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Incline Battle Brothers - now with Blazing Deserts DLC

Discussion in 'General RPG Discussion' started by Antigoon, Mar 24, 2017.

  1. Calcium Novice

    Calcium
    Joined:
    Dec 6, 2015
    Messages:
    39
    I rolled a sellsword with 44 starting ranged but 3 stars and 3 stars in fatigue. With gifted he should be at 90+ ranged skill by level 11. He also has 67 starting melee, so potentially a good hybrid but I'm not really sold on the efficacy of hybrid characters. What do bros?
     
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  2. Darth Canoli Magister

    Darth Canoli
    Joined:
    Jun 8, 2018
    Messages:
    3,006
    Location:
    Perched on a tree
    Sellswords are very expensive so either they're very good at something or they're good for nothing.
    I'd try experimental hybrid builds on less expensive recruits.
     
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  3. Riel Arbiter

    Riel
    Joined:
    Apr 29, 2012
    Messages:
    433
    Location:
    Itaca
    Well he does have a very good base Melee value, you can try something like 1Hweapons+board and throwing weapons+board. Throwing weapons can be devastating and you don't need gifted for them at all since they have a bonus to hit. With that fatigue that guy can really spam skill and take advantage of Second Wind.
     
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  4. Solfear Novice

    Solfear
    Joined:
    Mar 26, 2018
    Messages:
    46
    Is someone really playing it in Expert/Ironman ? Without Alt + F4 I mean.
     
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  5. Teut Busnet Erudite

    Teut Busnet
    Joined:
    Dec 31, 2016
    Messages:
    841
    What's his Resolve? If he can reach over 100 (with Fortified Mind) I would turn him into a X-Bow(Handgonne) / Whip Sergeant. They can use the high defenses of Sellswords.
     
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  6. Calcium Novice

    Calcium
    Joined:
    Dec 6, 2015
    Messages:
    39
    True, his daily wages are the same as three of my level 7 fishermen combined. Plus I'm missing out on another retinue member for a while after dropping all this gold on him.

    I'm liking this idea, definitely going to go throwing + cleaver mastery and quick hands. Probably bags and belts as well.

    Only 40 starting resolve, no stars. I already have a very good whip sergeant as well.
     
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  7. Calcium Novice

    Calcium
    Joined:
    Dec 6, 2015
    Messages:
    39
    I'm playing e/e/l "Ironman" except when I take unrecoverable losses in the mid game and the run is basically fucked.
     
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  8. Old One Arcane

    Old One
    Joined:
    Jul 13, 2015
    Messages:
    2,296
    Location:
    The Great Underground Empire
    What is Tinman?
     
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  9. hivemind Liturgist Patron Pretty Princess

    hivemind
    Joined:
    Feb 6, 2019
    Messages:
    1,714
    reload every fight which you dont play perfectly
     
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  10. Murk Arcane

    Murk
    Joined:
    Jan 17, 2008
    Messages:
    12,981
    I'm a big fan of the melee/ranged hybrid, but it really is dependent on some good stats/rolls. I like to farm the heavy throwing weapons from barbarians as they are much better than stock ones, and do a nimble polearm or duelist + throwing weapon build with quick hands. Quick hands has an extra layer of benefit in that if you are in a situation where you kill an enemy with a melee hit but don't have enough AP to move+attack, you can just swap (for free) to your javelins/axes and throw those, effectively increasing how often you get an attack in. The barbarian heavy throwing weapons are decent enough against medium armor too -- you'll have some difficulty against say orc warriors, but otherwise they're very nice.

    Nimble mostly because you can't afford the fatigue weigh down from heavy armor (and also I just like nimble builds with medium armor). Duelist depends on the weapon but can be very nice -- particularly if you get a good cleaver or the triple flail. Polearms are just amazing all-around now with the easy to get swordlance.

    Sellswords, nomads, retired soldiers, beast slayers, militia, squires, deserters, and hunters make for good starts for these. You could also just get a really good stars/traits on a random background of course.
     
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  11. Dillrodimus Prime Literate

    Dillrodimus Prime
    Joined:
    Aug 20, 2020
    Messages:
    34
    Haha, this is me and I still can't quite figure out the transition from mid>late game usually

    generally end up hitting a point where my upkeep is too high to save enough money to gear up, but the bigger contracts (barbarian king, orc warrior groups) will just trash me

    how do you guys usually upgrade your gear, buying it or what? I tried the puncture thing a couple times but my dude was out of stamina before he even got the npc to half health, do you just build one guy specifically for that or something?

    I'll generally try to get like 8-10 guys on the field before worrying about equipment as much, is this backwards? Should I be gearing dudes up as I hire them 1 at a time?

    Pls Halp

    about to try a barbarian run to hopefully mitigate my incompetence
     
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  12. Murk Arcane

    Murk
    Joined:
    Jan 17, 2008
    Messages:
    12,981
    If you can, staying at a lower quantity of bros and incrementally upgrading them via looting+cheap purchases (caravan missions are great for the well supplied perk which makes new pieces available and lowers cost).

    I think 6-8 is good until you have them "geared well" before you branch out. Other thing is to find a good trade route (buy at 2-3 towns; sell at another -- ideally one that is under supplied). The southern cities are decent to sell at in general, and northern goods seem to get a price bonus there (and vice versa).

