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CD Projekt's CYBERPUNK 2077 Release Thread - Concerned For The Consoles

Discussion in 'CD Projekt Red' started by Sam Ecorners, Dec 10, 2020.

  1. Child of Malkav Arbiter

    Child of Malkav
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    Well, I did the secret ending and the mission is pretty cool but I expected it to be way longer and to include some bombs and all that. You know, the thermonuclear kind.
    Oh and BTW, tech weapons, specifically the Achilles, own that mission. Pinging enemies and then one hit killing them through the walls is something else.
    And after the fight with Smasher, telling him that Silverhand sends his regards and his response: "You fucking with me right now?" just made me burst into laughter. Oh if he only knew.
    Anyway, I'm done with this game. I'll wait till the Not Shit edition comes out, play the DLCs and stop playing CDPR games in general until they figure out that other games exist and start playing them to get ideas for improvement in their own games.
     
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  2. Gargaune Scholar

    Gargaune
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    Right, some guy made the effort to publish a "mod" consisting of screenshots showing the various character creation hair options in actual daylight and, yes, there is no brown hair in this game. Just jet black and growing-old black. But don't you worry, there's three shades of purple!
     
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  3. DalekFlay Arcane Patron

    DalekFlay
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    There are plenty of hand-placed and unique items in the game. I doubt it's possible, but a mod that turned literally everything else into the same generic base weapon/item would be amazing, making it more like New Vegas where you don't have to look at every dumb pickup. Like I said though, doubt it's possible.

    Related: I do think people underestimate how much of the loot is hand placed. Check the wikis and you'll see a lot of it is.
     
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  4. Gerrard Arcane

    Gerrard
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    Except the itemization in BL1 was good. It was BL2 where it went to shit.
     
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  5. DalekFlay Arcane Patron

    DalekFlay
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    So I'm right before the point of no return ending quest and I'm running around finishing all the yellow gigs and side jobs first. I've played the entire game using stealth and pistols, and yet my stealth and pistols levels are around 17 each. Considering how close I am to the end, I guess you'd have to do all the blue police shit too in order to max them out for the endgame, which really makes those level 20 only perks pointless. Note I'm not talking about a reflexes level 20, but the handgun "level up when you use it" level. Anyway... those level 20 perks seem awesome but they also seem pointless given what it takes to get to them. You'll be at the end and an indestructible god by the time you use them.
     
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  6. Turjan Arcane

    Turjan
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    Yes, you have to do lots of tedious stuff to get anywhere close to max level. I guess that's for people who really love to grind. Which I don't.

    I noticed that some locations actually refresh in some way. For example, the Watson location where you free the (rather unwilling) physician sister of a former Maelstrom member in a rescue mission gets converted into an "organized crime" location later on. Plus, it became a real loot bonanza.
     
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  7. jf8350143 Savant

    jf8350143
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    There is tons of hand placed loot but lots of them have random rarity. You need to s/l to get the best version.
     
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  8. gurugeorge Magister

    gurugeorge
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    Isn't that headroom probably built in for the multiplayer version?
     
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  9. Agame Arcane Patron

    Agame
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    Insert Title Here
    Yeah the incredibly slow leveling, crafting system and itemization all scream MMO (endless grinding) design.

    To be fair Witcher 3 had some of those problems so it could just be CDPR are shit game designers...
     
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  10. DalekFlay Arcane Patron

    DalekFlay
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    Sure that wasn't a copy and pasted building instead? I noticed exactly what you're talking about but I assumed it was a copy-paste building. You might be right though.

    To be fair like a lot of these games, a ton of it is optional. I haven't had a perk excite me in ages, and high level gear is only really needed for high level enemies. You could easily do the main quest, character quests and some random chunk of yellow gigs and finish the game just fine. Like a lot of things in this game it reminds me of Dragon Age Inquisition, where the less you did the better the game was.
     
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  11. Twiglard Prophet Sad Loser

    Twiglard
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    Want good gun sounds? See:



    The redeeming quality is the presence of the ballistic supersonic crack, even if somewhat muted.

    Want good ambience? Walk around Cordon or Garbage at night. C77 doesn't compare.

    Judy's such a fucking downer. She's moping ALL the time, and actively tries to bring you down with her. Has annoying ghetto accent and gets offended if you talk back after she goes aggro on you.

    Really, Dijkstra? Try Zoltan or Talar with the Polish voiceover. I've had lots of fun in Witcher 1/3 hanging out with the crew, with all the "social" quests and so on. The Aldecaldos camp reminds me a bit of that.

    Now, what is Evelynn's status? By the time she's introduced, and talks to Judy, I thought she was high rank at the Mox. But then she goes whoring herself rather than laying low. So she is just a random whore at the wrong place at the wrong time?

    To be fair, Miss Tightpants says everyone on the board knew who the real killer is.

    I think it's a point the game makes of everything being cheap and tasteless.
     
