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Cyberpunk 2077 Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Readher

Savant
Joined
Nov 11, 2018
Messages
629
Location
Poland
These are actual ads on 4chan's /v/ now.
iYMDGQ3.png
 

Readher

Savant
Joined
Nov 11, 2018
Messages
629
Location
Poland
Wonder who could be behind this campaign to smear the game and who would benefit the most from it?

ac-valhalla-release-date.png


Really makes you think.
Yeah, I'm sure Ubisoft are the ones Shazamposting for over a year. Next thing you'll tell me is that Larian are the ones Brosnanposting about Obsidian since PoE's release. I suggest dropping your tin foil hat for a moment.
 

RepHope

Savant
Joined
Apr 27, 2017
Messages
400
These are actual ads on 4chan's /v/ now.
iYMDGQ3.png
Kek that retard is having a full blown meltdown. Dude is a Biodrone so it’s no surprise he’s mentally ill but I am impressed with how far he’s taking this. I don’t get why though, he shitposts for years about W3 and it didn’t do shit. Gotta admire his autism though.
 
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ChildInTime

Learned
Joined
Jun 13, 2019
Messages
618
These are actual ads on 4chan's /v/ now.
iYMDGQ3.png
Kek that retard is having a full blown meltdown. Dude is a Biodrone so it’s no surprise he’s mentally ill but I am impressed with how far he’s taking this. I don’t get why though, he shitposts for years about W3 and it didn’t do shit. Gotta admire his autism though.
I think it's a marketing ploy by CDPR themselves, /v/ and /vrpg/ have several Cyberpunk threads that reach 300+ replies every day, would be pretty foolish not to exploit such an opportunity.
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,236
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
https://forums.cdprojektred.com/ind...game-length-and-development-process.11038367/

Miles, Senior Level Designer and frequent "face" of 2077 development, spoke on the 2077 Discord this morning, regarding some common worries.

index.php


"We never had dual wielding and I have said my words on techie so often; not sure what else to say about it other than that if you unsure, please wait for reviews, check whoever you trust after it launches and get their input. Not every game is for everyone, we don't have the power to change that, haha. No one is forcing you to buy the game day one and no one at CDPR wants you to be disappointed with a game you might not enjoy.

Having said that, on the topic of cut features: cutting features and scope is a very normal part of development. You can witness it so openly with our game, because we happily gave in to community wishes and showed you that 2018 demo. Think about it. The game - 2 years from release. Of course we iterate and change stuff and of course we also will have ideas that sound great on paper but then doesn't end up working out well in the game with all the other features. Witcher 3 we also cut a ton of stuff, but in the end all of it made the game better - now I understand, this is disappointing for everyone when it happens and also difficult to understand without all the context of development environment, but in this case I just kindly ask you for your trust. Just look at stories of so many other games you might enjoy.

Believe me when I say that during their development some loved features also were cut and you still enjoy them today, maybe even because of the cuts. In the end, it is all about how much fun the game and it systems provide you and we are doing our best to make sure it is as great of an experience as it can be. Sometimes for that, you have to make some hard decisions and this time around, you were here to witness it.

If you worry about the amount of content on our game, please don't. We're notoriously bad at judging how long gametime is in our games (I remember we estimated players would max out W3 at 100h), so we try not to do that anymore. But I can only keep saying what I have been saying in the past: you guys have seen nothing yet. It's less than a month now, soon all your questions will be answered (hopefully satisfyingly!) and I can't wait for you all to play it finally. Been a long time coming. "
 

Lord of Riva

Arcane
Patron
Joined
Jan 16, 2018
Messages
2,805
Strap Yourselves In Pathfinder: Wrath

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
11,927
"We never had dual wielding."

