Vaknathi
Novice
- Joined
- Jun 20, 2004
- Messages
- 2
dear and most benevolent and wise Wolf
I'm very much afraid that I've played Teudogar to death. It is immensely enjoyable but I have utterly exhausted each and every possibility. My question is simply How Far Off Finishing Darghul Are You? (Of course Teudogar II is much looked forward to, but one realises you only have so much time on your hands so we must be as patient as possible).
Thought I'd mention a few things:
1. After ridding oneself of the priestess at Cattanford (her name escapes me) so her estate and slaves are yours, these are taken and destroyed in that final overthrow of the king (whose name also escapes me). This is very annoying.
2. Being able to set up some kind of shop would be great, for potions or the like. Perhaps this could be sort of automatic, run by your slaves, and every now and again your merchandise drops and your store of money or something goes up a little.
3. It would be great to be able to repair the destroyed houses like Gilbert's in Bruglow, I imagine such a thing would be automatic, but you could have to pay for it. Perhaps this could raise one's reputation. I remember someone discussing reputation in a previous thread. I though being able to actively raise one's reputation is a good idea, as is varient reputation in different villages. I would like to be able to buy land and build a new house or perhaps you would have to buy the house or estate, maybe this could be done when a certain reputation level is reached, or perhaps being able to buy a new slave or cow. Maybe it would be good to found one's own settlement, perhaps after killing some high ranked figure and being exiled from your home village, to which one could attract tradesmen and a merchant. Buildings could be automatic/in place or you could choose set plans from a menu. OH HECK! This is getting really complicated. I do realise most of these things would be difficult as hell to implement, think of this as Vak's game wish list rather than anything I expect you could possibly manage to put in one.
4. It would be good to combine the two streams of the game, so you could negotiate with the Romans, get pissed off, turn around and fight against them. Maybe they could destroy a village and you could raid the Roman camp.
5. By the way, It took me forever to find the cave at Bruglow, my final, rather rewarding, discovery.
I've been thinking of making a website/fansite for Teudogar, with your gracious permission. It would have names and places, the different potions and their effects, extra historical research, nothing too fancy as this would be my first attempt at a website, any suggestions would be welcome, as would people's final scores and the like for a "hall of fame".
Please relieve our suffering with a final release date for Darghul, even just confirming the one on the website (31 0ct.?) and thanks all for your forbearance with the above rant. Vaknathi
I'm very much afraid that I've played Teudogar to death. It is immensely enjoyable but I have utterly exhausted each and every possibility. My question is simply How Far Off Finishing Darghul Are You? (Of course Teudogar II is much looked forward to, but one realises you only have so much time on your hands so we must be as patient as possible).
Thought I'd mention a few things:
1. After ridding oneself of the priestess at Cattanford (her name escapes me) so her estate and slaves are yours, these are taken and destroyed in that final overthrow of the king (whose name also escapes me). This is very annoying.
2. Being able to set up some kind of shop would be great, for potions or the like. Perhaps this could be sort of automatic, run by your slaves, and every now and again your merchandise drops and your store of money or something goes up a little.
3. It would be great to be able to repair the destroyed houses like Gilbert's in Bruglow, I imagine such a thing would be automatic, but you could have to pay for it. Perhaps this could raise one's reputation. I remember someone discussing reputation in a previous thread. I though being able to actively raise one's reputation is a good idea, as is varient reputation in different villages. I would like to be able to buy land and build a new house or perhaps you would have to buy the house or estate, maybe this could be done when a certain reputation level is reached, or perhaps being able to buy a new slave or cow. Maybe it would be good to found one's own settlement, perhaps after killing some high ranked figure and being exiled from your home village, to which one could attract tradesmen and a merchant. Buildings could be automatic/in place or you could choose set plans from a menu. OH HECK! This is getting really complicated. I do realise most of these things would be difficult as hell to implement, think of this as Vak's game wish list rather than anything I expect you could possibly manage to put in one.
4. It would be good to combine the two streams of the game, so you could negotiate with the Romans, get pissed off, turn around and fight against them. Maybe they could destroy a village and you could raid the Roman camp.
5. By the way, It took me forever to find the cave at Bruglow, my final, rather rewarding, discovery.
I've been thinking of making a website/fansite for Teudogar, with your gracious permission. It would have names and places, the different potions and their effects, extra historical research, nothing too fancy as this would be my first attempt at a website, any suggestions would be welcome, as would people's final scores and the like for a "hall of fame".
Please relieve our suffering with a final release date for Darghul, even just confirming the one on the website (31 0ct.?) and thanks all for your forbearance with the above rant. Vaknathi