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Baldur's Gate Baldur's Gate 3 by Larian Studios - now available on Early Access

Discussion in 'Larian Studios' started by Infinitron, Oct 6, 2020.

  1. Larianshill Educated

    Larianshill
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    You are so upset about chaining and unchaining, when you should be upset about reactions.
     
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  2. rusty_shackleford Arcane

    rusty_shackleford
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    it's the dm's responsibility to tell them to play an eldritch knight or one of the other dozens of subclasses that enable this playstyle
    multiclassing is dumb
     
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  3. Mortmal Arcane

    Mortmal
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    Theres many guys like lacrymas ,when it collapse and everyone leave they blame everything but their dull campaign and shitty homebrewing.
     
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  4. Delterius Prestigious Gentleman Arcane

    Delterius
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    No.
     
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  5. Mortmal Arcane

    Mortmal
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    You dont have access to those spells, and there's an eldritch knight subclass, so multiclassing is not relevant there. Yet again , it's a lackluster subclass no one will take as it not filling any roles especially well . A pure battlemaster with crossbow build is far superior, or some bow elf samurai , none of those are available in BG 3 as far i know . Now dont even start on finding a good reason to have an elf samurai...
     
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  6. Tuco Benedicto Pacifico Arcane

    Tuco Benedicto Pacifico
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    Fuck your reactions.
    Give me a game that doesn't control like the developer was deliberately trying to bait me into giving him a beating and THEN we can start talking about nuances.
     
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  7. Yosharian Magister

    Yosharian
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    multiclassing in 5E is nothing like 2E.
     
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  8. S0rcererV1ct0r Cipher

    S0rcererV1ct0r
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    Never read much about 5e eldritch knight class. How is he? And what about pact of the blade warlock for 5e and eldritch glaive for 3.5e?

    I know, but my question is. Can a F/M on 5e access high level magic? Cuz on 2e, would take a lot of time, while a pure mage is learning tier 9 spells, your F/M is learning tier 7.
     
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  9. Larianshill Educated

    Larianshill
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    You won't be casting any spells, apart from Shield, Absorb Elements and other defensive spells.
     
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  10. SoupNazi rial billionaire Patron

    SoupNazi
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    Strap Yourselves In Serpent in the Staglands
    Don't think that's the case?

    You can get Burning Hands immediately, which is good if you can get a decent AoE hit, Shadow Blade from character level 7 which adds 1d8 damage per attack, and while your DC probably won't be very large and a lot of enemies will dodge, fireball at level 13 does become available. Then there's the Booming Blade cantrip, which is from Tasha's, but if your group allows it, it outdamages extra attack early, and at level 7 if you get war magic, allows you to always outdamage just the extra attack. I guess you could say that Shadow Blade and Booming blade are enchantments, not offensive spells, but Burning Hands and Fireball definitely are.

    Edited for clarity on the levels, I originally wrote spell levels, not character levels.
     
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  11. Larianshill Educated

    Larianshill
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    By fireball you mean the fireball EK gets on level 13?
     
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  12. SoupNazi rial billionaire Patron

    SoupNazi
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    Didn't think we were talking specifically about early levels. And I think I misworded my previous post. Still, you can get Shadow Blade at 7th :)
     
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  13. S0rcererV1ct0r Cipher

    S0rcererV1ct0r
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    Is this serious? Lv 13 to get a spell which a wizard, fiend warlock and sorcerer can get at lv 5?

    That is beyond ridiculous.

    When someone talks about melee caster, I think on a Eldritch Glaive warlock, becoming invisible, flying, teleporting behind the enemy and impaling him four times in a round dealing 9d6 each eldritch glaive attack(3.5e WLK are amazing).

    Cool, but at lv 13, wizards even on 5e which nerfed spells very hard, get spells like reverse gravity. And note that 5e is not like 2e or pathfinder 1e, with a lot of mid and high level content. Most 5e players will never play at lv 13. 5e is too focused on sword coast and the ruleset due the hp growing far more than the damage, is too boring at higher levels. Not mentioning that creatures which was designed for medium level on previous editions are now designed to low levels. Succubus on 3e was CR 7. On 5e, are CR 4.
     
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  14. Desiderius Found your egg, Robinett, you sneaky bastard Patron

    Desiderius
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    Insert Title Here Pathfinder: Kingmaker
    rusty_shackleford is right.

    90% of the OP claims ignore opportunity cost. If you want to gish play the hybrid classes that are there for that instead of making yourself a second rate fighter and a second rate caster without enough action economy to fully benefit from the combination. There are other ways to get effects similar to those sweet, sweet buffs. Part of DM role is protecting players from themselves.
     
