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CD Projekt's CYBERPUNK 2077 Release Thread - Concerned For The Consoles

Discussion in 'CD Projekt Red' started by Sam Ecorners, Dec 10, 2020.

  1. Perkel Arcane

    Perkel
    Joined:
    Mar 28, 2014
    Messages:
    13,649
    That is the problem. Those are quests not missions.

    Quests: only horse or onfoot
    Missions: only car

    game was against you from start.
     
    • cuck cuck x 1
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  2. mediocrepoet First disciple of Mediocrites Patron

    mediocrepoet
    Joined:
    Sep 30, 2009
    Messages:
    3,403
    Location:
    Hoth, apparently.
    Codex 2012 MCA Project: Eternity Divinity: Original Sin 2
    That'd be especially handy since the cars generally handle like rancid ass.
     
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  3. Bliblablubb Arcane

    Bliblablubb
    Joined:
    Mar 1, 2014
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    2,706
    Location:
    Copium Den
    If you sell an open world with cars at full price, customers rightfully measure you by GTA standards.

    In regards to cars, I mentioned it before, but car handling was one of the moments CP77 reminded me of... Saints Row 2, still the worst console port I ever played.
    In SR2, 99% of all cars were unplayable on PC, even if you mastered the art of split second key touching. Volition's grand excuse back then was "otherwise people would not be able to do mad 180° turns". Yeah, sure...
    And I accepted it as.. probably not better doable to port controler controls.

    But then I played GTA4, a game that came out pretty close to SR2. Lo and behold, cars handled like a dream with keyboard controls. AND you could still do "mad 180° turns". Rockstar put some effort into it and demonstrated that it is very much doable.
    So I assumed it to be a standard for games from then on.

    Along comes CP77.
    And we are back in 2008 again. Sad. :cry:


    But let's not be too hard on Perkel, he has already reached the last stage of grief: acceptance.
    We don't. We are still at edgy angry. Makes us feel alive. :hahano:
     
    • Agree Agree x 1
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  4. Peachcurl Arbiter

    Peachcurl
    Joined:
    Jan 3, 2020
    Messages:
    1,619
    Don't remember having control problems with SR2. Maybe they patched it later on?

    (note: I may have Alzheimer. I forget things.)
     
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  5. J_C One Bit Studio Patron Developer Sad Loser

    J_C
    Joined:
    Dec 28, 2010
    Messages:
    16,756
    Location:
    Pannonia
    Project: Eternity Wasteland 2 Shadorwun: Hong Kong
    No, GTA4 had one of the worst car controls when it came out.. The cars all behaved like jelly, just awful.
     
    • Agree x 4
    • No x 4
    • Brofist x 2
    • Disagree x 1
    • Yes x 1
    • Bro, do you even lift? x 1
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  6. Caim Arcane

    Caim
    Joined:
    Aug 1, 2013
    Messages:
    9,247
    Location:
    Dutchland
    In Just Cause 2 you don't drive: you aim your car, press forward and pray to Odin you are at least somewhat close to your destination when you crash.
     
    • Funny Funny x 4
    • Agree Agree x 1
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  7. Grunker RPG Codex Ghost Patron

    Grunker
    Joined:
    Oct 19, 2009
    Messages:
    23,582
    Location:
    Copenhagen
    If stuff is in your game you cannot defend that stuff being shit by saying that your game is not a *stuff*-game

    Because it's in your game right

    So if stuff is in your game that stuff needs to be good - otherwise the stuff is no good

    And if enough stuff in your game is not good your game is probably not good

    So if you don't plan on having the stuff in your game be good you probably shouldn't put it in your game

    You absolute apologetic retard
     
    Last edited: Dec 3, 2021
    • Merry Christmas! Merry Christmas! x 2
    • hopw roewur ne hopw roewur ne x 2
    • Agree Agree x 1
    • Balanced Balanced x 1
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  8. Gandalf Learned

    Gandalf
    Joined:
    Sep 1, 2020
    Messages:
    465
    I don't want to read like 517 pages. Is this game any good?
     
    • No x 6
    • Yes x 3
    • Funny x 2
    • it is a mystery x 2
    • It's a matter of time x 1
    • meh x 1
    • I found this text to be too long and as such I didn't read it x 1
    • Deus Vult x 1
    • what? x 1
    • Balanced x 1
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  9. Hóngwèibīng Arcane Vatnik Wumao

    Hóngwèibīng
    Joined:
    Oct 2, 2018
    Messages:
    12,923
    Mediocre gameplaywise, has some good storyfag segments yet the narrative design is mostly barebones. Worth picking up at a large discount and perhaps worth revisiting once the expansions drop (if they ever drop) as a storyfag.
     
