Bloodeyes
Arcane
- Joined
- Jan 30, 2007
- Messages
- 2,908
I've just about hit the wall with this game. I love so much about it but I'm finding it so close to unplayable that it may not be worth continuing for my own sanity. The issue I'm having is that when I get sent on an quest to retrieve/kill someone or something from a dungeon at least 4/5 times that person/thing simply isn't there. I mean I've tried everything I can think of. I explore every inch of the dungeon, painstakingly look over the map for secret doors and I've even tried using console commands like "killall" and "tele2qmarker". "Killall" has worked for me once, but more often it hasn't worked meaning that the thing I was supposed to kill actually wasn't there. I've also tried map_revealall and what I saw mad my blood boil. Whole sections of the dungeon that were not connected to the area I was in by any pathway. Just rooms and floating in space, completely inaccessible.
I have been doing a hard save before I take every quest but still, this is bullshit. I'm using a bunch of graphical enhancement mods and a couple minor gameplay tweaks but none of those should effect dungeon layout right? I was also using a couple quest packs but I deleted them and the problem has persisted. I have "smaller dungeons" enabled as well. Could this be the issue? I've searched around a bit and everyone seems to be playing with smaller dungeons these days and I'm not seeing anyone complaining about this issue.
I know Daggerfall has a reputation for being a flawed masterpiece but this is pretty extreme. I can't imagine anyone ever finishing this game if my experience is typical. So, before I give up on this game is there a way to fix/work around this bullshit? Because a dungeon crawler where you're forced to abandon 80% of quests that are in dungeons is too broken to be fun IMO. I want to like this game. I love the character generation, I love many of the mechanics and when things are working right I like the gameplay loop. It just fucks up so much... How? How the FUCK do people play this?
I have been doing a hard save before I take every quest but still, this is bullshit. I'm using a bunch of graphical enhancement mods and a couple minor gameplay tweaks but none of those should effect dungeon layout right? I was also using a couple quest packs but I deleted them and the problem has persisted. I have "smaller dungeons" enabled as well. Could this be the issue? I've searched around a bit and everyone seems to be playing with smaller dungeons these days and I'm not seeing anyone complaining about this issue.
I know Daggerfall has a reputation for being a flawed masterpiece but this is pretty extreme. I can't imagine anyone ever finishing this game if my experience is typical. So, before I give up on this game is there a way to fix/work around this bullshit? Because a dungeon crawler where you're forced to abandon 80% of quests that are in dungeons is too broken to be fun IMO. I want to like this game. I love the character generation, I love many of the mechanics and when things are working right I like the gameplay loop. It just fucks up so much... How? How the FUCK do people play this?