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KickStarter Cave of Sorrows Dungeons and Dragons Clone

Discussion in 'General RPG Discussion' started by Grinding Game Studios, Feb 19, 2017.

  1. Or they could use LEGO!

    http://ldd.lego.com/en-us/
    http://ldd2povray.lddtools.com/

    I could be able to write tutorials/instructions/scripts on how to generate the sprites if someone else builds the models. I have done this before in the past.

    [​IMG]
    [​IMG]
     
    Last edited by a moderator: Mar 2, 2017
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  2. Lostpleb Learned

    Lostpleb
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    What Grinding Game Studios is doing is brilliant when you really think about it; bait the Blizztard crowd in with stolen art (China does it all the time) then hire a drawer once the money comes flowing in, and switch out the icons before any legal repercussions come knocking on the door.

    And they would have gotten away with it too, if it weren't for you meddling kids.
     
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  3. Mustawd Arcane

    Mustawd
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    :dealwithit:
     
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  4. YES! Hi, I'm Roqua Dumbfuck

    YES!
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    That's what she said.
     
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  5. Reinhardt Arcane

    Reinhardt
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    :notsureifserious:
     
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  6. Lostpleb Learned

    Lostpleb
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  7. Zombra An iron rock in the river of blood and evil Patron

    Zombra
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    Make the Codex Great Again! RPG Wokedex Strap Yourselves In
    Man, what a garbage dump of a thread about a garbage "game". Anyone else getting that "repulsed but can't look away" feeling?
     
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  8. Galdred Studio Draconis Patron Developer

    Galdred
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    It makes zero sense to rip the icons off. You can get one hundred of generic spell/feat icons for unity for 15$-50$, and you can easily use the png or whatever for any other engine. Why rip them off an existing game?
    Did they steal the character animations too?
     
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  9. Projas Information Superhighwayman Patron

    Projas
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    Pillars of Eternity 2: Deadfire
    Big time.
    If you are looking for logic and sense, you came to the wrong thread.
     
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  10. commie The Last Marxist Patron

    commie
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    Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
    Well I give them credit for trying.

    After all using someone else's demo and making your own title screen worked for Cleve. Not once but twice!
     
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  11. Probably. But to be clear, Cave of Sorrows is a complete re-skin. The original The Red Hand of Doom used a bunch of other games' assets as well. However, it looked like TRHoD was just going to be a little demo/free thing, not trying to be passed off as original work. I could be wrong about that, though.

    Again, if the original developer who made this thing wanted to, he could do a legitimate Kickstarter. Spend a few bucks to get generic icons and art and then pitch the game based on what he created so far. But I still don't know how that guy, Kaelan, fits into all of this.
     
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  12. aleam iacis Liturgist

    aleam iacis
    Joined:
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    Codex USB, 2014 BattleTech
    So... there is a lot going on in this thread.

    I had a short emotional roller coaster as the Cave of Sorrows sounded better and better then turned out to be fake.

    However, the Red Hand of Doom looks pretty freaking incredible. It's a shame that it only made it to the demo and hasn't been updated since 2014. I don't care that they ripped off NWN2 assets, not because I support stealing them and selling them in a game but because this clearly a fanwork that would be released for free (unless he decided to get original assets and use those). The developer is on youtube and was active 7 months putting up videos of some sort of pokemon fighting game, so at least he's still alive and could presumably return to his work, though that seems fairly unlikely considering the natures of life and the internet.
     
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  13. Totally agree with everything you said there, aleam. Salute!

    I contacted Kaelan, the The Red Hand of Doom dev, via a private message on one of those RPG Maker sites, but haven't heard back. It is a shame because I agree, the game looks fantastic. I believe he could have a successful Kickstarter to pay for his own art assets as well. Or, if he was giving the game away for free as I fully expect he was, the art assets as you said don't really matter much. But shoot, he should do a KS for it. The game, even the crappy Cave of Sorrows re-skin, has much, much promise.

    I contacted him on YouTube, so maybe I'll hear back from him. Anyone else interested in the game should post in this thread so he sees that there is some interest here. :)
     
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