"We never downgraded the graphics because the footage you saw was not from the finished game."
 

gerey

Arcane
Zionist Agent
Joined
Feb 2, 2007
Messages
3,472
https://forums.cdprojektred.com/ind...game-length-and-development-process.11038367/

Miles, Senior Level Designer and frequent "face" of 2077 development, spoke on the 2077 Discord this morning, regarding some common worries.

index.php


"We never had dual wielding and I have said my words on techie so often; not sure what else to say about it other than that if you unsure, please wait for reviews, check whoever you trust after it launches and get their input. Not every game is for everyone, we don't have the power to change that, haha. No one is forcing you to buy the game day one and no one at CDPR wants you to be disappointed with a game you might not enjoy.

Having said that, on the topic of cut features: cutting features and scope is a very normal part of development. You can witness it so openly with our game, because we happily gave in to community wishes and showed you that 2018 demo. Think about it. The game - 2 years from release. Of course we iterate and change stuff and of course we also will have ideas that sound great on paper but then doesn't end up working out well in the game with all the other features. Witcher 3 we also cut a ton of stuff, but in the end all of it made the game better - now I understand, this is disappointing for everyone when it happens and also difficult to understand without all the context of development environment, but in this case I just kindly ask you for your trust. Just look at stories of so many other games you might enjoy.

Believe me when I say that during their development some loved features also were cut and you still enjoy them today, maybe even because of the cuts. In the end, it is all about how much fun the game and it systems provide you and we are doing our best to make sure it is as great of an experience as it can be. Sometimes for that, you have to make some hard decisions and this time around, you were here to witness it.

If you worry about the amount of content on our game, please don't. We're notoriously bad at judging how long gametime is in our games (I remember we estimated players would max out W3 at 100h), so we try not to do that anymore. But I can only keep saying what I have been saying in the past: you guys have seen nothing yet. It's less than a month now, soon all your questions will be answered (hopefully satisfyingly!) and I can't wait for you all to play it finally. Been a long time coming. "
800px-Soviet_censorship_with_Stalin2.jpg
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,539
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Is this #old?
rating_oldman.png


https://www.rockpapershotgun.com/20...ustomisation-options-and-attributes-revealed/
Below is every appearance option seen in the hands-on preview of Cyberpunk 2077:

  • 6 skin types
  • 35 hairstyles
  • 17 eye types
  • 8 eyebrow types
  • 17 mouths
  • 17 jaws
  • 17 ear types
  • 9 cyberware options (including none)
  • 10 scar options (including none)
  • 7 facial tattoo options (including none)
  • 12 piercing options (including none)
  • 5 sets of teeth
  • 8 eye makeup options
  • 6 lip makeup options (including none)
  • 3 blemish types
  • 3 nipple types (including none)
  • A breast size slider
  • 5 body tattoo types
  • 2 body scar types
  • 2 penis types (or none)
  • A penis size slider
  • 1 vagina type (or none)
  • 5 pubic hair types
  • A buttock size slider
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
17,897
Location
大同
Is this #old?
rating_oldman.png


https://www.rockpapershotgun.com/20...ustomisation-options-and-attributes-revealed/
Below is every appearance option seen in the hands-on preview of Cyberpunk 2077:

  • 6 skin types
  • 35 hairstyles
  • 17 eye types
  • 8 eyebrow types
  • 17 mouths
  • 17 jaws
  • 17 ear types
  • 9 cyberware options (including none)
  • 10 scar options (including none)
  • 7 facial tattoo options (including none)
  • 12 piercing options (including none)
  • 5 sets of teeth
  • 8 eye makeup options
  • 6 lip makeup options (including none)
  • 3 blemish types
  • 3 nipple types (including none)
  • A breast size slider
  • 5 body tattoo types
  • 2 body scar types
  • 2 penis types (or none)
  • A penis size slider
  • 1 vagina type (or none)
  • 5 pubic hair types
  • A buttock size slider
No mention of beards? :argh:
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
6,083
Location
Asp Hole
Below is every appearance option seen in the hands-on preview of Cyberpunk 2077:

