Got this cheap during recent Sale and it was... Okay. It doesn't
feel like a cheap cash-in to a franchise some might be nostalgic towards, doesn't go out of its way to shit on "the past" and kind of manages to stand on its own with a few new ideas, but it's not
super-amazing either.
Technically I had a bunch of Unreal Engine-related "Fatal Error" Crashes every 2 hours or so with the intensity seemingly increasing as I got further into the game. It even managed to hard-reboot me a few times. Then I read about people having had
issues with VSync turned Off and after I enabled it quite a bit in I didn't really have any technical issues anymore for the remainder of the game. Could be some spazzing out of the physics systems or something at uncapped framerates (since I noticed the man-purse doing some weird things once shortly before a crash), or it could be purely coincidence. Was also stuck in a Cutscene once or twice and had to reload.
Other than that some annoying bits were characters that would have been fine as one-offs for a Quest or two getting an unmerited outsized role later in the game. To be more specific mainly Orana, who would have been fine if you only dealt with her in front of Grahams apartment block and maybe met again at the Piazza, absolutely didn't need to be elevated to protagonist sidekick replacing Joey near the end. Ember was fine as a gap kid with some technical knowledge scrounging to survive and didn't need to come back as super hacker, especially since you actually meet such a person in the city who's more credible and likeable. Mrs Piermont as fat lady comedy relief character too fond of her dog in the first game, that happened to know Fosters parents was fine and was good for a cameo as a hologram in the museum, and maybe even as a gala attendant to info-dump the player in the sequel. But she absolutely didn't need to be in charge of some sort of revolutionary effort climbing scaffolds in a spandex suit. Some other characters like Alonso and Songbird and maybe Fake Leet on the other hand fell short of their potential and felt underused.
At some point about two thirds into the game it railroads you, where you can't even change the area anymore and basically just have to walk forward in 3D space and watch Cutscenes or have short conversations,
with only very simplistic puzzles in-between leading to an overall rather disappointing finale.