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- Jan 28, 2011
- Messages
- 99,137
Tags: Banquet for Fools; Hannah and Joseph Games
https://store.steampowered.com/app/3172700/Banquet_for_Fools/
https://store.steampowered.com/app/3172700/Banquet_for_Fools/
Why Early Access?
We are releasing Banquet for Fools through early access to gather your thoughts and feedback while we progress toward a full launch.
Approximately how long will this game be in Early Access?
We expect Banquet for Fools to be in Early Access for around 8-10 months.
How is the full version planned to differ from the Early Access version?
We expect to improve the following areas as we progress toward the full launch:
- Additional maps beyond the existing 1.0 maps
- More pagan spells
- More songs
- More armor and weapon variations
- Continued content for the main quest line
- Additional NPC models and enemy models
- Additional bug fixes and polish
What is the current state of the Early Access version?
Character creation and all the skills uses have been implemented and are playable, as well as content for the early maps of the game. There are several quests and conversations to interact with in these maps, as well as skill checks, unique items, party-based combat and opportunities for level advancement. The ruleset and UX are still undergoing updates with feedback, and continued testing is needed to keep progressing the game toward a more finished state.
There are 5 playable races, over 100 inventory items with custom art and 3d models, and over a dozen unique enemies to engage as well as a community of NPCs to talk to.
Will the game be priced differently during and after Early Access?
We may explore a change in pricing during and after Early Access.
How are you planning on involving the Community in your development process?
We are hoping for community input on systems, the ruleset and general thoughts on quests and wilderness exploration. We are hoping to engage with players on DIscord to discuss their opinions and report any feedback they have about the game.
We are releasing Banquet for Fools through early access to gather your thoughts and feedback while we progress toward a full launch.
Approximately how long will this game be in Early Access?
We expect Banquet for Fools to be in Early Access for around 8-10 months.
How is the full version planned to differ from the Early Access version?
We expect to improve the following areas as we progress toward the full launch:
- Additional maps beyond the existing 1.0 maps
- More pagan spells
- More songs
- More armor and weapon variations
- Continued content for the main quest line
- Additional NPC models and enemy models
- Additional bug fixes and polish
What is the current state of the Early Access version?
Character creation and all the skills uses have been implemented and are playable, as well as content for the early maps of the game. There are several quests and conversations to interact with in these maps, as well as skill checks, unique items, party-based combat and opportunities for level advancement. The ruleset and UX are still undergoing updates with feedback, and continued testing is needed to keep progressing the game toward a more finished state.
There are 5 playable races, over 100 inventory items with custom art and 3d models, and over a dozen unique enemies to engage as well as a community of NPCs to talk to.
Will the game be priced differently during and after Early Access?
We may explore a change in pricing during and after Early Access.
How are you planning on involving the Community in your development process?
We are hoping for community input on systems, the ruleset and general thoughts on quests and wilderness exploration. We are hoping to engage with players on DIscord to discuss their opinions and report any feedback they have about the game.