Perkel
Arcane
- Joined
- Mar 28, 2014
- Messages
- 15,810
Well - about 14 hours in, I can say the following:
- the AI is completely braindead in combat, which becomes apparent especially in firefights, I know that expecting something like FEAR in 2020 is pointless, but its still kinda jarring to see that once shooting starts the enemies will mostly just move to the nearest cover and stay there (I had a grenade thrown at me once, enemy runners spam hacks like Overheat) for the duration of the fight, no one tries to flank or anything like that (melee enemies rush you instead of camping)
I disagree. They often do come out of cover. And if you hide they will change their cover and try to flank you.
I think the issue is that cove of view for NPCs is currently pretty small especially at start of the game so you can easily stealth your way around them and in fights they often lose track of you.
Now i am later in game and i have fight near gas station and snipers can easily spot me from afar, they are supported by drones that will rush you if you try to hide away. Combat wise game is pretty much less bulletspongy Borderlands/Destiny + hacking and talking options. Personally i actually like combat as i play netrunner/techie where you for example do psychosis on some tank and watch it murder his own crew while i am putting lead at their backs or do my own thing. So far from combat the best thing are actually guns. They feel really good. Definitely didn't expect this. But i guess this is what you get when you don't have 10 000 guns like in BD or Destiny.
What i was suprised the most is actually parkour. Pretty much everything can be scaled and their context sensitive slides over stuff, into windows etc works pretty flawlessly. World also isn't barred up by invisible walls like in TW3 so you can scale AC units to your goal, get intel through windows etc . Moreover seems like most of locations are designed with such thing in mind and there are usually more than one ways to get somewhere. Plenty of tech/power checks to open closed doors or unlock some stuff.