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Game News Banquet for Fools now available on Early Access

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Tags: Banquet for Fools; Hannah and Joseph Games

https://store.steampowered.com/app/3172700/Banquet_for_Fools/

Why Early Access?
We are releasing Banquet for Fools through early access to gather your thoughts and feedback while we progress toward a full launch.

Approximately how long will this game be in Early Access?
We expect Banquet for Fools to be in Early Access for around 8-10 months.

How is the full version planned to differ from the Early Access version?
We expect to improve the following areas as we progress toward the full launch:

- Additional maps beyond the existing 1.0 maps
- More pagan spells
- More songs
- More armor and weapon variations
- Continued content for the main quest line
- Additional NPC models and enemy models
- Additional bug fixes and polish

What is the current state of the Early Access version?
Character creation and all the skills uses have been implemented and are playable, as well as content for the early maps of the game. There are several quests and conversations to interact with in these maps, as well as skill checks, unique items, party-based combat and opportunities for level advancement. The ruleset and UX are still undergoing updates with feedback, and continued testing is needed to keep progressing the game toward a more finished state.

There are 5 playable races, over 100 inventory items with custom art and 3d models, and over a dozen unique enemies to engage as well as a community of NPCs to talk to.

Will the game be priced differently during and after Early Access?
We may explore a change in pricing during and after Early Access.

How are you planning on involving the Community in your development process?
We are hoping for community input on systems, the ruleset and general thoughts on quests and wilderness exploration. We are hoping to engage with players on DIscord to discuss their opinions and report any feedback they have about the game.​
 

vazquez595654

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Jul 21, 2005
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I'm willing to gift this game to a capable and passionate person who can review this game for the codexers, since I'm not that person...
You don't need to do that. You can get a pretty good idea here: https://www.youtube.com/watch?v=-Ldmj0XAODQ&pp=ygURc3BsYXR0ZXJjYXRnYW1pbmc=

Besides, you won't really know if you like a game until you play it. I didn't think I would like No Rest For the Wicked. And I enjoyed the crap out of it. The lesson learned is not to let other people decide what YOU will like, because often, they will be wrong. Even here on the codex, we all have very differing tastes.
 

cioran

33° Inspector General
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Sep 9, 2024
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land of a few educated gypsies
Enjoy the Revolution! Another revolution around the sun that is.
I'm willing to gift this game to a capable and passionate person who can review this game for the codexers, since I'm not that person...
You don't need to do that. You can get a pretty good idea here: https://www.youtube.com/watch?v=-Ldmj0XAODQ&pp=ygURc3BsYXR0ZXJjYXRnYW1pbmc=

Besides, you won't really know if you like a game until you play it. I didn't think I would like No Rest For the Wicked. And I enjoyed the crap out of it. The lesson learned is not to let other people decide what YOU will like, because often, they will be wrong. Even here on the codex, we all have very differing tastes.
Valid points, thanks for that.

It's not about me here, I don't need anyone to tell me if the game is good or not, if I had the slightest curiosity or drive to play, I would have done it in a blink.

The idea was that maybe someone on the fence to buying it might feel more inclined to give it a try if it's a gift and make a review about it, thus doing "a service" to all of us, not (just) me.

Meh it's pretty late here, hope the above makes some sense...
 

thesheeep

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Did they remove the "sex" slider yet?
Why should they remove it?
It will offend a snowflake if they don't.
It will also offend a snowflake if they do.

When it comes to that particular topic, a dev might as well roll a dice to decide what to do, because it really doesn't matter - the result will always be some chronically online people will go all REEEEEE about it.
 

vazquez595654

Erudite
Joined
Jul 21, 2005
Messages
1,093
Location
Malta
Did they remove the "sex" slider yet?
Why should they remove it?
It will offend a snowflake if they don't.
It will also offend a snowflake if they do.

When it comes to that particular topic, a dev might as well roll a dice to decide what to do, because it really doesn't matter - the result will always be some chronically online people will go all REEEEEE about it.
Offended by what though? Many games throughout the years have allowed you to choose your sex. I don't get it.
 

Lagi

Augur
Joined
Jul 19, 2015
Messages
784
Location
Desert
Did they remove the "sex" slider yet?
Why should they remove it?
It will offend a snowflake if they don't.
It will also offend a snowflake if they do.

When it comes to that particular topic, a dev might as well roll a dice to decide what to do, because it really doesn't matter - the result will always be some chronically online people will go all REEEEEE about it.
Offended by what though? Many games throughout the years have allowed you to choose your sex. I don't get it.
its a slider, not a switch (binary);)
 

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