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Incline Battle Brothers - now with Blazing Deserts DLC

Discussion in 'General RPG Discussion' started by Antigoon, Mar 24, 2017.

  1. overtenemy Augur

    overtenemy
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    He's got tough and a star in HP, you could have made him a nimbro. Paranoid tanks the initiative but being a hedge knight he's got better fatigue than most already and could afford adrenaline. Looks like he rolled 3 everytime so far on mdef. He's got the mdef to where he doesn't need reach advantage and it could maybe even be skipped on a roll of 2 to bump fatigue or resolve. I think I'd have kept him, but not how he is now because of the possibility of shitty fatigue rolls ruining optimal forgery.
     
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  2. Horvatii Unwanted

    Unwanted
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    I mean, the stats are good but the fucking priiiice... not for these stats. I have a daytaler almost matching him in stats, except -15 mdef. For 12 a day...
    9k thats 4 armors at 200+ or 2 great swords. Or an asshole that isnt even great...
    Yeah fuck that, I aint paying.
    If this was day 111+ and I had my armor and 2h needs on the frontline largely met, Id pay it but not now.

    Whats the best armor for Nimbro? Assassin armor is 120 dur, -8 fat and lindwurm attach +40 dur, -2 fat or maybe bone plating? Bone plating seems much better, you can soak a 2h hammer hit or similar shit that would destroy 100 armor and probably injure.
    Noble scale is -15 fat I think. +Bone plating and go without helmet like the AI ^^

    LOL for 200 I am not even walking in the direction of a lindwurm roffles! Let alone fighting one. What are they smoking in Eichstadt?
    [​IMG]
     
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  3. overtenemy Augur

    overtenemy
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    Mdef is a clutch stat though, that's hard to get on most backrounds. You're always looking to get at least 30ish, and this dude's got 26 at level 5. Still that is quite expensive, and the wages this early will hurt as well.

    Nimbros can use lots of things. If your dude isn't very high HP and doesn't have steel brow (many don't) do not do the helmetless/low durability helmet idea. 60% reduction or no, headshots straight on to HP will ruin your day, and they're guaranteed to happen eventually.

    I think the key is to not stress overly much about getting down to 40%. Whenever you're gearing your dude, you can take his hp / .4, then take his hp / .whateveritiswithnewarmor to see the difference in EHP. One of my tankiest nimbros in the current game is wearing 322 dur armor. It's the green famed sellsword armor with a fat roll of 24. Armor padding putting it down to -19, and a famed -4 norse helmet puts him at 53%. 142 / .4 = 355 in assassin gear, or 142 / .53 = 267.9 in 153/322? Easy choice to me. When he goes indom chosen barely dent him. Before good famed gear I'd roll in what you said, noble mail when available, but don't skimp on helmet. Do at least a sallet or assassin hat.

    You are correct about bone plating. Nimbros don't have forged considerations, it's almost always better, except in the above example in which you're getting a nice medium armor down to acceptable fat levels.
     
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  4. Taka-Haradin puolipeikko Prestigious Gentleman Filthy Kalinite Patron

    Taka-Haradin puolipeikko
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
    11 has been most Alps I've seen post-Blazing Deserts.

    edit.
    I wish I could find just a single Lindwurm, instead of stacks of 5 or 6.
     
    Last edited: Sep 22, 2020
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  5. Darth Canoli Magister

    Darth Canoli
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    I don't know about the action economy but i always use shieldbros (when i have any) and the sergeant or the polearms guys to do just that when needed.
    Having 2H bros strike just once more is worth every trick.


    I'm playing with the legends beta, archers are absolutely useless against ifrits.
    Then again, i'm avoiding them as much as i can, this is their absolute worst monster design so far, extremely bland and long fights...

    On to the subject, one crossbow, one gunner and one archer feels quite right, still 2 guys to snipe the enemy banner-man, hexes, enemy archers and necromancers.
    Guns do wonders against noble troops but i guess it's better when you have tons of shieldbros, with an almost full 2H team, they're less useful past the first shot.

    Edit : about archers, berserk archers absolutely need fast adaptation to shine, and as much ranged attack as possible.
    There's nothing like killing archers, hexes, goblin shamans/overseers or banner-men from the second row with rapid shots.

    Also, with legends, crossbow-men with mind over body, high resolve, perfect focus and piercing shot can annihilate the enemy lines in one turn (well, without rest and killing overflow that's probably the only turn they will ever get)
     
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  6. Horvatii Unwanted

    Unwanted
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    Do you guys sell the golden goose? South city offers 3800 for it. Thats ~250 days of the meager 15 gold it shits, until it reaches 3800. And it occupies a slot, polluting the screen. No brainer to me.

    Fought 11 frenzied wolves and 1 hexe - single one of them puts 3 times Overwhelm on you, geez.
    You have to start in the backline if you want to use spearwall, they are fast. And then the hexe charms your nastiest bro, he turns around and kills the sarge :lol:


    lost brothers from the same city, both rolled max matt, but one is more talented ^^
     
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  7. Takamori Educated

    Takamori
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    Unless I have some special armory or weaponry that I REALLY want from that city I hold the goose.
     
