toro
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http://www.eurogamer.net/articles/2013-03-12-ron-gilbert-on-why-he-left-double-fine
"It wasn't 'Hey, come to Double Fine.' It was 'Come to Double Fine and make The Cave,'" Gilbert explained. "I was telling him [Tim Schafer] about The Cave and he really liked it, so he said 'come to Double Fine and make it. It was really all about making that game."
But why just make The Cave? Why not stay later? "I don't know why it was temporary," Gilbert said. "We didn't talk necessarily about what I would be doing after The Cave. I was so focused on that. And I tend not to think about a lot of that stuff. So then when it was done we just kind of decided that it was done. No big thing happened."
"I would love to do something again with Double Fine," he said.
Scurvy Scallywags has already been in development for a few months and Gilbert said it's due "in the next one-to-two months."