Taka-Haradin puolipeikko
Filthy Kalinite
- Joined
- Apr 24, 2015
- Messages
- 19,269
General decline of mankind?maybe there's a reason hieroglyphs aren't used anymore?!
General decline of mankind?maybe there's a reason hieroglyphs aren't used anymore?!
to look at the imagewhy do thumbnail views for image files exist
no I'm pretty sure you look at a scaled down version of the original imageyou don't look at the original image, you look at heavily simplified version of it, an icon
And a quick overview of the weapon's stats is not the full summary of the weapon.the scaled down version is not the original image
The screen you posted shows mostly items that lie on the ground in the whole sector. Its those items that have names listed. This is not even "inventory" in the sense we are talking here, many if not most crpgs don't have such "inventory". The part showing actual character inventory, as in items a character has in his backpack is on the left and is intuitive and without text. So who is the one "purposely misconstruing" here?JA2 is a good example. I don't even know the names of many of the weapons, but I know what they look like and what their strengths and weaknesses are. Same with ammo types, grenades, and accessories. Their names are irrelevant.
JA2 has the item name directly on top of it on the inventory screen, he's purposely misconstruing how the game's inventory actually looks.
the fact that it got so many reddit updoots is proof most of this site doesn't actually play the games they talk about
The person using a non-rpg in a thread about rpgs?So who is the one "purposely misconstruing" here?
"stop using the argument that's effective against me!"Also stop with the "graphic whore" nonsense, it's retarded when used in relation to small 2D pictures. In games that have a lot of other graphics at that. Not that i would expect a better "argument" but one may dream.
Because I'm 100% right.The Sperg is strong with rusty_shackleford itt.
Because I'm 100% right.The Sperg is strong with rusty_shackleford itt.
Tim Cain approves, if more geometric shapes are incorporated into the design.can't wait for codex to cheer on those geometric stats all the asian games have instead of numbers because "it looks better!"
this will be your entire character sheet by 2030, and codex will LOVE it:
who needs pesky stats anyways, they get in the way of mycombatless visual novelsRPGs
What game is not an crpg? I lost you here for a moment.The person using a non-rpg in a thread about rpgs?So who is the one "purposely misconstruing" here?
"stop using the argument that's effective against me!"Also stop with the "graphic whore" nonsense, it's retarded when used in relation to small 2D pictures. In games that have a lot of other graphics at that. Not that i would expect a better "argument" but one may dream.
no lol
you guys prefer icons because you like pretty pictures and hate actual information, simple as
you seem upsetWhat game is not an crpg? I lost you here for a moment.The person using a non-rpg in a thread about rpgs?So who is the one "purposely misconstruing" here?
"stop using the argument that's effective against me!"Also stop with the "graphic whore" nonsense, it's retarded when used in relation to small 2D pictures. In games that have a lot of other graphics at that. Not that i would expect a better "argument" but one may dream.
no lol
you guys prefer icons because you like pretty pictures and hate actual information, simple as
Also, that was not what you wrote, this was: "...he's purposely misconstruing how the game's inventory actually looks".
So you don't even remember what you wrote, interesting.
This not an argument, it's called "insult". Grow up, for fuck's sake. And it doesn't make sense even as an insult in this context - i already explained you why as well.
Last but not least, what is this "you guys"? What guys you are talking about? I doubt anyone "hate actual information". A graphic based inventory can convey information. As your own screenshot from JA2 shows. The part on the left, not the right, as i mentioned. Stop being so childishly black-and-white. I play(ed) games with text based inventories where text based made perfect sense (Cataclysm DDA) and games where it was really poorly (oldie but goodie, Darklands). Same with tetris-like inventories. Who needs a lot of information at first glance if the game is relatively simple or doesn't require you to access this information often? And the information that is needed can be conveyed by picture? Play Betrayal at Krondor if you haven't already and explain me what additional information would text based inventory add that is not available already in the game as it is now? Knowing you i already suspect the answer so i only say: no, try again this time stay on subject.
Yes entirely.Because I'm 100% right.The Sperg is strong with rusty_shackleford itt.
Not entirelly, but I will get into details tommorow.
If you want Tetris go play fucking Tetris. Leave our inventories alone you faggots.
No
Cope and seethe
Managing your inventory in ultima 7 wasn't really complicated. Just divide stuff by kind, using different characters and bags to avoid having things mix up.I liked the idea of the inventory system in Ultima 7, but it became a nightmare to manage later on. So at this point, anything but that system is fine with me.