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  8. Horvatii Unwanted

    Unwanted
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    What for? Those 15 coins are not gonna move the needle even a tinniest bit at day 300. Also, technically, it occupies a slot that could hold a tradegood/taxidermist_shit/oil that sell for ~90 profit.
    3500 now though, thats a retinue member that straight goes to generating profit (since its own cost is paid by the goose), and the profit is highter than the goose. Shit, even the Scout potentially reduces upkeep (including food btw, which start to matter when you eat 35 a day) by 10 to 15% by moving faster.
     
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  9. AgentFransis Savant Patron

    AgentFransis
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    Sell the goose at an allied city. You can reinvest that money in assets that will yield much better profit than the goose - be it trade, bros or gear.
     
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  10. Taka-Haradin puolipeikko Prestigious Gentleman Filthy Kalinite Patron

    Taka-Haradin puolipeikko
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
    Counterpoint:
    The duck is passive income which keeps coming while you're exploring the far reaches of the map, trading needs to be managed actively for best results.
     
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  11. AgentFransis Savant Patron

    AgentFransis
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    The income is negligible and if you're exploring the far reaches of the map you're already in the late game and making vastly more from loot, keeping it just reduces your potential profit.
     
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  12. Murk Arcane

    Murk
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    I sell it for 4500+ gold when I can (+/- depending on your starting origin if you're a merchant or discount witchers.)

    You'd need to play for hundreds of days to match that, at which point I will probably have survived 2-3 end game crises and grown bored with the current company and moved on.

    Also, a big burst of gold can help to purchase a very good famed piece of gear.

    I don't rush to sell it though, I'll just wait for when the price is very high.
     
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  13. tindrli Arcane

    tindrli
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    i still think its a great char... probably that's why i don't know how to play this game
     
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  14. Darth Canoli Magister

    Darth Canoli
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    Perched on a tree
    I usually hold the goose at least 50-100 days, depending on how early i get it and then sell it for about 4K (or sell it earlier if i really need the money because or a "perfect" named weapon)

    With legends, space isn't an issue and with the retinue, you can increase it even further now...
     
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  15. Horvatii Unwanted

    Unwanted
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    ^ it is a great char, but moneyz... im confident that im gonna roll a similar one later, when 10k dont matter much

    -edit-

    if your upkeep is 200 gold, sell the goose, get the paymaster,
    ...
    you just doubled your goose income!
     
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  16. Tigranes Prestigious Gentleman Arcane

    Tigranes
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    So, uh, if you do Holy War and you side with the North...

    Do all Southern stacks always come in with 6 polearmers and 6 handcannoneers
     
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  17. Taka-Haradin puolipeikko Prestigious Gentleman Filthy Kalinite Patron

    Taka-Haradin puolipeikko
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
    No.
    Sometimes they got couple assassins or mortars.
     
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  18. Horvatii Unwanted

    Unwanted
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    sword mastery drops riposte fat cost to 19 and the potion increases fat recovery to 19 per turn
    but the experiment didnt work out xD
    [​IMG]
     
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  19. Takamori Educated

    Takamori
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    Well fuck overwhelm and beast in general
     
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  20. Parabalus Arcane

    Parabalus
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    Going from Gladiator start to a 'normal' one and getting killed by thugs is a sobering experience.
     
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  21. Tigranes Prestigious Gentleman Arcane

    Tigranes
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    The fact that hand cannon blasts apply overwhelm kills me

    Literally
     
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  22. Taka-Haradin puolipeikko Prestigious Gentleman Filthy Kalinite Patron

    Taka-Haradin puolipeikko
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
    At least southeners don't use fearsome and poisons with handgonnes.
    Show Spoiler
    Like I do.
     
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  23. normie Magister Patron Zionist Agent

    normie
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    gunners have fearsome, no?
     
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  24. Taka-Haradin puolipeikko Prestigious Gentleman Filthy Kalinite Patron

    Taka-Haradin puolipeikko
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
    Oooh.
    I hadn't noticed that, gunners are usually priority targets for my bowmen and haven't gotten many chances to wreck my line.
     
    Last edited: Sep 24, 2020
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  25. vazha Liturgist

    vazha
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    Tbilisi / Brussels
    Lol, some top level Jon Snowing here. he has -5 mdef, at max roll of 5 mdef he ll start at 0 and will hit a maximum of 34 at lvl 11. Add to that another 0 in ranged defense. 92 max matk without gifted. If you go full hp nimble that means you keep his fatique at obsolete 90 naked and negligible 65 with any sort of gear & weapons. He wont even be a top class nimblebro, let alone capable of soloing lategame camps. The three star hp is the trap here as far as utilizing his potential as a killer is concerned.

    p.s. figured out the roster thing, thanks a lot to everyone involved!
     
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