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Baldur's Gate Baldur's Gate 3 Pre-Release Thread [EARLY ACCESS RELEASED, GO TO NEW THREAD]

Discussion in 'Larian Studios' started by Belegarsson, May 30, 2019.

  1. sorinmask Just like Yves, I chase tales. Patron

    sorinmask
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    In all seriousness (due to the fact that you can be huge troll, I'm not sure how serious you are), I think this question has always been there, because D:OS 2 had been a kickstarter project and they never made enough money to be AAA, but here is now Swen talking in AAA terms - and so... where is he getting all the money from?

    The answer seems to be that he is going for the Early Access gamble.

    I'm willing to bet that Swen, as always, is going to be true to his word: he is going to make money enough to make a better RPG. Which probably means a bit above the line.



    That's my bet.
     
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  2. FranticDistortion Learned

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    Also it will fuck up shadow mechanics making stealth broken as fuck.
     
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  3. Ulysa Scholar

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    Are you fucking kidding me? Ok fuck this shit, fuck it really hard. They can't even add this stupid tiny thing. But hey, throwing boots!!! :rage:
     
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  4. Ismaul Thought Criminal #3333 Patron

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    There's a reason why BG3 has been announed on only one platform other than PC: Stadia.

    Larian isn't dumb, they know their TB game can make a lot of money on console. DOS2 did. I bet they're getting a serious cash injection from Jewgle to not announce multiplatform. At least not for a little while after release (or until Stadia tanks).
     
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  5. NJClaw OoOoOoOoOoh Patron

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    You convinced me. Octavia is more attractive than the green alien, therefore Kingmaker is the superior game and WotR will be miles better than Larian's Cuckhold's Gate
     
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  6. DraQ Prestigious Gentleman Arcane

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    I already did.
    Gibberlings, all of you.
     
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  7. Saravan Savant

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  8. rusty_shackleford Arcane

    rusty_shackleford
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    …Because the next-gen consoles aren't out yet.
    Seemed pretty obvious to me that they'll be announced for console when those release, which is sometime later this year.
     
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  9. Ismaul Thought Criminal #3333 Patron

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    It's not a tiny thing at all.

    A day-night cycle is only valuable if it changes something else than lighting. For that, you need serious systems to make it work: NPCs schedules that change with the time of day, visibility and stealth differences, moments to trigger quests and events. Not many games have done it right. I can think of two: the Gothics, and Arcanum (and the Witcher 1 to a lesser extent). In both cases NPCs did different stuff at night than during the day. Night time has sleeping people, valuables behind lock and key, patrols, stealth possibilities, etc.

    Either you go full cycle, or you don't do it. Larian is wise not investing resources if they're not willing to go all in on this.

    Also, given the way Larian does TB while other characters not in combat are in real time, the flow of time wouldn't work well for cycles. Does time only pass for characters not in TB? In that case, what happens if players outisde the fight join it, while some are in nighttime and the others in daytime? Which visibility rules do you apply, for one? The alternative, that time passes for everyone based on a IRL clock, isn't better. In that case, one fight of 10 rounds could start during the day and end during the next day, a full cycle having passed while in fact the fight would only have taken 1min in D&D time (6s/round). Both ways of doing cycles would have problems.
     
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  10. jackofshadows Magister

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    They'd manage it easily enough but I think the real reason behind non-including day/night cycle - avoiding scripting nightmare in the biggest forthcoming city (besides mentioned possible multiplayer issues). Still a shame.
     
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  11. Ismaul Thought Criminal #3333 Patron

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    Maybe. They could've said "we'll be on next-gen consoles", they could've said "we'll see when we know more about next-gen consoles", they could've said "rest assured, we released DOS2 on consoles, we won't abandon our console fans". But they're being tight lipped for a reason IMO.
     
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  12. Ontopoly Hater of Larian

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    Maybe this is why they're casualizing the game so much. Because apparently these days console players want to participate in actual rpg games but they can't handle the real stuff.
     
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  13. Mazisky Magister

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    I don't know how you can justify them when the 99% of the classic RPGs from 1992 till 2020 had a day night cycle, even if only ahestetic just for the world-building. They all had a surplus of resources to throw in the bin?

    The resources saved from not implementing a day\night cycle will be put into creating fucking talking squirrels or cats, considering this is Larian.
     
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  14. rusty_shackleford Arcane

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    rtwp was a casualization to attract the mainstream audience at the time you dumbshit
     
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  15. rusty_shackleford Arcane

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    What does a day/night schedule add to a game that doesn't have detailed NPC schedules?
     
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  16. Ontopoly Hater of Larian

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    It was made rtwp to appeal to RTS players who were big at the time. Dumb shit. RTS is still played today almost exclusively competitively. If it's so casual why is every casual complaining about how its too hard to understand?
     
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  17. NJClaw OoOoOoOoOoh Patron

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    A shield against useless criticism, apparently
     
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  18. Ismaul Thought Criminal #3333 Patron

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    Did you even read what I said? My argument was that implementing it solely in an aesthetic manner would create many problems and offer close to nothing. And on top of that, it would create aesthetic problems: such as day becoming night and then day during a 1min TB fight. Or that your stealth chance is the same during the day and the night.
     
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  19. Ontopoly Hater of Larian

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    Stealth. Atmosphere. They could also even include some quests that would make a lot of sense to take place at night. Some events at night can feel a lot different than during the day.
     
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  20. sorinmask Just like Yves, I chase tales. Patron

    sorinmask
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    I don't have a small nose.
     
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  21. rusty_shackleford Arcane

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    so… nothing.
     
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  22. DraQ Prestigious Gentleman Arcane

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    Baldur's Gate was fine art :obviously: .
     
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  23. NJClaw OoOoOoOoOoh Patron

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    You are being retarded for the sake of being retarded. It's not "too hard to understand", it's too chaotic and hectic to present the player with as meaningful challenges as a TB system could do. Since the player doesn't have precise control over the encounter, encounters need to be simpler and easier to deal with. That's it. Stop using arguments that exists only in your head. You can't argue with other people and decide what their arguments are.
     
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  24. Valky Arcane Manlet

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    Let it never again be complained about that Larian writing will be in this game when reddit tier cringe like this was in the original game.
     
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  25. Ontopoly Hater of Larian

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    I think atmosphere is pretty important. Maybe Larian fan boys disagree since they're constantly being bombarded with dos games horrible atmosphere. I can understand why you would hate something if you're use to your favorite game doing it so badly.
     
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