  • 6 skin types
  • 35 hairstyles
  • 17 eye types
  • 8 eyebrow types
  • 17 mouths
  • 17 jaws
  • 17 ear types
  • 9 cyberware options (including none)
  • 10 scar options (including none)
  • 7 facial tattoo options (including none)
  • 12 piercing options (including none)
  • 5 sets of teeth
  • 8 eye makeup options
  • 6 lip makeup options (including none)
  • 3 blemish types
  • 3 nipple types (including none)
  • A breast size slider
  • 5 body tattoo types
  • 2 body scar types
  • 2 penis types (or none)
  • A penis size slider
  • 1 vagina type (or none)
  • 5 pubic hair types
  • A buttock size slider

I know it's been asked before, but still there's no answer - Just what significance do the penis and vagina types have in the game if it can't do a "full monty" like X-rated hentai games? Will potential sex partners ask what kind of junk you have and what it looks like, or does your success in seducing an NPC depend on specific size and shape criteria?

If you can't see them and they have no significance in game mechanics, do these customization options exist only to sate the needs of genderqueers?
 
Last edited:

Kev Inkline

Arcane
Patron
Joined
Nov 17, 2015
Messages
5,074
A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag.
Below is every appearance option seen in the hands-on preview of Cyberpunk 2077:

  • 6 skin types
  • 35 hairstyles
  • 17 eye types
  • 8 eyebrow types
  • 17 mouths
  • 17 jaws
  • 17 ear types
  • 9 cyberware options (including none)
  • 10 scar options (including none)
  • 7 facial tattoo options (including none)
  • 12 piercing options (including none)
  • 5 sets of teeth
  • 8 eye makeup options
  • 6 lip makeup options (including none)
  • 3 blemish types
  • 3 nipple types (including none)
  • A breast size slider
  • 5 body tattoo types
  • 2 body scar types
  • 2 penis types (or none)
  • A penis size slider
  • 1 vagina type (or none)
  • 5 pubic hair types
  • A buttock size slider

I know it's been asked before, but still there's no answer - Just what significance do the penis and vagina types have in the game if it can't do a "full monty" like X-rated hentai games? Will potential sex partners ask what kind of junk you have and what it looks like, or does your success in seducing an NPC depend on specific size and shape criteria?

If you can't see them and they have no significance in game mechanics, do these customization options exist only to sate the needs of genderqueers?
Playing with the genitalia sliders gives many minutes worth of potential content for influencers streaming this game.
 

Catacombs

Arcane
Patron
Joined
Aug 10, 2017
Messages
5,928
Playing with the genitalia sliders gives many minutes worth of potential content for influencers streaming this game.
Or:
  • Take a picture of the design-your-genitalia screen
  • Crop it and tone it in Photoshop so that it doesn't look like it a came from a game
  • Post it to OnlyFans
  • ????
  • Profit
 

Silverfish

Arbiter
Joined
Dec 4, 2019
Messages
3,068
Ahh, finally some improvements here.

CyberPAWG2077

Couldn't add features to make it a better shooter than Borderlands but had time to allow the player to adjust the size of their penis and what kind of pubic hair they want. Gaming in 2020.

Even if they did the absolute bare minimum to make combat functional, it'll still be better than Borderlands.

trans right IS human rights

Trans rights are 41% of human rights.
 

Naraya

Arcane
Joined
Oct 19, 2014
Messages
1,513
Location
Tuono-Tabr
I know it's been asked before, but still there's no answer - Just what significance do the penis and vagina types have in the game if it can't do a "full monty" like X-rated hentai games? Will potential sex partners ask what kind of junk you have and what it looks like, or does your success in seducing an NPC depend on specific size and shape criteria?

If you can't see them and they have no significance in game mechanics, do these customization options exist only to sate the needs of genderqueers?
Your question has been answered.
8haqesrjikv51.png
 
Last edited:

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