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  12. Turjan Arcane

    Turjan
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    I'm not 100% sure. The computers had the messages from the other quest on them. Plus, I'm relatively sure I had already cleared all "organized crime" locations in Watson at that point. Then again, I had the same feeling during another quest where the location looked incredibly familiar, and when my V was killed and I reloaded, the NPC's from the first quest (dead ones and some peeps sitting on a couch watching some braindances) appeared in the reloaded location, which didn't help with immersion.
     
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  13. Turjan Arcane

    Turjan
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    You probably need that headroom if you really do everything in the game. Although that can get frustrating in areas outside of Watson and Japantown, where it often gets obvious that stuff was rushed.
     
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  14. Twiglard Prophet Sad Loser

    Twiglard
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    Remember that offhand remark after the concert? Johnny regrets that he built up Kerry without making him dependent upon himself. It reminds me of an analogous scene in Mr. Robot's final season. A narcissist indeed. Thing is, Johnny takes way more after you than you from him. At the beginning I thought of him as irredeemable.

    That world-weary nihilo-cynicism is just a mask, though. There's a person there.

    - Judy's a good girl
    - ...
    - Six out of ten

    That wasn't a punchline, he was embarassed at saying anything good about someone.
     
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  15. KeighnMcDeath RPG Codex Boomer

    KeighnMcDeath
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    Lol.. Atari VCS can play CP2077 through Stadia

     
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  16. taxalot I'm a spicy fellow. Patron

    taxalot
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    Codex 2013 PC RPG Website of the Year, 2015
    I have not been able to get answers to these questions, and I dare not look online in fear of being spoiled than more I should.

    I know I have just been given the quest with the point of no return. I haven't started it yet.

    My questions are :

    -Am I able to keep on playing and do sidequests after doing that quest ?
    -Which side quests lines do I have to do to get access to the extra endings ?

    Don't give further/additional spoils. Pretty please.
     
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  17. Perkel Arcane

    Perkel
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    There will be "no return" message before you start quest that locks you out.
     
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  18. Robber Baron Learned

    Robber Baron
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    No. It's a straight road to the end.

    You need to finish all main quests to be able to see all the endings. To do secret ending you need to pick right dialogs choices in the side quest "Chippin' in".
     
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  19. Mefi Cipher

    Mefi
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    1. The game returns you to that point as the 'continue' option at game's end, so yes.
    2. Putting this on spoiler but literally just name of starting quest of each chain which opens up an alternative ending
    Show Spoiler
    Lightning Breaks chain, Tapeworm chain, and then there's one more ending after those which isn't dependent on chains.
     
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  20. gurugeorge Magister

    gurugeorge
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    Johnny's story is actually pretty good, and the interaction with him turns out to be more complex and interesting than one thinks it's going to be at the beginning. Good stuff.

    But on the other hand, isn't that the complaint many have about the game - that it's really more Johnny's story than the player's? As I quipped a million moons ago in this thread: turns out they've made another Geralt story, except you're not even Geralt :)
     
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  21. Twiglard Prophet Sad Loser

    Twiglard
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    Yes, going right before the ending story-wise, and getting bonus items from it. You can complete multiple endings without reloading.

    Panam's. Save Goro for some flavor in a different path.

    No, it's not Fallout 3 follow-the-father schtick. One ending is Johnny's. Otherwise he's a primary character but not the protagonist.
     
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  22. AwesomeButton Personally falsified the US election results Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    The only worse thing than how she looks is what she has done with voicing the character. Bad writing, no direction.

    It's not even about caring about reputation or not caring. They can't afford to invest the time into working on stuff which gets noticed by a small percentage of players. It also makes no business sense - restoring cut interactions with fixers won't tilt virtually anyone who is on the fence towards buying the game, so why do it.

    Fixing the police system, enriching the "GTA Clone" within the trinity of games composing CP77 (Deus Ex + On Rails Story/Witcher With Guns + Cyber GTA), which is what the mouthbreather audience and media are most vocal about seems most likely to receive attention in terms of adding functionality.

    It's been well established in the history of RPGs that the details we appreciate them for are almost always snuck into the game by an enthusiastic developer and aren't central or even planned features. In CP77 the ship has sailed for inserting such features.
     
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  23. gurugeorge Magister

    gurugeorge
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    Formally, yes, but Johnny's story is arguably more interesting overall, and certainly more detailed. Plus there's really only one "happy" ending for V
    Show Spoiler
    (+Panam & Judy, off into the sunset),
    all the rest are pretty shit
    Show Spoiler
    (unless you count the possibility of immortality somewhere down the line if you take the deal from Takemura/Helmann in the Arasaka ending).
    .

    I mean, essentially, what Vik tells you after the Heist is the real basic truth of the thing
    Show Spoiler
    in that in most of the endings the construct wins and takes over in the end, unless you commit suicide in various possible ways. If one is being ultra-paranoid, all that nicey-nice with Johnny is just the construct's subtle way of inveigling you into surrendering :)
     
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  24. Danikas Arcane

    Danikas
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  25. Mortmal Arcane

    Mortmal
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    Yes by the end you are an indestructible god, the game ending was extremely easy since all the gear and every usefull skills are maxed. Still was a good game with a great story.
     
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