Beastro
Arcane
- Joined
- May 11, 2015
- Messages
- 7,938
Colour in the game isn't right. I've always found BFG to look best in black and white, like the previously posted pics like:
Nope, nope, nope. Those had castmate guns and turrets. BFG ships are clearly aping the Age of Sail gun deck aesthetics and not even the central battery layout.
Ramming = having to close a huge distance and when you hit you turn everyone on both ships to jelly from the speed of the impact.
Pre-dreadnought battleships. Also, lack of Z axis in BFG was because it would be a problem to represent it on a flat table. It would be different with a 3D computer game.
Nope, nope, nope. Those had castmate guns and turrets. BFG ships are clearly aping the Age of Sail gun deck aesthetics and not even the central battery layout.
Ramming isn't unfeasible in a space combat scenario. The current military thought on space combat is that the kinetic force of the missile's mass and acceleration would be far more damaging than any warhead..The source material is schizo as hell, describing both math battles at millions of km and close quarter broadside volleys and ramming action.
Ramming = having to close a huge distance and when you hit you turn everyone on both ships to jelly from the speed of the impact.
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