    • Agree Agree x 2
    • Balanced Balanced x 1
    • Disgusting! Disgusting! x 1
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  10. Fargus Cipher

    Fargus
    Joined:
    Apr 2, 2012
    Messages:
    637
    Location:
    Moscow
    After a year it's a polished turd i guess... or polish turd if you like.
     
    • Funny x 3
    • Merry Christmas! x 1
    • quality shit x 1
    • Doggy x 1
    • Balanced x 1
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  11. Grunker RPG Codex Ghost Patron

    Grunker
    Joined:
    Oct 19, 2009
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    Location:
    Copenhagen
    There has been very few patches and most of the glaring issues reported at launch are still in the game. Wouldn't call that polished.

    As well, there have been no news about mega-patches coming to fix that.
     
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  12. Fargus Cipher

    Fargus
    Joined:
    Apr 2, 2012
    Messages:
    637
    Location:
    Moscow
    I had a gamebreaking bug in witcher 3, been locked in a dungeon so i had to use a glitch to clip through a wall and escape. That was after the patches stopped rolling. Had nasty bugs in Witcher 1 too. I guess the quality of CDPR polish polishing is about the same for every game.
     
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  13. ERYFKRAD Barbarian Patron

    ERYFKRAD
    Joined:
    Sep 25, 2012
    Messages:
    22,726
    Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Nope, too civilized
     
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  14. T.Ashpool Learned

    T.Ashpool
    Joined:
    Oct 19, 2020
    Messages:
    238
    if you can, wait a couple more years for all expansions to be out and the last patch to be released. look for recommended mods and get it on a discount.
     
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  15. Fargus Cipher

    Fargus
    Joined:
    Apr 2, 2012
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    637
    Location:
    Moscow
    What expansions?
    :hahyou:
     
    • Funny Funny x 2
    • Despair Despair x 1
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  16. Gargaune Magister

    Gargaune
    Joined:
    Mar 12, 2020
    Messages:
    1,545
    DX4-humps-Fo4 is what 1.0 should have been.

    I don't think it's fair to say Cyberpunk's police is akin to Thief's guard combat, because the latter was designed as a challenge to be avoided, whereas the former obviously wasn't designed to be anything more than ambient filler. But even treating the game that way, which is something I've certainly been open to, the lackluster core experience (pacing, progression, levels etc.) comes to the fore.

    The more general problem is that most any single one of Cyberpunk's shortcomings could be given a pass... in isolation. But the effect is compounded when you start factoring all of them in. Dumb police system? Big whoop, not part of the intended experience. Substandard driving? Eh, gets you from A to B. Crap itemisation? TW3 had it too, and it didn't stop the game being fantastic... But then you ask yourself, what is great about Cyberpunk 2077? Well, visuals and artistic direction. That's it. And it's not even a case of the game being more than the sum of its parts, because its few selling points aren't enough to make up for everything else spanning the range from inadequate to merely passable.

    Like I said and contrary to Codex Consensus, Cyberpunk 2077 isn't a bad game, but it is a mediocre one. And relative to CDPR's golden opportunity with it and the expectations that legitimately fostered in the target demo, that's a big disappointment.

    You and I don't agree too often, but I'll give you this one. As is, Cyberpunk's driving comes across as another decorative feature, it's usually just a way of looking cool as you traverse negative space between gameplay locations. The only quests that involve some genuine vehicle gameplay are the four in the (rigged) racing line, and chasing that Peralez van. Other than that, you've got a bunch of gigs that involve you hopping into a car but the driving's inconsequential.
     
    • Agree Agree x 3
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  17. Gerrard Arcane

    Gerrard
    Joined:
    Nov 5, 2007
    Messages:
    9,693
    Any minute now.

    [​IMG]
     
    • Funny x 6
    • incline x 5
    • Merry Christmas! x 2
    • hopw roewur ne x 1
    • nice x 1
    • It's a matter of time x 1
    • Balanced x 1
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  18. DeepOcean Arcane

    DeepOcean
    Joined:
    Nov 8, 2012
    Messages:
    7,048
    Investors didnt like CDPR replacing Cyberbug online with Witcher 76.
     
