So who is the one "purposely misconstruing" here?
The person using a non-rpg in a thread about rpgs?
Also stop with the "graphic whore" nonsense, it's retarded when used in relation to small 2D pictures. In games that have a lot of other graphics at that. Not that i would expect a better "argument" but one may dream.
"stop using the argument that's effective against me!"
no lol
you guys prefer icons because you like pretty pictures and hate actual information, simple as
What game is not an crpg? I lost you here for a moment.
Also, that was not what you wrote, this was: "...he's purposely misconstruing how the game's inventory actually looks".
So you don't even remember what you wrote, interesting.
This not an argument, it's called "insult". Grow up, for fuck's sake. And it doesn't make sense even as an insult in this context - i already explained you why as well.
Last but not least, what is this "you guys"? What guys you are talking about? I doubt anyone "hate actual information". A graphic based inventory can convey information. As your own screenshot from JA2 shows. The part on the left, not the right, as i mentioned. Stop being so childishly black-and-white. I play(ed) games with text based inventories where text based made perfect sense (Cataclysm DDA) and games where it was really poorly (oldie but goodie, Darklands). Same with tetris-like inventories. Who needs a lot of information at first glance if the game is relatively simple or doesn't require you to access this information often? And the information that is needed can be conveyed by picture? Play Betrayal at Krondor if you haven't already and explain me what additional information would text based inventory add that is not available already in the game as it is now? Knowing you i already suspect the answer so i only say: no, try again this time stay on subject.