    Also do easy missions at towns you buy trade goods at cuz the higher reputation = better prices.
     
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  13. Horvatii Unwanted

    Unwanted
    Joined:
    Dec 15, 2019
    Messages:
    563
     
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  14. AgentFransis Savant Patron

    AgentFransis
    Joined:
    Jun 4, 2014
    Messages:
    464
    Every bro should have a dagger. Surround the prey and Caesar the shit out of him. That's how you should acquire basic armor from raiders.

    Regarding money:
    - Trade when possible.
    - Get a city to max relations and offload all your loot there.
    - Make sure to repair any decent weapon before selling (alt+click in the inventory).
    - Cultivate relations with places with armor and weapon smiths to buy cheaper.
    - Start raiding locations once you feel comfortable. You can make a lot of money of loot.
    - Then buy high quality armor and weapons whenever you can to incrementally upgrade your bros.
     
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  15. Horvatii Unwanted

    Unwanted
    Joined:
    Dec 15, 2019
    Messages:
    563
    What do you consider mid-lategame transition? How much upkeep is too high?
    I get my early mid game weaps and armor from dead raiders... roaming enemies do not scale strongly of nr of bros, get 12 bros, hunt robbers on your trade route -> tier2 weaps galore and some 150 armor. Brigand leaders sport up to 210 armor.
    Puncture needs a couple (all?) of hands, daggers are fat free. You need to plan that shit from the first turn.
    Get a town (preferably a small one) with an armorer into friendly or allied territory for all your gear needs...
    Contract pay is tied to your Reputation, raise it as fast as you can.
    Play easy econ, you aint missing much but grind.
     
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  16. Murk Arcane

    Murk
    Joined:
    Jan 17, 2008
    Messages:
    12,981
    Orc weapons (not the wooden ones or crappy javelins, the real ones) are great sources of cash too.
     
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  17. Dillrodimus Prime Literate

    Dillrodimus Prime
    Joined:
    Aug 20, 2020
    Messages:
    34
    Depends on the run but usually around day 60-70ish when you start seeing the 3 skull contracts for like 3k and shit, I feel like I need to take them to make any gains but half the time I just get brutalized
    Show Spoiler


    Once I am paying like 4-500/day in upkeep I feel like I'm scrambling around the map just to find contracts that will do more than break even
    I have definitely been neglecting trade, how much of a markup do you guys look for before you sell? Or just dump it anytime there's a profit?

    And I hadn't thought to do the multiple dagger thing, seems obvious in retrospect but never occurred to me

    thanks for the tips dudes
     
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  18. hivemind Liturgist Patron Pretty Princess

    hivemind
    Joined:
    Feb 6, 2019
    Messages:
    1,714
    ok im done with my 50 hours per expansion I'm now happy to confirm again that this game is absolute garbage and anyone playing it is mentally deficient and probably belongs in an institution
     
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  19. Reinhardt Arcane

    Reinhardt
    Joined:
    Sep 4, 2015
    Messages:
    13,118
    Return your gifted dlc then.
     
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  20. Reinhardt Arcane

    Reinhardt
    Joined:
    Sep 4, 2015
    Messages:
    13,118
     
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  21. Horvatii Unwanted

    Unwanted
    Joined:
    Dec 15, 2019
    Messages:
    563
    Are you at least trying to attack a single enemy with 3 people? Or is your run very honourable 1v1...
     
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  22. Andronovo Educated

    Andronovo
    Joined:
    Aug 7, 2019
    Messages:
    126
    Are there any mods y'all consider essential? I'm getting back into Battle Brothers, but I remember things being kind of tedious and not that user friendly. I'll probably be playing on expert, but maybe with the economic difficulty turned down, because of how much of a grind I remember it being.
     
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  23. AgentFransis Savant Patron

    AgentFransis
    Joined:
    Jun 4, 2014
    Messages:
    464
    Faster https://www.nexusmods.com/battlebrothers/mods/48
    Pause (when encountering an enemy) https://www.nexusmods.com/battlebrothers/mods/54
    Pause (when reaching destination) https://www.nexusmods.com/battlebrothers/mods/55
    Increased sight range https://www.nexusmods.com/battlebrothers/mods/78
    Settlement situation tooltips list exactly what they do https://www.nexusmods.com/battlebrothers/mods/100

    Matter of taste:
    See recruit stats upfront (I hate this stupid blind buy) https://www.nexusmods.com/battlebrothers/mods/172
    Increased event frequency https://www.nexusmods.com/battlebrothers/mods/82
     
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  24. Ironmonk Savant

    Ironmonk
    Joined:
    Sep 29, 2014
    Messages:
    235
    Location:
    Mordor
    Check the mods updated recently up to the release date of the blazing deserts dlc, the most popular ones are already updated.

    There are a few mods that weren't updated but still works, but you can figure that out by checking the posts of each mod.

    https://www.nexusmods.com/battlebrothers/mods/updated/?nav=1&page_size=15
     
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  25. Ironmonk Savant

    Ironmonk
    Joined:
    Sep 29, 2014
    Messages:
    235
    Location:
    Mordor
    I don't recomend the "increased event frequency", I saw many people saying it stopped firing events after a few weeks.. and this happened with me as well, it probably stopped around day 60, but I only took notice around day 90 and thats basically a wasted playthrough, since I carefully selected backgrounds to maximize the amount of events.
     
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