<3sRichardSimmons
Arcane
It's on sale on GOG right now, and I've never played it. Looks like a slightly shittier EotB, but I've seen some praise for it around these parts. What's the consensus?
Not really, after you exit the first dungeon, you always have 2-4 areas open at the same time. Plus there are a few alternative paths through the game. It's much less railroaded than LoL (and generally a better game).The only gripe I'd have is the lack of open world exploration. You're pretty much railroaded down there, but the ride is great.
AoD has miles better puzzles and level design than EotB, but only one character, so the combat tactics are more limited.Looks like a slightly shittier EotB
That's also not quite correct. You pick a character from a roster of 5, similar to LoL, but unlike LoL you can completely redistribute the stat points (and IIRC even rename your PC). The only things the choice affects are the portrait and certain minor plot points.you only control a single pre-generated character but iirc you can customize it somehow
That's also not quite correct.
It's a DreamForge/Event Horizon game. Except for the Ravenloft series, all their games were single-character and most were heavily DM-inspired. Only previous titles had top-down/iso perspective, while with AoD they decided to return to FP roots. It has nothing to do with dumbing down, that's just how this particular studio always operated. Stonekeep on the other hand...It was the final dumbing down of the the Real Time Blobber genre, with not even a party anymore
Why does this matter at all? WHY? Some 20 yo game (which you could easily download for free if you wasn't a retard) cost only 3$ instead of what...5$? Just play the damn game. GOG sales...fuck me.It's on sale on GOG right now
It's more of a typical Dreamforge game than a typical DM clone I think. Combat is easy and not particularly interesting but also fast enough that it doesn't get in the way and make the game a slog. Magic is very good BTW, some spells are very powerful, but having a mix of magic and melee works best, as you can't always rely on magic alone. No rest mechanic per se, health and mana regenerate slowly over time, but the game throws a lot of restoratives at you so you really shouldn't be standing there waiting. The puzzles are typical Dreamforge so expect a LOT of pressure plates to weigh down, teleporters, switches and levers. Anyone who played and liked The Summoning won't have a problem with these. I personally find them fun, even if Dreamforge do tend to overdo it with them sometimes. The actual level design and exploration are very solid and I think they're what makes the game worth playing, and since they happen to be things I value much more highly than raw combat mechanics I have much higher consideration for the game than others here. The one thing that makes the game stand out, and that is also typical of Dreamforge, is that it oozes atmosphere, from graphics to sounds, spell effects, writing and plotting. The "plot" as such is nothing much really, and this being a dungeon crawler you could easily ignore it entirely, but the little details in it make the game feel much more alive. The game has 2 endings, and the "bad" one is actually pretty good. It's a very different beast from EOB; I think EOB1 is a better game (then again I think EOB1's level design is stellar and very few DM clones outside the original and CSB compare) but AoD is more like a first-person Summoning, and that's how you should look at it in trying to decide if it's your cup of tea.It's on sale on GOG right now, and I've never played it. Looks like a slightly shittier EotB, but I've seen some praise for it around these parts. What's the consensus?
Four, actually, and the best one, like in The Summoning, requires some thinking and preparation.The game has 2 endings, and the "bad" one is actually pretty good.
It's on sale on GOG right now, and I've never played it. Looks like a slightly shittier EotB, but I've seen some praise for it around these parts. What's the consensus?
Um, "world"? Are sure you're not confusing it with something (like LoL2)? AoD had only a single world map:It's ok but as others said it gets repetitive. I got burned out in the third "world".
Um, "world"? Are sure you're not confusing it with something (like LoL2)? AoD had only a single world map:It's ok but as others said it gets repetitive. I got burned out in the third "world".
Combat is just tedious clickfest,