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CD Projekt's CYBERPUNK 2077 Release Thread - Concerned For The Consoles

Discussion in 'CD Projekt Red' started by Sam Ecorners, Dec 10, 2020.

  1. Turjan Arcane

    Turjan
    Joined:
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    It's funny how much effort they put into building that metro system, here for example in Heywood.
    [​IMG]
    It would be nice to see how far they got with building the stations.
     
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  2. Agame Arcane Patron

    Agame
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    Insert Title Here
    I am pleased to see that RPG Codex caters to incels of every age bracket. +M
     
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  3. DalekFlay Arcane Patron

    DalekFlay
    Joined:
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    Location:
    New Vegas
    Alright so I went back to 1.04 on GOG and compared the same save area with 1.05. There is not a difference in when lights fade in, that was a placebo. However A) there is absolutely a large change to the film style effects (grain, aberration, etc). They are reduced in intensity and the game looks much sharper when they're on. And B) there were definitely changes to the texture loading, though what changes those are I dunno. I played a couple hours on 1.04 without seeing any of the issues I saw in 1.05 of billboards not being fully loaded, geometry loading in close, etc. Then I went back to 1.05 and that was all there again. To me it seems like "streaming" optimizations that caused a downgrade in reliability, as it's very random when and where it occurs. The streets were also much less wet and shiny where I was at once I re-patched to 1.05, but that could just be the game not holding an exact save state, I dunno.

    On the plus side driving is ten times smoother with less loading stutter, which I guess is a positive related to said texture/asset streaming changes. Also I bet most people prefer the toned down film effects anyway (and if you dismissed them before, try them again, they're very subtle now). All in all I prefer the look of 1.04 and the pop-in is annoying, but I decided to stick with 1.05 as it's not worth replaying ~5ish hours of content and missing out on possible bug fixes and DLC.

    Sorry for the too detailed report no one gives a shit about.
     
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  4. Fredward Educated

    Fredward
    Joined:
    Aug 18, 2015
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    Hi. Kindly letting everyone know that they have to start a new game immediately.

     
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  5. RobotSquirrel Learned

    RobotSquirrel
    Joined:
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    Location:
    Adelaide
    It should not come as any surprise given he is personal friends with Bono. Its funny someone who is all for social justice being friends with a spokesperson for a company that was so merciless that the people working for it jumped off of buildings because death was more preferable. But hey keep waving that social justice flag you two! Gibson criticising CDPRs ethics is just funny Gibson has no ethics he proved that when he wrote a book about 9/11 to cash in on the tragedy. For someone so opposed to capitalism he has certainly benefited a lot from it. Also the irony as well that he also licensed his works to Amazon for TV.
     
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  6. just Learned

    just
    Joined:
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    541
    guarded main door, strength door, tech door, hack door, broken wall for sneak path
    all 3m apart
    every fucking level
     
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  7. Yosharian Magister

    Yosharian
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    Location:
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    Really? It didn't seem that obvious to me when I was playing.
     
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  8. 502 Learned

    502
    Joined:
    Mar 28, 2020
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    166
    The game obviously has tons of cut content for the sake of an early release and you have this annoying sidekick who constantly bickers and questions your actions. High tech setting or not, the crafting system which lets you break items down to universal "crafting materials" doesn't make any sense whatsoever. The leveling system encourages the player to specialize which is always a plus but the perks are unbalanced. Okay, that's enough about The Sith Lords. Let's move on to Cyberpunk 2077.

    As I'm nearing my second complete run I'm still having an absolute blast with this open world sandbox action butwhatisanrpg. It clicked with me but it's not a game I would unhesitatingly recommend to anyone. There's room for improvement for ALL systems which can be a whole achievement in itself.

    I'm not familiar with the tabletop but for a video gamey video game released for consoles in 2020 the attribute system is passable, as it's straightforward enough for newbies and you cannot max everything which should be the norm but it stands out as a pro considering the state of the AAA's. The mysterious DLC tease stat sucks shit though. As far as perks and item upgrades go, some perks obviously have the wrong icons. There's no clear indication of how some perks work together. What's the armor cap? Do item mods or perks stack linearly or is there a cap for crit damage, crit rating, etc. Is the character screen accurate? Who knows? And to be perfectly honest, who cares with the weak and inconsistent enemy AI? There are so many non-lethal weapons or weapon mods handy. This completely trivializes missions that have "no kill" objectives and the targets you're supposed to kill are considered dead in assassination missions anyway. Why the fuck are all blunt melee weapons up to and including hammers and tomahawks non-lethal?

    Forced first person, while much likely a result of absent third person animations, may seem like too restrictive but to me it makes the game immensely satisfying. In fact I've been accustoming myself to drive in first person too and getting slightly better at it.

    The story met my expectations, except the disconnect between the "main story" V and the random gigs V is too obvious sometimes. The writing is good. I took my sweet time to discover little bits of content. Didn't care for the underused BD sequences. Now, if it were possible to analyze previous missions the player partook in with BD for missed stuff it would be a lot more interesting but I guess the technology isn't there yet.

