Captain Shrek
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Krap said:Mr. Davis, what does MCA think of his cult situated in here?
Is that signature material really from Skyrim?
Krap said:Mr. Davis, what does MCA think of his cult situated in here?
Zomg said:Essence of good grimdark is futility, that the problems have no ultimate solutions; even in the real world most people have optimistic views of the nature of reality so you have theologies like Whig progress and just-world theories where if a couple of nice things are done then nastiness will wane forever. Obviously no fiction can compete with reality for gore but you can't just put a set amount of dismemberment and what have you in something and it becomes grimdark all automatic.
What? No. Wh40k tops everything done in RL. You have whole fucking planets blown up, you have whole planetary populations murdered, you have fucking space marines and whole imperial guards regiment recruited from guys like they Mexican gangers, you have a race of sadistic torturers that can torture you even after death, etc.attackfighter said:Aldebaran said:Shannow said:And Gaddafi was no brutal tyrant because he dressed funny, spouted nonsense all the time and depended on women as bodyguards. Made him some funny excentric, obviously...
I realize it was not very clear (mostly because I deleted large portions of my post), but that ties into one of the main reasons that I don't consider DA:O grimdark: reality is routinely a worse offender, even in the era that DA:O was trying to emulate. You've got the black plague killing half of Europe's population, the Hundred Years' War (a slight misnomer), Timur the Lame executing 100,000 captives after the capture of a city (and repeating such spectacles quite often), and, slightly off date, you've got everyone's favourite crazies in Elizabeth Bathory and Vlad the Impaler. Maybe I am forgetting portions of the game, but what even compared to say, Timur the Lame creating thirty-ish piles of heads, of about two thousand heads each, after he massacred seventy thousand non combatants.
Are my examples cherry picked? Absolutely, but doing the same to DA:O I can't think of anything, and what is the point of the term grimdark if reality is worse?
It is an anecdote, but, while playing Dragon Age, I never thought to myself that this was a very grim game, or that there wasn't a hope for a better tomorrow, because in fact there was. In fact, the purpose of the game, whether you are good, evil, or something in between, is to stop the calamity that could have turned the game grimdark if it had been a permanent fixture. As it is, you stop the darkspawn before they accomplish much of anything. Maybe it is not a fair comparison, but that doesn't sound like the eternal war promised by the franchise which the term grimdark came from.
Between the significant focus on romances, the generally lighthearted and nonchalant companions (outside of Alistair, no one even seemed to really care about the darkspawn), the save the world story, and the general lack of menace provided by the primary antagonists, I just don't consider the game to be grimdark.
The lore may have been, but that is not what I saw represented in the game. You explore most of the world through dialogue with your companions, but you are also supposed to be learning about the characters through these conversations, so you end up with some mix of the world, good memories, sad memories, and Biowarean jokes.
If you're going to compare DA with anything, you should at least compare it with something relevant. Like, other video games, or other fantasy settings in general. Comparing it to real life and then declaring it's atmosphere to be cheerful and easygoing relative to real life is completely arbitrary. By that logic you could say that no fictional setting is grimdark, because worse stuff always happens in real life. WH40K: yeah sure you got nameless space soldiers getting killed by colourful space aliens en masse, but in real life you have people being skinned alive by Mexican gangsters in order to intimidate others to stay out of the way of their cocaine smuggling. Therefore WH40K aint grimdark, even though it is supposedly the father of grimdarkness.
Mozgoëbstvo said:Who's the "moran brigade", jaesun?
I think it kinda went to shit when they stopped the time progression in 1999. Everything stopped and now they are just fleshing out local events and inventing new doom waiting over the corner.Mozgoëbstvo said:I would have agreed with you some time ago, Awor. I LOVED Warhammer since I was a little kid. It was really rad. Simply reading lore on codexes was a fucking holiday.
But today... It seems somehow cheapened, overplayed, unpaced... it's an overload. And because there is a whole galaxy and not a single planet, sometimes writers lazily use the death of a planet as instatragedy.
I don't know, Awor. My love for Warhammer has been severely shaken. Please convince me it's still good.
You forget about the fact that a lot of the fluff is written from up close. When they write about Tyranids killing a world, it includes several short stories from perspective of soldiers, locals, etc.attackfighter said:The thing about warhammer is that all the 'tragedies' in it are basically a bunch of statistics with a bit of context. Like "on this sad day the Tyranids killed 50 billion humans" or whatever. Even if you ignore the ridiculousness of the setting, it's not the kind of thing that you can feel sad about since it's just a bunch of numbers. It's sadder reading about some kid in Africa who was forced to be a child soldier, because the things he'd have gone through would be of a personal nature and therefore could invoke sympathy for him. So in terms of tragedy, while WH40K might be more grand in scale it stilll has nothing on shit that happens irl.
attackfighter said:If you're going to compare DA with anything, you should at least compare it with something relevant. Like, other video games, or other fantasy settings in general. Comparing it to real life and then declaring it's atmosphere to be cheerful and easygoing relative to real life is completely arbitrary. By that logic you could say that no fictional setting is grimdark, because worse stuff always happens in real life. WH40K: yeah sure you got nameless space soldiers getting killed by colourful space aliens en masse, but in real life you have people being skinned alive by Mexican gangsters in order to intimidate others to stay out of the way of their cocaine smuggling. Therefore WH40K aint grimdark, even though it is supposedly the father of grimdarkness.
http://www.rpgcodex.net/phpBB/viewtopic ... c&start=75Captain Shrek said:Krap said:Mr. Davis, what does MCA think of his cult situated in here?
Is that signature material really from Skyway?
Krap said:http://www.rpgcodex.net/phpBB/viewtopic ... c&start=75Captain Shrek said:Krap said:Mr. Davis, what does MCA think of his cult situated in here?
Is that signature material really from Skyway?
http://www.rpgcodex.net/phpBB/viewtopic ... c&start=75[/quoteKrap said:Captain Shrek said:Krap said:Mr. Davis, what does MCA think of his cult situated in here?
Is that signature material really from Skyway?
?Captain Shrek said:Krap said:http://www.rpgcodex.net/phpBB/viewtopic ... c&start=75[/quoteCaptain Shrek said:Krap said:Mr. Davis, what does MCA think of his cult situated in here?
Is that signature material really from Skyway?
Thanks.
Respect for Skyrim + 1.
Krap said:
Captain Shrek said:Krap said:
Since his ill-fated thread on skyrim, I have decided to call him by that name.
Jesus fucking Christ.Mozgoëbstvo said:Oh... Do some catching up. Preferably on 1d4 chan. Come back when you know about ALL the fucker did.
Awor Szurkrarz said:Jesus fucking Christ.Mozgoëbstvo said:Oh... Do some catching up. Preferably on 1d4 chan. Come back when you know about ALL the fucker did.