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Astroneer - game of aerospace industry and interplanetary exploration.

Discussion in 'Space Games' started by Kev Inkline, Dec 20, 2015.

  1. Kev Inkline Arcane Patron

    Kev Inkline
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    A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Ok, somehow the aesthetics of the trailer for this upcoming early access hit the right never with me. I would guess it is some sort of Space Engineers lite (with even less realistic physics), or No Man's sky meets Minecraft. I will definitely be looking forward this game, in particular since my rig cannot run SE anymore after the introduction of planets.

    Early Access expected in Q1/2016.

    Developed in Unreal 4 engine, by a company called System Era Softworks from Seattle.

    http://astroneer.space/

    Media coverage:

    http://www.theverge.com/2015/10/8/9483347/astroneer-video-game-space-exploration

    http://kotaku.com/upcoming-astronaut-space-exploration-game-looks-amazing-1735203176



    Trailer:

     
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  2. Burning Bridges Enviado de meu SM-G3502T usando Tapatalk

    Burning Bridges
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    Looks like someone made some 3d models and desperately wanted to make a game with them.

    Garbage.
     
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  3. laclongquan Arcane

    laclongquan
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    1. Does it have world generator? Could be fun. " Each world is procedurally generated," is a tall order.
    2. Does it have physic engine? Cause That is one thing to differentiate worlds.
    3. Does it have resource balance? Well the lack could be fun in its own way.
     
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  4. Kev Inkline Arcane Patron

    Kev Inkline
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    A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    GDC pre-alpha demo, shown to Giant Bomb.



    On a closer look, not sure how I feel about the motley aesthetics of the game, but crafting system at least seems a fun idea: You 3D print stuff out.

    Seems pretty lite on space travel and physics. Though the rocket orbiting the planet at the end of the presentation looks nice.

    Planets are randomly generated, but they are composed of biomes defined off-line, which the generator then randomly picks.

    You can actually mine yourself to the planet core, if I understood correctly.

    Great potential for sculpting penises.
     
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  5. Makabb Arcane Shitposter Bethestard

    Makabb
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  6. Kev Inkline Arcane Patron

    Kev Inkline
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    A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Dude I don't know, hard to make up my mind about this. On one hand I like how you can mold/terraform pretty much everything to your liking, reminiscent of childhood days playing with putty.

    But then again, the pungent colours and some of the objects are almost migraine inducing.
     
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  7. Kev Inkline Arcane Patron

    Kev Inkline
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    A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Ok, I'll put my shill hat on, this from the devs:

    http://blog.astroneer.space/system-era/expectations/


     
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  8. Burning Bridges Enviado de meu SM-G3502T usando Tapatalk

    Burning Bridges
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    What expectations?
     
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  9. Kev Inkline Arcane Patron

    Kev Inkline
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    A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    My interpretation is that he wants to cover all bases now that some silly people have started claiming Astroneer would be the game NMS was meant to be etc.

    I personally hope that the game will be little fun $20.00 priced indie, where I can mold penises and swastikas terraform planet's surface to my liking. The game being light survival/exploration sim in general.
     
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  10. Kev Inkline Arcane Patron

    Kev Inkline
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    A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    The price confirmed to be USD 19.99.
     
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  11. Drax Arcane

    Drax
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    Will follow with mild enthusiasm.
     
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  12. Kev Inkline Arcane Patron

    Kev Inkline
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    A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Minimum specs revealed

    It'll be available in potato and in some crazy guttural languages, what sorcery is this?

    http://blog.astroneer.space/p/information-update-min-spec-localization/
     
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  13. Drax Arcane

    Drax
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    :lol:

    What's the point of having "latin" spanish and "castillian". Most LatAm countries with the exception of :obviously: Argentina speaks pretty much the same thing as spanish people do just with different accent.
    Only Argie spanish has real linguistic differences.
    Way to waste resources imo.
     
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  14. Burning Bridges Enviado de meu SM-G3502T usando Tapatalk

    Burning Bridges
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    Drax has never been to Spain.
    Castillano has the same standing as Hochdeutsch in Switzerland. That means people will cooperate in communicating with you, but despise it. And when they talk to each other in their own language you hardly understand a word.
     
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  15. Hoodoo It gets passed around. Dumbfuck

    Hoodoo
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    looks neat
    what is the griefing potential in mp?
     
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  16. Kev Inkline Arcane Patron

    Kev Inkline
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    A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    At least dicks are very easy to sculpt.

    Don't think it'll have public servers though, but just guessing.
     
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  17. dehimos Augur

    dehimos
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    There is not a great difference with the texts, even with the Argentineans. The differences in the lexicon (for example; "ustedes" or "vosotros", this means the same: "you") are appreciable by Spaniards and South Americans. Some people are offended by these small changes, so often two types of spanish are introduced.

    Another thing is the accents or the local informal language.
     
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  18. Kev Inkline Arcane Patron

    Kev Inkline
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    A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Early access live the next Friday.

     
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  19. Turisas Arch Devil Patron

    Turisas
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    No hostiles other than the environmental hazards implemented yet, right?
     
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  20. Norfleet Moderator

    Norfleet
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    Strictly speaking, you'd think being in SPACE would be hazardous enough without the need for hostile aliens.
     
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  21. Kev Inkline Arcane Patron

    Kev Inkline
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    A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    I've touched the game only a little - but there are no other threats that I would have seen.

    You have to keep yourself tethered to the landing module all the time, since your oxygen tank lasts for about two minutes without the connection. And you have to craft those tethers yourself by finding a resource called 'compound'. So far I think this is the silliest part of the game, as it introduces artifical scarcity that really does not enhance the experience.

    Crafting is something very simple, you have like 5 different recources, each of which can be used to produce different artifacts. Also extending the base module happens that way, this whole system is really casual.

    Overall, I think that's just what the game is, a really casual cute little game, that aspires nothing more. I'll post a more throughout impressions once I've proceeded enough to lift off to other planets in the system.
     
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  22. Muty Prophet Patron

    Muty
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    Wasteland 2 BattleTech
    Got this yesterday, looks gay as fuck. I'll probably refund it.
     
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  23. GrainWetski Arcane

    GrainWetski
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    If they add them, they need to be extremely rare in this kind of game. Not everywhere like in Shit Turd's Sty.
     
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  24. Unkillable Cat Prestigious Gentleman LEST WE FORGET Patron

    Unkillable Cat
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    Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
    Ways to die:

    # Suffocate by running out of oxygen.
    # Fall from a great height (Actually haven't tried this, but sounds logical.)
    # Get clobbered by rocking during a very strong sandstorm.
    # Choke to death on poison gas thrown at you (?!?) by some kind of bulbous plant-sack thingie down in the caverns.

    There are 2 "low-tier" resources that form the base for most building in the game, and a further 4 or so metals that form the next tier of resources. While the game does expect you to go find them, I managed to research and build a trade outpost and just traded away "Organics" (harvest plants) to get the specific metals I needed.

    To research items, first a lab must be built and then large "chunks" of metal found and dragged to the lab. Almost all of them are buried underground, so try digging under any funny-looking bits of scenery you may come across. Human-built craft can also have items you can scavenge.
     
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  25. Direwolf Arcane

    Direwolf
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    Played it for 3 hours yesterday. I usually hate survival shit, but this one is pretty fun.
     
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