Overweight Manatee
Scholar
- Joined
- Sep 4, 2009
- Messages
- 3,520
I played through the thing on hard. Combat was hard for the first 30 mins, but after you figure out the system the game becomes really easy, and only gets easier as you obtain incredibly strong new abilities, while the enemies you fight never get much stronger. Frankly I don't have a problem with that, the game didn't pretend to have a DMC or NG amount of depth to the combat style. In the end its fun to prey upon hapless minions from the shadows above while the *insert well voiced villain here* taunts you constantly and yells at their subordinates for fucking up all the time.
That said, the boss battles were mostly lame. The actual *boss* bosses pretty much consisted of evasion + batarang spam. The titan battles were interesting, but FAR over used. You fight 1 titan, then 2, then 1 titan with lots of cheap minions, then for the grand finale you fight 2 titans with lots of cheap minions. Meh. On the other hand, I can't really fault them for this, the combat system isn't really complex enough to handle things more then this, and making it more complex would probably make it feel a lot less like a batman game.
The game definitely gets the batman atmosphere right though, there's a bunch of hidden secrets and backstory information to unlock, and batman controls very, very well for a brawler. Considering how bad most games that are made around already existing book/movie/comic franchises are, Arkham Asylum definitely stands out above most of those trashy cash in games. It feels batman, it plays like batman.
That said, the boss battles were mostly lame. The actual *boss* bosses pretty much consisted of evasion + batarang spam. The titan battles were interesting, but FAR over used. You fight 1 titan, then 2, then 1 titan with lots of cheap minions, then for the grand finale you fight 2 titans with lots of cheap minions. Meh. On the other hand, I can't really fault them for this, the combat system isn't really complex enough to handle things more then this, and making it more complex would probably make it feel a lot less like a batman game.
The game definitely gets the batman atmosphere right though, there's a bunch of hidden secrets and backstory information to unlock, and batman controls very, very well for a brawler. Considering how bad most games that are made around already existing book/movie/comic franchises are, Arkham Asylum definitely stands out above most of those trashy cash in games. It feels batman, it plays like batman.