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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Fenix

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Hopefully one day I'll fuck a black girl in a flying tank while we both have double orgasms because our nevous systems are connected.

So V feeling like his penis penetrates his vagina? Yeah, totally not a reference to Sens8 and not a try to make character/player homosexual/tpap.
 

Fenix

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I just did the quest Dream On and really loved it, doesn't seem there is a continuation so maybe it will be part of an expansion for the secret organization or something, would be kinda cool to see more update about the Peralezes.

I think it's what DLC will be about.
 
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Semiurge

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Btw what if instead of this "Johnny talks inside your head about bad bad Arasaka while you steal new cybernetic dildo schematics for a client while knowing you have two weeks left to live" shit the story was like:

Prologue: same shit, could make V even more of a disgusting small-time thug, instead of a thug that thinks he has morals.
Act 1 instead of talking to Johnny, V starts getting dreams about him, then starts acting strangely, experiencing memory loss, sudden erections, wants to buy a guitar, etc.
Act 2 V is no more, Johnny discovers that he is born again in a body of a thug, wants revenge on Arasaka\wants to make sure Arasaka won't be making any more immortality chips\whatever. Steals cybernetic dildo schematics not fo fun and money but to gather resources, reputation to prepare for assault on Arasaka. Because people who have information and manpower won't instantly agree to help him. (Like, you know, every other RPG does.) Johnny doens't die in two weeks so he can do racing, boxing, dildo hunting, maybe record some new music in his spare time.
Act 3 etc.

Wouldn't it have been :4/5: instead of :2/5: ?
:negative:

Even if someone had suggested this, there's always some suit who'll sink the idea for being too ambitious. They are risk averse, and whatever the average console owner doesn't "get", won't be in.

panam also has a non retarded haircut and more importantly she has this


i honestly don't know why i was simping so hard for judy before. i think i got fooled by her cute face, now i've seen the light. you just got to readjust your priorities with women sometimes. a valueable lesson learned thanks cdpr.

VpxcRkU.jpg

ugermkesq9631.jpg

all the sex scenes are weird as fuck and the opposite of being hot honestly. it feels like watching a cheap softcore porn dvd from the 90s or something. especially the moaning made me cringe. sometimes less is more and i wish they would have just cut to black at that point and i'm saying this as a huge coomer. i thought the whole first person romance stuff was much better done in the darkness (the starbreeze game) even though it's only 2 minutes long or so and the actual sex was better done in wolfenstein: the new order.

Is there even a game with good sex scenes? Whatever that means in the context of video games.



One question from me regarding the censoring shit. For anyone who is playing a version earlier than 1.05, do you have this star on the model's boob like I have it?
View attachment 16789

Welp, if true then it's up to the intrepid modder to restore the t&a. A man's job, sir.
 
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Old Hans

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Oct 10, 2011
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This game is missing some dynamic open world shit,looking to the shitty pedestrian Ai, I see why they cut that. I have no idea why to this day, no developer copied the Saints Row system of you having multiple gangs and when you do hostile stuff on their turfs, they get hostile and call reinforcements that get worse and worse culminating, many times, on massive shootouts with multiple gangs fighting each other, Cyberbug 76 has the perfect structure for that, go guns blazing on a mission, enemy back up is called, you flee from the area into another gang turf, they start fighting each other, the police is called and all of sudden, complete chaos.

I mean, common, 300 million dollars on this project and a shitty B studio like Volition can have fun open world shit while Cyberbug 76 only has Far Cry outposts over and over and over.

cdprojekt just doesnt seem to have the chops to pull it off. Witcher 3 was the same way. outside of the story beats the game world was just static and boring. they're good at creating a superficial illusion of NPCS doing things, as long as you dont stick around for more than 5 seconds
 

gurugeorge

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Strap Yourselves In
Also, non-lethal weapons are required in cyberpsycho gigs, some missions have a different outcome if you don't kill your target (the killer cop gig for example).

Agree with everything else you said but cyberpsychos automatically don't die, you can shoot them with whatever.

I killed one by accident, with a supposedly non-lethal blunt weapon. Magic nog kween was upset.
 

oneself

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Urgh, just finished this nonsense. My impression didn't change. The design of this thing was in a sense entirely predictable, but also probably something like a herculean affair. These open world games just take a shit ton of resources to make. This whole genre has its roots in GTA and such, you can see it merge with rpgs now, even though originally it was rpgs that produced the idea of sandbox gameplay. But without something like faction dynamics and mutually exclusive quest design you're left with the purely inconsequential sandbox design and the "emotional" storytelling. I can't fucking stand this sentimentalism in any kind of media or art. Sure, the writing was alright, some of the characters were funny enough, although some were purely boring ; in the end the game wants to create an "attachment", and when its finished you're supposed to feel some kind of melancholic loss, either because the characters die or simply because the relationship with the game ends (which is the same thing). And you do feel loss, but that doesn't mean anything about the quality of the narrative or its themes, it's just sentimental character based bullshit. Fuck it. Fuck "playing for the story". Fuck playing games to have imaginary relationships. I don't even want relationships in real life, why the fuck would I want it in games? How is this not playing to some pathetic sense of loneliness in people? Disgusting.

