Don't poison the beer.
Why?Spoiler for the next main quest
Don't poison the beer.
Why?
FYI just don't install any Ninja-based mods. They used a customized version of one of the libraries involved so most ninja-based mods will crash the game or just not work.So I bought a Gothic II Gold steam key for a buck yesterday, installed it into my Steam library, then downloaded the latest version of Myrtana and it launched fine. How do I install the zGamePad and Union plugins from Steam workshop for the Myrtana installation? The options are not available in Properties with Myrtana but they are available for Gothic II Gold Classic in my steam library. Unfortunately, Gothic II Gold Classic WILL NOT LAUNCH for me in Steam (I get that annoying "Access Violation" screen after crashing in the splash screen... is there a fix for this, btw?). I bought the base game just so I could download Mrytana so I'm not as mad about it as I should be but I do want to install Union and the zGamePad mod in Myrtana. Help a brother out if you can.
Edited: Nevermind. Found the standalone files on the https://worldofplayers.ru site and installed them manually. Using zGamePad this mod's control scheme runs like a dream. Even has target lock-on. If you too want to play Chronicles Of Myrtana like a couch king with your Xbox/DS4 controller, hit me up. I'll show you the way.
In the aspect of short term C&C, perhaps so. Gothic was never very rich in that, but contained some faint traces of reactivity to choices and guild, especially in the opening chapters. As far as the design of the world is concerned, it is a perfect recreation of the design doctrine of Pirahna Bytes, one that even outdoes its precursors.This reminds me a lot more of Witcher 1 than either Gothic game in terms of design & structure.
off the top of my head: Lots of immortal NPCs, predefined protagonist, significant amount of scripted events that take control of your character, many items/NPCs that don't spawn until you take a certain quest or do certain quest stepsIn the aspect of short term C&C, perhaps so. Gothic was never very rich in that, but contained some faint traces of reactivity to choices and guild, especially in the opening chapters. As far as the design of the world is concerned, it is a perfect recreation of the design doctrine of Pirahna Bytes, one that even outdoes its precursors.This reminds me a lot more of Witcher 1 than either Gothic game in terms of design & structure.
More than in Gothics, but it wasn't unheard of.Lots of immortal NPCs
Gothic had that too.predefined protagonist
Yeah, once they figured out how to force the engine to cooperate they set out to create many setpieces to tell their stories. It's the most significant divergence from the Gothic formula.significant amount of scripted events
Consequence of moving away from the more natural, but inevitably less advanced societal systems in Gothics.items/NPCs that don't spawn until you take a certain quest or do certain quest steps
Gothic had extremely few, only where the story itself would break without them and even typically set them back to mortal once they weren't needed.More than in Gothics, but it wasn't unheard of.
gothicguy has no background other than "dude who was thrown into a penal colony" unless the translations differGothic had that too.
Not at all.Consequence of moving away from the more natural, but inevitably less advanced societal systems in Gothics.
If you are a nerd you can pretty much clear the entire island up to the city in chapter 1. I've made a bunch of videos showing how to kill even high level stuff with a weak character. Here are some of them, there are more on my channel:I had to restart over due to a drive failing and losing my saves.
What's the max level you can get in chapter 1?
This is about where I'm at right now, but I'm running out of things to kill that won't kill me first. I think I've done nearly all the available quests.
I had to restart over due to a drive failing and losing my saves.
What's the max level you can get in chapter 1?
I think I've done nearly all the available quests.