    • Funny Funny x 2
    • WTF am I reading WTF am I reading x 1
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  19. rusty_shackleford Arcane

    rusty_shackleford
    Joined:
    Jan 14, 2018
    Messages:
    37,168
    Witcher 76 would be an improvement over what you're going to get.
    You guys remember the Witcher MOBA, right?
     
    • No No x 2
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  20. Bliblablubb Arcane

    Bliblablubb
    Joined:
    Mar 1, 2014
    Messages:
    2,706
    Location:
    Copium Den
    After giving it another approach, I actually managed to trigger the StreetKid quest for an originally Nomad character. Instead of trying to understand potatologic, I just did it the 'murican way and carpet bombed the savegame by setting EVERY trigger from the StreetKid prologue. Just kill'em all, the right one will be among them amirite? :obviously:
    "It just works!" (tm)

    Of course my venture would not have of been complete, if I didn't reencounter an old bug still not fixed, like a distant cousin you never liked pestering you on a family gathering: While trying to skillfully sneakbash someones face, I discovered I could not draw any weapons or throw grenades anymore. Going back through older savegames showed the bug was present for at least 2 hours. I feel a little sorry for the average little consoltarg encountering this bug, since all you can get from the internets, including CDPR's forum staff, are the usual "we have no idea" answers like "restart your pc/console" or "check your files integrity". The bug is IN the savegame, no amount of restarting will change that. :hahano:
    Many sweet sad tears must have of been shed thanks to having lost hours of gameplay through this. Sad.

    Thankfully I played Bethesda games, and playing those games is learning to identify every stupid amateurish sloppy bug and work around it. It was obivious that one was the result of a "save zone" script not having properly ended, because coders had such an unshakable trust in their laggy engine, they didn't bother putting in kill timers or backup checks for such a gamebreaking restriction. Bethesda style.
    So, similar to the Bethesda animation bug, you just have to "reapply" the script again, then letting it run out normally. A normal person would have of done a single script for save zones, being applied whereever you are. But we are talking potatologic here again, so of course they had an individual script for every bar, appartment or {{{safespace}}} in the game. Turns out it was Lizzie's. Entering and leaving properly ended it.

    See, playing Bethesda games is educashunal! But don't tell Todd, he would get the funny idea to go and charge players money for that privilege. :hahano:
     
    • Salute Salute x 3
    • Makes you think... Makes you think... x 1
    • WTF am I reading WTF am I reading x 1
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  21. GentlemanCthulhu Savant

    GentlemanCthulhu
    Joined:
    Aug 10, 2019
    Messages:
    994
    Is it true that the updates this game has received since launch silently remove nudity and censor the game in other ways?
     
    • Yes Yes x 2
    • Disgusting! Disgusting! x 1
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  22. typical user Arbiter

    typical user
    Joined:
    Nov 30, 2015
    Messages:
    904
    Your character is wearing underwear (but not bra) in normal game. You can only see him/her fully nude in inventory screen. Also side-characters were missing underwear (Evelyn Parker or Hanako Arasaka for example). I wouldn't say they have censored stuff. More like fixed missing clothes which also affected player character somehow.

    The game still has ads with full nudity, same for sex scenes.
     
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  23. GentlemanCthulhu Savant

    GentlemanCthulhu
    Joined:
    Aug 10, 2019
    Messages:
    994
    I personally also remember NPCs often missing underwear and stuff which were added in a patch. There's even a mod that attempts to remove them again, though I agree that this is probably mostly a fix rather than censorship. I also saw a video where the dancer in the room where you meet evelyn parker first was removed, but that could be due to a bug.
     
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  24. Child of Malkav Arbiter

    Child of Malkav
    Joined:
    Feb 11, 2018
    Messages:
    1,254
    Location:
    Romania
    Who plays this game still? I thought this thread was dead and buried. They need to remake the game from scratch. They're probably halfway through Witcher 4 by now, it's the only way they'll be around as a company.
     
    • Fabulously Optimistic Fabulously Optimistic x 1
    • "It was Aliens" "It was Aliens" x 1
    • Math! Math! x 1
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  25. Hóngwèibīng Arcane Vatnik Wumao

    Hóngwèibīng
    Joined:
    Oct 2, 2018
    Messages:
    12,923
    A vid praising the game's style of exposition:
     
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