eremita
Savant
- Joined
- Sep 1, 2013
- Messages
- 797
LOL, ending is fucking shit. It's probably the most rushed, nonsensical ending I have ever seen. Apart from Aurelia, player's choices doesn't matter at all. No different endings (there are two which are basically the same, the "good" provides one additional mini cutscene), no epilogue, none of your choices matter. Also, the game should be like half of its length. While the combat system is deep and robust, the encounter design is mostly shit. Few great encounters are drowned in a pool of mundane fights which are boring as fuck (especially the last dungeon). They should concentrate on the quality of content, not quantity. I was playing on hard (HP boost for enemies included) so the length of a lot of battle was frustrating.
Another thing: balance is fucked up. For half of the game, you are able to debuff your enemies with pretty high chance, thus the game doesn't indicate that you should work on your spell chance. Suddenly, when confronted with Prophets and their lackeys, the spell Resistance of enemies is much higher (something like 60-70% drop in spell chance). Just like that. This is a bad design by definition.
Not saying I hated this game, but I feel like it basically got a free pass on the codex just because it's turned based with pretty complex systems.
Another thing: balance is fucked up. For half of the game, you are able to debuff your enemies with pretty high chance, thus the game doesn't indicate that you should work on your spell chance. Suddenly, when confronted with Prophets and their lackeys, the spell Resistance of enemies is much higher (something like 60-70% drop in spell chance). Just like that. This is a bad design by definition.
Not saying I hated this game, but I feel like it basically got a free pass on the codex just because it's turned based with pretty complex systems.
And fuck the person who is responsible for fights with Iribar Lilies. Invariable 60% miss chance and endless tentacles taking forever to make their turn was a fucking nightmare. Endless and boring. Those fights made long for RTwP, ohh they really did...
Last edited: