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Baldur's Gate Baldur's Gate 3 by Larian Studios - now available on Early Access

Discussion in 'Larian Studios' started by Infinitron, Oct 6, 2020.

  1. Bester ⚰️☠️⚱️ Patron Vatnik

    Bester
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    What's this timer in the bottom left corner?

    [​IMG]
     
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  2. Thonius Arcane

    Thonius
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    I got kinda bored pretty fast, so cannot comment. But I heard that it is 20~25 hours. 4 levels? Allegedly a shit ton of lines and one Larian level aka chapter.
     
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  3. conan_edw Savant Patron

    conan_edw
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    Grab the Codex by the pussy Pathfinder: Kingmaker

    Probably the seconds until the formed surface go away.
     
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  4. https://en.wikipedia.org/wiki/Fallout_(video_game)
    https://en.wikipedia.org/wiki/Planescape:_Torment
     
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  5. MRY Prestigious Gentleman Wormwood Studios Developer

    MRY
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    Yes, the contrast between FO (a game about combat, traps, navigating tricky dungeons, building an adventure party [to a mild degree], going on a hero journey, and defeating a mutant king) and later RPGs is exactly what I'm talking about. There are certainly still some post-PST games you could identify, most of which were in development pre-PST or continuation of pre-PST franchises (e.g., Arcanum, Icewind Dale 2). But by 2020, all major party-based RPGs are built from the model of Avellone's magnum opus, and generally they are written by his proteges.
     
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  6. rusty_shackleford Arcane

    rusty_shackleford
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    and all of them are garbage
     
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  7. jungl Learned

    jungl
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    idk the game is very basic. Its basically sword coast legends with better graphics.
     
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  8. MRY Prestigious Gentleman Wormwood Studios Developer

    MRY
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    That doesn't diminish his influence though. My point is that BG3 is an "Avellonean RPG" -- made by people he taught along the lines he established. That's why I don't understand people questioning his influence.
     
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  9. rusty_shackleford Arcane

    rusty_shackleford
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    Exactly which RPGs are supposedly "primarily about" this? Are we looking at a different genre?
    If I go down a list of bigname RPGs made in the past 15 years I really struggle to find any that fit this.
     
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  10. sorinmask Just like Yves, I chase tales. Patron

    sorinmask
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    Why are we bringing MCA up into this conversation?
     
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  11. Reinhardt Arcane

    Reinhardt
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    I know some of them in real life, so nope.
     
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  12. Shadenuat Arcane

    Shadenuat
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    It's actually a problem because developers lost focus of what makes D&D game a D&D game, and what was, at least good in say IE games:

    dungeons
    monsters
    loot

    they are now struggle to understand how to not put too many +1 weapons into the game and consistently fail at all these areas, yet, fundamentals of the game and 90% of time you spend in them is about Them, not talking with Ravels.
    even my favorite Kingmaker completely failed me, utterly and completely, in Loot. (and barely passes in Monsters; has some ok dungeons, but not Durlag anyway)
    and yet, it has million dialogue of chapters for every fucking companion even if they are not even that interesting.
     
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  13. rusty_shackleford Arcane

    rusty_shackleford
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    chris avellone invented rpg writing
    any rpg with a story is due to avellone
     
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  14. Shadenuat Arcane

    Shadenuat
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    Avellone was inspired by JRPGs himself :shitposting:
     
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  15. Thonius Arcane

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    How it failed you with loot? Anyhow I think because of the amount of options/classes devs gotta make sure that every class gets at least something. So they drop the loot all around you.
    It's controversial opinion: survival element + hard weight cap must be put in the RPG's. So you cannot horde loot and you gotta get food. So instead of +1 swords enemy is going to drop apples + mundane sword. Add time limits redesigned in a new fashion (separate topic on how to implement meaningful time-limits and not to fuck player in the arse). Basically keep some sort of reward for player and cock-blocking his power-trip at the same time keeping game low magic.
     
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  16. rusty_shackleford Arcane

    rusty_shackleford
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    first release of kingmaker had awful loot, they fixed it up a bit with the first re-release
     
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  17. Shadenuat Arcane

    Shadenuat
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    too much
    too powerful
    >>> too unbalanced
    too often you get it just before enemy you want to use it on (retarded placement)
    little connection to narrative or quests (make armor of skin from dragons ass) hence never feels like you earned it
    16 pieces artifacts > utterly retarded just play BG2 ffs
     
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  18. Taka-Haradin puolipeikko Prestigious Gentleman Filthy Kalinite Patron

    Taka-Haradin puolipeikko
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
    Like BaK and Ultima IV to VII.
     
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  19. rusty_shackleford Arcane

    rusty_shackleford
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    biggest example is that OP as shit bow in the troll keep that coincidentally completely destroys trolls right after they gave you an incredibly powerful ranger who uses bows.
     
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  20. Shadenuat Arcane

    Shadenuat
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    there is also new pwhnammer against undead near door to cyclops undead tomb.

    there were things like that in BGs, modders actually created options to make it more reasonable (remove flame arrows from troll keep)
     
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  21. PST didn't invent it though, it was merely a good implementation of it. It wasn't a very popular game at the time of release either, so I don't think it was really emulated. Look at BG: barely any stat checks in the dialog.

    I would actually blame NWN for the popularity of this dialog system more than any other game, since it was extremely popular. And while NWN was probably influenced by PST, it only emulated very shallow aspects of it. Most of it was the usual hero's journey you spoke of with romances tacked on, as was BG. NWN mainly imitated (shallow and pointless) stat checks in dialog.

    And speaking of popularity, it's just a model that proved popular. Nothing particularly innovative about it and you can't say that Avellone invented it.

    In truth, "the Avellone model" has its roots in CYOA writing and stuff like the CYOA in games like POE really show that.

    And other models were tried - daggerfall/morrowind's wiki dialog, which was a lot like older games, for example. The problem is that they failed to catch on by comparison.
     
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  22. sorinmask Just like Yves, I chase tales. Patron

    sorinmask
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    We're all fucked when crazy-ass Lambchop speaks sense. This game looks a lot more like a TB NWN to me, rather than any sort of BG or P:T.
     
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  23. NWN and Morrowind were ultimately the wellspring of most of the decline we see today.
     
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  24. Poseidon00 Erudite

    Poseidon00
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    I appreciate the fact that there is an option for non lethal damage. A failed roll doesn't mean that you have to kill an innocent.
     
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  25. Poseidon00 Erudite

    Poseidon00
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    Shallow and pointless? Play a low int character in the OC and everyone treats you like a retard. Play a low Cha character and everyone treats you like the ugly freak you are.

    I think stats being important is one of the few things it did right.
     
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