- Mar 12, 2020
Sure, the game was in development long enough to accommodate multiple internal reboots. But I guess I'm just interested in the point where things went wrong to account for what we go, and I believe that was well after Reeves was already a definite part of the core game, specifically when they expanded his role. Based off what we see in the game today, I suspect this hypothetical "previous" iteration of the narrative design, with an open first chapter and a Silverhand-centric rest, would've worked well and they'd have still had enough Keanu™ to use him for publicity.That might be the mistake though, thinking they needed to have Keanu as the main game for the publicity. I mean it's not as if the game was lacking in hype is it? At the point of the Keanu reveal, the hype was already through the roof. The world and its mother was already set to buy the game anyway. And at the point of the Keanu reveal, did anyone expect more than a cameo, as the icing on the cake?
IOW, maybe they just over-thought it. (It would be interesting to see if the post-Keanu-reveal preorders were all that different from the pre-reveal, like some giant leap.)
As for Reeves himself, I object to Hollywood castings and the longterm marketing effects on the industry, but I can't fault him for wanting "more work" and I felt his performance was good. The issue is that CDPR decided to cram a square peg into a round hole when they expanded his role and didn't fully track what they needed to shave off. At a minimum, they should've done what you suggested and downplayed the urgency of the Relic's threat to V, staggered its reveal with the progress of Chapter 2.
Chin up, a former dev will squeal sooner or later. It's just too juicy a story to never make it into the public.But yeah, your scenario is possible too, and my AI-endgame might just be wishful thinking. We may never know