    The leveled loot and the crafting system are both absolutely unneeded. They could easily balance the loot around items without tier lists but I guess the looter shooter crowd love their epics and legendaries. Imagine how much cleaner everything would be if there were still "iconic" weapon mods to look out for but not item tiers. If loot won't be tuned in the following updates or user mods, at the very least low level items should be upgraded to YOUR level immediately via the upgrade interface instead of leveling them up one by one.

    More later.
     
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  9. Zed Duke of Banville Zo Kath Ra Patron

    Zed Duke of Banville
    Joined:
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    6,289
    • Salute Salute x 3
    • honk honk! honk honk! x 3
    • hopw roewur ne hopw roewur ne x 2
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  10. Trithne Augur

    Trithne
    Joined:
    Dec 3, 2008
    Messages:
    407
    Can I get that map in game so I don't go blind from all the (CDProject)RED?
     
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  11. markec Twitterbot Patron

    markec
    Joined:
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    Location:
    Croatia
    Codex 2012 Strap Yourselves In Dead State Project: Eternity Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    [​IMG]
     
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  12. Haplo Cipher Patron

    Haplo
    Joined:
    Sep 14, 2016
    Messages:
    3,809
    Pillars of Eternity 2: Deadfire
    Shame about the cut arm cyberware mod functionalities. Locked behind Street Cred 20 (not that its difficult to reach, but still), impressive, exclusive and cool.
    But relegated to (sub-par) weapons, rather then providing planned unique benefits (wall running, remote hacking, ripping doors and turrets).
     
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  13. Hóngwèibīng Arcane Vatnik

    Hóngwèibīng
    Joined:
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    Speaking of cyberware, do the legendary variants have unique looks? Thinking of the gorilla arms in particular since they basically replace the look of your whole hands.
     
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  14. AwesomeButton Personally falsified the US election results Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    That was only done in order to economize resources by not having to develop a different items and crafting systems for the Cyberpunk MMO. I can imagine how management congratulated themselves at being so smart and killing two birds with one stone. Disgusting. Corpothieves must die.
     
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  15. snoek Augur

    snoek
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    Location:
    Belgium, bro
    maybe a different color/shading effect? doubt it however..
    If you equip your mantis blades and go into photo mode you see your character holding a pistol so that's something else that was cut ..
     
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  16. AwesomeButton Personally falsified the US election results Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
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  17. FEDSMOKER m_stalker_wolf0002 Patron

    FEDSMOKER
    Joined:
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    Insert Title Here Strap Yourselves In
    the dialogue system in cp77 doesn't compare to this:

    [​IMG]
     
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  18. Daedalos Arcane The Real Fanboy

    Daedalos
    Joined:
    Apr 18, 2007
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    Location:
    Denmark
    anybody else getting worse performance and graphics with 1.05 update?

    these polish morons cant seem to win lol.

    I'm getting MUCH more LOD texture pop-in now in patch 1.05, in 1.04 and before, i got nothing, perfect graphics, now it seems the graphcis have been downgraded aswell lol

    oh yea and the game runes worse, like 10-15 fps hit.

    thanks.cdpr!
     
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  19. Robber Baron Learned

    Robber Baron
    Joined:
    Jun 15, 2020
    Messages:
    577
    [​IMG]
     
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  20. Bliblablubb Arcane

    Bliblablubb
    Joined:
    Mar 1, 2014
    Messages:
    2,411
    Location:
    Copium Den
    Heh, found out you can actually miss Keanu moments if you do the mainquest in the "wrong" order.
    Doing the "Ghost Town" chain first means you don't know Johnny's inside well enough, so his Arasaka tantrum is cut short, lacking dialog options to continue.
    If you do the "Automatic Love" one first, that cutscene will play after that one instead, but since you know him better now, it will be much longer. And if you then play the "Ghost Town" one, you get a bro moment after it instead. :obviously:
    While that makes sense, there is no way of knowing it before, it's still a shitty dev decision, since most people won't even play the game again, leading to even less content for them.
    Sad.
     
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  21. AwesomeButton Personally falsified the US election results Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Look at DalekFlay's findings. CDPR is giving us an opportunity to commiserate with console players by letting us play the updates meant for PS4 on PC.
     
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  22. AwesomeButton Personally falsified the US election results Patron

    AwesomeButton
    Joined:
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Lol, that's exactly the order I'm playing them in.
     
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  23. Danikas Arcane

    Danikas
    Joined:
    Jun 15, 2017
    Messages:
    1,474
    They fucked something up with texture streaming there is one area in watson that doesent load textures at all im standing on top off low res tex and its not loading I would return to patch 1.04 but im 40h into the game and old saves dont work so Im shelving the game till those tards unfuck it see ya in a year.

    MUH IMMERSUN, look at this shit fucking tards If I knew I would never touch that patch.
    [​IMG]
    [​IMG]
    [​IMG]
     
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  24. CyberWhale Arcane

    CyberWhale
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    Fortress of Solitude
    That definitely helped with console performance.

    :positive:
     
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  25. Yosharian Magister

    Yosharian
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    Night City
    Perfect solution to framerate problems, just don't load textures
     
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