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Baldur's Gate Baldur's Gate 3 Early Access Thread [GAME RELEASED, GO TO NEW THREAD]

Cryomancer

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Also, RTWP is shit, and has no place in DnD adaptations. DnD is turn based, and the adaptations should be turn-based too.

I don't like Larian, but Thanks Adanos, Larian (re)popularized turn based games. I just think that their TB games are too slow. UnderRail has a option to speed up the combat. Same with DOS era games like Dark Sun Games, you can cut animations.
 

Thonius

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Pro-Tip Corporation.
Where's info about tengu or what's their name about and other races we don't see every day? All data miners are at the WOTR thread?
Personally, I roll human 99 times of 100 but hey, maybe something interesting this time around.
 

Pink Eye

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I'm very into cock and ball torture
Also, RTWP is shit, and has no place in DnD adaptations. DnD is turn based, and the adaptations should be turn-based too.

I don't like Larian, but Thanks Adanos, Larian (re)popularized turn based games. I just think that their TB games are too slow. UnderRail has a option to speed up the combat. Same with DOS era games like Dark Sun Games, you can cut animations.
Knights of the Chalice 2 has the same feature too - where you can speed up combat. It's a godsend in that game. Because Pierre usually have you fighting legions of enemies, with the odds stacked against you. Dark Sun: Shattered Lands was pretty good in this regard as well. - I agree. Just press one button and you can turn off animations. Liked using that feature when exploring big maps or doing big battles.
 
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NJClaw

OoOoOoOoOoh
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Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
Where's info about tengu or what's their name about and other races we don't see every day? All data miners are at the WOTR thread?
Personally, I roll human 99 times of 100 but hey, maybe something interesting this time around.
BG3 has been datamined to the grave and beyond. Tags, companions, pieces of dialogue, and probably even Swen's personal barrels and giant badgers porn collection.

Sadly, our resident BG3 datamining enthusiast recently left us. RIP, Testownia.
 

hell bovine

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Secret Level
According to the guy who did the most datamining videos as of patch 4 Larian removed some of the datamined content. I guess they finally caught on, and they are now more careful with information that goes into the EA.
 

Larianshill

Arbiter
Joined
Feb 16, 2021
Messages
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There hasn't been any news from the dataminers in a while, actually. Chubblot said there is new information about Karlach - one of the future companions - but he didn't share what it is, and it's been a month.
 

Elex

Arbiter
Joined
Oct 17, 2017
Messages
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Where's info about tengu or what's their name about and other races we don't see every day? All data miners are at the WOTR thread?
Personally, I roll human 99 times of 100 but hey, maybe something interesting this time around.
On youtube. Some dude have datamined even the skybox of bg3.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Purchased.

Let’s see what a Ranger can do.

Anything I should know starting out?
 
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Cryomancer

Arcane
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BG3 loses to Solasta :

  • In UI
  • In encounter design
  • In homebrew rules(Shock Arcanist and other homebrew classes VS hp bloat and other BS)
  • In consistency. Both are low level games, but one doesn't start with you escaping a spelljammer mindflayer ship.
  • No Barrelmancy in solasta
  • Single summon limit on BG3(no mage hand and familiar at the same time)
  • Environmental iteractions fells more like part of the world, not only gimmicks.
  • (...)
BG3 loses to PF:WoTR

  • Better ruleset(3.75 vs 5e)
  • Mythic path allowing you to become a lich, dragon, azata, demon(...)
  • High level spells on WoTR
  • Way more classes, races and archetypes.
  • Better waifus. A romanceable succubus companion >>>> Shadowheart
  • (...)
What is the point of BG3? Except in graphics, there are anything which BG3 is superior to solasta or wotr?
 

Inziladun

Magister
Joined
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Messages
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Somewhere damp and cold.
I have ever seen about five people who give a shit about aasimars, and I'm pretty sure they're just hipsters. Aasimars just don't have a unique design at all, and whatever cool design you might come up with them has already been claimed by one genasi or another.
Asimars are merry sue's race. Also lazy. Just a human. Take human base mesh and change color. Wowzer new race.

