LESS T_T
Arcane
- Joined
- Oct 5, 2012
- Messages
- 13,582
Americana Dawn is a role playing game which explores over two centuries of early American history using a new tradition of folklore and tall tales. Throughout its story, we follow Foster, the spirit of the sea, a gentle and innocent being who arrives in America with no apparent heritage or home. Lost to the wilderness of Shenandoah Valley, he lives in complete isolation for a hundred years until he is found and recruited in the provincial militia. Thus begins his strange journey, spanning across three wars and the entire eastern seaboard of North America: from the French and Indian War to the American Revolution, from the colony of Georgia to Quebec City.
Foster witnesses once loyal English become American rebels. He fights against dear friends turned foe, watch mortal companions blossom and wither, bears witness to the chain of events that would create the United States, and is left with revelations both inspiring and woeful.
This is not a story about a man who changes the world, but a world that changes a man.
Microbattle
Turn-based combat in which players select from a roster of options to control a maximum of three characters. Rather than using ‘ability points’ as penalties for actions, Americana Dawn utilizes cooldowns, forcing players to strategize their approach to combat. Enemies deal devastating blows enough to knock out a character in a few hits; players must make deft use of the DIS (Dynamic Interrupt System) to keep enemies on the backfoot, carefully timing abilities to disrupt their maneuvers and limit incoming damage to the party. Using powerful but slow abilities will stifle the flexibility required to emerge victorious.
Each main character is given different weapon types that grant various strategic approaches to combat. As there are no random battles, EXP, or statistical improvements offered, progression is measured by skill acquisition. Characters who are naturally adept at specific weapons have fifteen levels of mastery per item. To further improve the innate strengths or weaknesses of a character, each character has three slots of accessories, which have a large variety of properties.
Macrobattle
Americana Dawn’s focus on a dynamic and changing world is demonstrated in its large-scaled combats based on historical battles. Players control historical figures and a large number of units that may be part of eight unique classes. The key element in these large wars is the interaction with the environment, whether it is slaughtering cannoneers and using infantry to steal their artillery, or attacking sentry towers and turning infantry into marksmen.
Kickstarter: https://www.kickstarter.com/projects/bitbonton/americana-dawn-historical-rpg
Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=343291594