The rest of the writing didn't exactly exploit ideas in a very thorough manner. The narrative was very self-centered for the protagonist, which I assume was a way to make the player "care", but it backfired in a big way. In rpgs it's usually too much about the world (and saving it) and not enough about characters, relationships and such ; but now we have the opposite problem, really. The thing is, this is a "modern" world, a world that is potentially very complex in nature, that's very political, very technical, etc ; in a modern world, individuals don't matter, but rpgs are all about making the individual matter. I don't actually know how they were supposed to work around this, but surely making the story about the protagonist's survival in an uncaring world wasn't a very engaging affair. I think making it more about politics might have worked. There's exactly one quest that revolves around politics, and its entirely over the top and ridiculous, but it's pretty engaging. Having the protagonist be involved in faction dynamics would have worked wonders I think not only for the rpg elements, but for the narrative as well. We needed some kind of New Vegas shit here. Work for Arasaka, Militech or the punks in the alleys, etc.

I do think the game had some good gameplay elements, though, at least for its genre (good for what it is). I also think it was disturbingly immersive, for a first person rpg (say it's a rpg or not, I don't care). I don't usually play a lot of AAA games, maybe it's just me that's not used to the graphical orgy, all these details, but fuck if it wasn't beautiful. I'm not sure how I'm supposed to even look at something like DX's urban setting now and think it's any bearable to look at. Sad, I know.

GAME EVOKED FEELINGS IN ME. I HATE FEELINGS. 0/10.
 

gurugeorge

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Hopefully one day I'll fuck a black girl in a flying tank while we both have double orgasms because our nevous systems are connected.

So V feeling like his penis penetrates his vagina? Yeah, totally not a reference to Sens8 and not a try to make character/player homosexual/tpap.

Sense8 is awful degenerate horseshit, and I agree that in these sorts of contexts the concept of orgasm sharing is being used in subtle attempt to normalize faggotry and lesbianism; but in and of itself, the concept of sharing orgasms with a loved one via technology isn't degenerate, it would definitely be on my to-do list if the tech was there, if I was married, and if I wasn't 61. :)

That's the subtlety of most (((subversion))) - it hooks you with things that aren't necessarily all that awful, things that might just be interesting and debatable, things you might even agree with, but uses those as the Motte in the Motte & Bailey rhetorical tactic. Another typical example would be, "Why are you against speshul pronouns, don't you want to be polite to people?" The plausible, reasonable, or interesting definition of a term is fallen back on as justification if the more outré definition is suspected or questioned. A variant of bait and switch, or persuasive redefinition.

Or again (such as in my case) you have someone for whom family life wasn't the best, and one is subtly encouraged to believe that all families are tainted in the same way; or one has bad experiences with authority and one is led to believe that the entirety of Western civ is tainted.

That's generally how it works, that's how outliers in society are inveigled into going with the program and become the footsoldiers of the enemy.
 

Fenix

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So yeah, you can have a dick-girl as your character, collect dildos etc but it is clear that the game really isn’t about glorification of those things at all.

It doesn't work like that. All this quest conclusions are all superficial at best and in the endgame where you need to be bothered to make some conclusions, while degenerative shit is right before your eyes throughout the game. If anything, it's just a way to sell you bucket of shit with a spoon of honey.
 
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mondblut

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Good thing I keep my savegames. Same NPC, screenshot taken before and after 1.05:

RLy1Hmz.jpg

6c2PxZp.jpg

In the context of the mission, this one was supposed to be in an affair with another NPC, so it could have passed as environmental storytelling of sorts, damn :lol:

OK, now it is refund time. If I bought and played this stupid game, that is.
 

Generic-Giant-Spider

Guest
This game feels very disjointed in its quality and it's like some parts were more worked on but also refurbished to fit the obvious narrative shift when Keanu jumped aboard. Like you have an early game sequence where you raid some derelict den and kill gangers to rescue a missing girl who is barely hanging on in the bath tub and stripped completely naked/unconscious. After barely managing to keep her stable you have this cool trauma team entrance where they burst onto the scene and they whisk her away. This then never happens ever again that I've seen so far.

Then you have this spontaneous firefight where a car full of thugs is hunted down relentlessly by the police who proceed to blow the fuck out of them in a predictably one sided display of justice. This then never happens again.