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  15. SoupNazi rial billionaire Patron

    SoupNazi
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    I mean, to me it makes sense that someone who studies magic for years and dedicated their whole life to it is stronger than someone who dedicated most of their life to training martial combat and honing their body and then decided to pick up a bit of magical flair at a point where they're already a very capable fighter.

    From what I've seen (in my limited experience - I only started playing actual D&D recently, and with Codexers, so YMMV as I'm getting a lot of information from just reading about other people's experiences), in general martials suffer a lot from the "less amazing than casters" reputation from a certain level, the whole "nothing personnel, kid" shtick turns on really late (and is largely dependent on the player/DM adding that flavor by describing it well). Subclasses/archetypes or not. To me, they're mostly for flavor and a specific touch for a character. But again - so far, it makes sense to me as it is.
     
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  16. Larianshill Educated

    Larianshill
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    Well, there actually ARE other types of gishes. There's Bladesinger Wizard - while EK is a fighter who can cast a little, Bladesinger is a wizard who can fight. The problem is, while he gets insane bonuses to his defence and an extra attack, he doesn't really get any mechanical incentives to get into the enemy's face and swing his sword. The optimal way to play Bladesinger is to play him as the normal wizard, except far more tanky. Hexblade suffers from a similar problem, no incentive for actually swinging his sword.
    Then there's Bard - two subclasses, Valor Bard and Sword Bard. I can say utterly nothing about them, I've never heard of anyone playing either and reporting on the results. Lore Bard too strong.
     
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  17. Delterius Prestigious Gentleman Arcane

    Delterius
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    if you must be wrong:

    play a wizard

    become a dragon

    why even have swords around tbh
     
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  18. Larianshill Educated

    Larianshill
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    Fun fact - wizard actually can become a dragon. A sorcerer, even a dragon bloodline sorcerer, can't.
     
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  19. Delterius Prestigious Gentleman Arcane

    Delterius
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    this is what happens when you don't go to school
     
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  20. Mortmal Arcane

    Mortmal
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    The fireball is still 8d6 damage for eveyone unless you use a higher level slot , same thing for the wizard, its not like previous edition when it automatically gain more damage with levels . Most likely you wont use that but rather cast blink or haste . Larianshill summed up very well , 3 spells you are going to cast to improve your close combat damage. Their strengh is doing elemental damage in melee , could be useful if some monsters are vulnerable to it. Else a battlemaster is better .As there's no multiclassing in BG3, they may be viable.
     
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  21. Mortmal Arcane

    Mortmal
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  22. Mortmal Arcane

    Mortmal
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    Also BG3 has unlimited rest, so consider the knight perma buffed with arcane armor, mirror image, haste, and stoneskin in the end, might be pretty powerful .
     
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  23. S0rcererV1ct0r Cipher

    S0rcererV1ct0r
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    This is IMO the greatest problem that I have with 5e. When you are lv 5, 8d6 damage is great. But when you are lv 15, is nothing. On 2e, each new lv up was +d6 damage on most spells, newer and stronger spells and +d4 hp until lv 9. After lv9, is just +1 hp. On 5e, going from circle 3 to circle 6 as an evoker, your best damaging spell grows almost nothing. Fireball? 8d6. Freezing Sphere? 10d6. That is 2d6 damage gain and the same caster from lv 5 to 11 got +6d6 + 6 * con mod hit points.

    And evocation is the LEAST nerfed spell school. Conjuration, Necromancy, Illusion, Alteration and so on got extremely more nerfed.
     
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  24. Radech Augur

    Radech
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    I like multi classing in 5e so far, granted I've only had one player do a fighter/rogue and at 2/2 it say it's in a good place compared to 4s. He started rogue, and swapped back and forth, combat style and medium proficiency nicely helped the worse sneak attack and his bonus action was too overloaded to be a balance issue imo - naturally it didn't help that he also chose to dualwield.
    but fighter/rog is usually the only multiclass i tend to use, since it's just a beefier skillmonkey.

    Valor bard gets an attack as a bonus action after casting a spell and players can add bardic inspiration to ac or damage, which seem pretty huge.

    Sleep gives a guaranteed crit in bg3 on the 'waking' hit right? or did I just get lucky with advantage. I'd like to test out a valor bard with the new added effects Larian have implemented, like shocking touch preventing reactions - you could cast, bash and run away in one turn without incurring AoO from your target. Now 5e just needs more fun touch spells - but it might be worth 'pilfering' inflict wounds for some sick damage.

    I can't do my dwarf eldritch knight hammerdin in baldurs gate, because they don't get weapon bond. I need that bonus action boomerang.
     
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  25. Nano Prestigious Gentleman Arcane Patron

    Nano
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    Wait, really?
     
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