Welp. Games I like to play are usually about things I can't do in real life. I can't be a magic floating entity moving groups of soldiers or vehicles across a map. I can't rocket jump. I can't shoot fireballs.
I can, however, become a girl and have my first relationship as a girl.
So yeah, no. Pass.
If this was true, rom coms and The Sims would be more popular to the "average person" than Mad Max and Fallout 4.
Unfortunately her main purpose of making that game is gaining attention.I hate to be that kind of person, but can we just not give attention to this piece of garbage?
Please?
I'm sure Japan already has something like that.After date sims we have cam-chat sims, what's next, fap sims where your character masturbates but not you?
All the attention she's getting amounts to little more than being the butt of a joke. Although it would be funny if her game receives the same type of attention as FO4.I hate to be that kind of person, but can we just not give attention to this piece of garbage?
Please?
But...uh...it is? Sims sold 125M copies to Fallout 3's 12M. We're talking an order of magnitude larger here. I'm sure you can play with these numbers more factoring in spin-offs, sequels, and whatnot, but those numbers won't favor Mad Max and Fallout.If this was true, rom coms and The Sims would be more popular to the "average person" than Mad Max and Fallout 4.
I want to know if there's the part where, like any sap who tries to find "love" on the INTERNET, the character is raped, murdered, dismembered, and stuffed into a fridge or dumpster.
Because that's what happens when you meet people from the Internet, someone is getting axe-murdered. NO TWO PEOPLE ARE NOT AXE-MURDERERS.
If this was true, rom coms and The Sims would be more popular to the "average person" than Mad Max and Fallout 4. The reason they're not is because people don't play games to do things they already experience in real life. Or do she really think only terrorists and cops play Counter Strike?
This is always a massive mistake. Everybody knows hipsters don't actually play video games. Or, for that matter, really do much of anything hobby-related outside of receiving from other sources a bunch of second-hand memes about the things they're allegedly fans of."We want the hipster audience,"
What if both of them are axe murderers? Can true love blossom?
I believe this is the same Zoe clone SJW that showed up in that horrible indie game documentary on Steam that featured nothing but hipster rainbow twinkers who don't shower.
http://store.steampowered.com/app/357460
Yes, but normies do expect some base amount of gameplay or interaction. My girlfriend barely plays anything and she hates these hipster "games" probably more than I do, because they're not fun and their meager stories are shitty compared to equivalent books, movies, and television. In fact, she hates any game that makes her sit and watch or read something for more than a couple minutes, because that's not what "playing a game" means. Make no mistake, these indie clique games are just as much the product of insular thinking and a captive press as the most insipid AAA stuff, just on a much, much smaller scale.
"real game" like the likes of Uncharted or Skyrim
like the likes of Uncharted or Skyrim
"real game"
Uncharted
or Skyrim
Yes, but normies do expect some base amount of gameplay or interaction. My girlfriend barely plays anything and she hates these hipster "games" probably more than I do, because they're not fun and their meager stories are shitty compared to equivalent books, movies, and television. In fact, she hates any game that makes her sit and watch or read something for more than a couple minutes, because that's not what "playing a game" means. Make no mistake, these indie clique games are just as much the product of insular thinking and a captive press as the most insipid AAA stuff, just on a much, much smaller scale.
Would rather play a game that has heavy atmosphere, dialogue, etc, than one that's supposedy a "real game" like the likes of Uncharted or Skyrim or something which are actually insanely high in dialogue, linearity, and overall make inventory management the sole game design idea. They've developed kind of hipster miragery to make it seem like they are the vanguard of open worlds and such though.
Skyrim is mostly a chore, for instance, complete this, complete that, complete the other thing, one thing after another, task after task after task, with reams of dialogue, linear dungeons, and auto-fast traveling.
You pretty much simply can't play it organically, it's impossible, thus you are the mercy of your quest markers.
Anyway, that's one reason these non-games like Cibele pop up on my radar, if nothing else she's kind of just being honest about her lack of desire to make a ground up Mario campaign.
Or sometimes the people who say "gameplay first" they throw things like League of Legends in my face which is basically one of the least gameplay oriented game I've played, it's basically liike Office Space, the game-job.
Skyrim is mostly a chore, for instance, complete this, complete that, complete the other thing, one thing after another, task after task after task, with reams of dialogue, linear dungeons, and auto-fast traveling.
You pretty much simply can't play it organically, it's impossible, thus you are the mercy of your quest markers.