Things like the braindance sequences and such, it's obvious were kept from when this game was apparently about you being apart of the NCPD or some sort of detective. I wouldn't be surprised if the original angle of this game was the whole human/doll trafficking thing and it would ultimately tie into megacorps being involved somehow and you go rogue cop because the police chief is corrupt.

Shit, that "Woman of La Mancha" sidequest is probably the Cyberpunk 2077 we were initially on track to getting.
 

Agame

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Shit, that "Woman of La Mancha" sidequest is probably the Cyberpunk 2077 we were initially on track to getting.

And the relentless mass genocide of gangers side activty would make more sense if you were actually part of NCPD. I guess as with many of these projects we will be left forever wondering what earlier iterations of the game could have been like. If these drastic changes were made to shoehorn Keanu in then it was NOT worth it. I think he adds something to the game but I would far prefer a more cohesive experience over a 'celebrity' cameo.
 

oneself

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This game feels very disjointed in its quality and it's like some parts were more worked on but also refurbished to fit the obvious narrative shift when Keanu jumped aboard. Like you have an early game sequence where you raid some derelict den and kill gangers to rescue a missing girl who is barely hanging on in the bath tub and stripped completely naked/unconscious. After barely managing to keep her stable you have this cool trauma team entrance where they burst onto the scene and they whisk her away. This then never happens ever again that I've seen so far.

Then you have this spontaneous firefight where a car full of thugs is hunted down relentlessly by the police who proceed to blow the fuck out of them in a predictably one sided display of justice. This then never happens again.

Things like the braindance sequences and such, it's obvious were kept from when this game was apparently about you being apart of the NCPD or some sort of detective. I wouldn't be surprised if the original angle of this game was the whole human/doll trafficking thing and it would ultimately tie into megacorps being involved somehow and you go rogue cop because the police chief is corrupt.

Shit, that "Woman of La Mancha" sidequest is probably the Cyberpunk 2077 we were initially on track to getting.

Just things being cut. Whatever they've kept though, the quantity is up there. They truly let their artists run loose.

Codex is expecting edgy Far Cry 2077 with multiple endings, I am not sorry that they are disappointed.

Although I would love a director's cut version. Always cool with some more Night City.
 

Generic-Giant-Spider

Guest
And the relentless mass genocide of gangers side activty would make more sense if you were actually part of NCPD. I guess as with many of these projects we will be left forever wondering what earlier iterations of the game could have been like. If these drastic changes were made to shoehorn Keanu in then it was NOT worth it. I think he adds something to the game but I would far prefer a more cohesive experience over a 'celebrity' cameo.

Some people into the more sci-fi portions of cyberpunk may vehemently disagree but I'd much prefer a grounded story that tackles some dark subject matter like sex trafficking/chop shops with a dystopian city as backdrop and you're investigating the absolute shitholes of Night City and dealing with the dregs of the world and eventually corporate snakes than Keanu Reeves taking you on his wild rockstar ride.

Reminds me a lot of Shadowrun Returns and how much I was enjoying everything... until you finish the Emerald Ripper/BTL plotline and the game 180s into being about an insectoid cult that looks to end the world. Not everything has to be epic for it to be AAA.
 
Vatnik Wumao
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Shit, that "Woman of La Mancha" sidequest is probably the Cyberpunk 2077 we were initially on track to getting.

And the relentless mass genocide of gangers side activty would make more sense if you were actually part of NCPD. I guess as with many of these projects we will be left forever wondering what earlier iterations of the game could have been like.
What they removed were different classes (e.g. techies, netrunners, maybe rockerboys), but the PC wouldn't have been a police officer either way. The protagonist was going to play the role of a merc from the very start.
 

Correct_Carlo

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Braindance is the coolest thing this game has done, but as far as I've seen, it's criminally underused. Imagine if a bunch of the shitty, generic, "kill everyone in a warehouse," side quests were solving mysteries using Braindance tech. That would have been awesome.
 
Vatnik Wumao
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Braindance is the coolest thing this game has done, but as far as I've seen, it's criminally underused. Imagine if a bunch of the shitty, generic, "kill everyone in a warehouse," side quests were solving mysteries using Braindance tech. That would have been awesome.
It's a nice gimmick, but it gets stale quite fast.
 

Correct_Carlo

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Braindance is the coolest thing this game has done, but as far as I've seen, it's criminally underused. Imagine if a bunch of the shitty, generic, "kill everyone in a warehouse," side quests were solving mysteries using Braindance tech. That would have been awesome.
It's a nice gimmick, but it gets stale quite fast.

They just need to get rid of the bright bars that show which sections have interest points. It would make it more interactive and you'd actually have to pay attention.
 

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