Aasimar had some interesting thematic choices in earlier additions. Once played a campaign in Mulhorand as an Aasimar which was a descendant of the Avatar of Osiris. It was definitely different, even if it was still kind of the tired "Chosen One" trope. But that's most DnD campaigns i've played honestly. To this day though, the homebrew lifestealing class I played with him, was my favorite. But this new unofficial Echo Knight is pretty dope so far.

5e kind of killed the race just by making them glorified half angels, which is pretty boring and lame. I like the idea that they came from divine heritage and the flexibility that came from that. Also aside from the Eberron races they're one of the strongest.
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
4,774
Advertisement for the first 2 games. Beamdog smiles and waves.

Yep. Modern audience trying BG1/2...


Most of the complaints don't apply to anyone who played ANY modern RPG, because the basic tenets remain the same. Considering how popular Divinity: Original Sin series is, I would be surprised to see a complete stranger to the genre picking up a game like Icewind Dale, Baldur's Gate or Planescape: Torment as their first game (they mostly come up as recommended classics). And nowadays we have the internet, so there are a plenty of places to get info on something.
 

Zed Duke of Banville

Dungeon Master
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Aasimar had some interesting thematic choices in earlier additions. Once played a campaign in Mulhorand as an Aasimar which was a descendant of the Avatar of Osiris. It was definitely different, even if it was still kind of the tired "Chosen One" trope. But that's most DnD campaigns i've played honestly. To this day though, the homebrew lifestealing class I played with him, was my favorite. But this new unofficial Echo Knight is pretty dope so far.

5e kind of killed the race just by making them glorified half angels, which is pretty boring and lame. I like the idea that they came from divine heritage and the flexibility that came from that. Also aside from the Eberron races they're one of the strongest.
Aasimar were introduced into D&D by the 1995 Planescape Monstrous Compendium Appendix II, which defined them as the plane-touched counterpart of tieflings, differing in that, whereas tieflings have partial ancestry from something in the Lower Planes of evil, aasimar have partial ancestry from something in the Upper Planes of good.

qo9hm1.jpg

h8x79a.jpg
 

Cryomancer

Arcane
Glory to Ukraine
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Messages
14,741
Location
Frostfell
Most of the complaints don't apply to anyone who played ANY modern RPG, because the basic tenets remain the same. Considering how popular Divinity: Original Sin series is, I would be surprised to see a complete stranger to the genre picking up a game like Icewind Dale, Baldur's Gate or Planescape: Torment as their first game (they mostly come up as recommended classics). And nowadays we have the internet, so there are a plenty of places to get info on something.

You are assuming that DOS2 and old school RPG's has something in common. THAC0, AC, Saves(...)this things would melt the brain of the average modern RPG fan.
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
4,774
You are assuming that DOS2 and old school RPG's has something in common. THAC0, AC, Saves(...)this things would melt the brain of the average modern RPG fan.
Not really. You don't have to understand any of that in order to play the game. It only matters when you're trying to optimize your performance on higher difficulties, but that's another story.

The basics that you actually need to comprehend are communicated to the player by characters shouting "My weapon is ineffective!" (and variations of thereof), which should be hint enough to try hitting that enemy with something else. Or just ask online for a solution or advice. I mean, I was able to play through Icewind Dale (my first RPG) and then Baldur's Gate, and I don't consider myself a genius. In fact, I had no idea about THAC0, AC or Saves. All I had to do is equip better armor and better weapons as I gained them. Same with spells: just cast more powerful ones as you level your casters up. No real limit on resting also helped, because you didn't have to "pace" your team throughout the journey (which is something both Baldur's Gate 3 and Solasta: Crown of the Magister try to implement, and I support that attempt).

Just because a lot of people don't like to learn - or don't think they can learn, or think learning to be difficult - doesn't mean they can't play and learn what works and what doesn't as they go. After all, video games aren't exactly exclusive goods made for intellectual elite in mind. It's a pastime. All you really need to succeed is the willingness to keep playing. That's it.
 

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