Falksi
Arcane
Witcher 3's bloat is largely in it's Open World. An absolute ton of copy-paste nothing, which serves just to make you run from one point to the other.
Visually lush, it matters little because you know that whatever you're running through or over there'll be nothing of value along the way.
Witcher 3 would be a far better game if you took its storyline and bigger sidequests and shrunk them down into a handful of sequential "open areas" nowhere near as big, similar to Witcher 2.
Totally agree. The area which works best in TW3's main game is Skellig, because that's the closest they come to doing just that (expansions too).
The massive open world is total bullshit, and pointlessly shoehorned in to the game just to tick that box and be sold to the mongs as "open world"
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