Who gives a shit what he says about the story? Having goals like "reaching a much wider audience" and being friendly to "novice" gamers who don't want to "dig deeper" pretty much ensures that the game will be a railroaded and handholding piece of garbage. The awesome investigation quest in Twitcher 1 is too hardcore for CD Projekt these days, why bother with quest design that requires the player to "dig deeper" when you can just have a 5 minute cutscene of character spewing exposition to ensure "casual" gamers don't miss critical information.Kneejerkers on the Codex thinking a story that's easy to understand is a bad thing, nothing new here.
On the other hand I don't remember a single instance where an (old) enemy tries to fool Geralt into believing he was an old friend.
And this is different from their previous games how?Who gives a shit what he says about the story? Having goals like "reaching a much wider audience" and being friendly to "novice" gamers who don't want to "dig deeper" pretty much ensures that the game will be a railroaded and handholding piece of garbage.
Oh, right. That single quest. That was also shit because CD Projekt designed it in such a way that you had to do things in a specific order or Geralt would say things that would just utterly confuse me and then several quests later "Ohhhhhhhhhh that's what he was referring to! I was supposed to do this first!" Fuck that quest.The awesome investigation quest in Twitcher 1 is too hardcore for CD Projekt these days, why bother with quest design that requires the player to "dig deeper" when you can just have a 5 minute cutscene of character spewing exposition to ensure "casual" gamers don't miss critical information.
See my first question.Best case scenario it's a a BioWare game with more interesting characters and superficially impressive "fake" C&C.
Well you see, The Witcher had a headstart on the 2nd game, of course it'd sell more. Witcher 2's sold 1.7 million to date and The Witcher's sold... about 2 million by now? So the sequel's actually selling faster, and I'm sure they're quite pleased with that.Not that I expected anything else after TWitcher 2. Funny how Twitcher has sold more than Twitcher 2, but clearly CD Projekt is only interested in expanding their console customer base.
Witcher 2's sold 1.7 million to date and The Witcher's sold... about 2 million by now? So the sequel's actually selling faster, and I'm sure they're quite pleased with that.
Well you see, The Witcher had a headstart on the 2nd game, of course it'd sell more. Witcher 2's sold 1.7 million to date and The Witcher's sold... about 2 million by now? So the sequel's actually selling faster, and I'm sure they're quite pleased with that.
The question being, will their reaction be like "fuck the consoles, then" or rather more along the lines "so we must make it much more accesible for the console audience" I'm affraid.Maybe there is still hope. The Witcher was a PC exclusive and sold 2M by 2010 according to cdprojekt. Witcher 2 is a multiplatform game, but i'm pretty sure its performance on xbox is more than underwhelming for cdprojekt so far with only about half a million copies sold. And PC sales still lag behind the original. Why chase a platform, that half of your audience (poles and other eastern europeans) simply don't have.
Your timing is off, it only reached 2.1 recently. Here's their secret message from March 2010Maybe there is still hope. The Witcher was a PC exclusive and sold 2M by 2010 according to cdprojekt. Witcher 2 is a multiplatform game, but i'm pretty sure its performance on xbox is more than underwhelming for cdprojekt so far with only about half a million copies sold. And PC sales still lag behind the original. Why chase a platform, that half of your audience (poles and other eastern europeans) simply don't have.