Azael
Magister
I suppose they're not really strategy games, more tactical "combat simulations", but I still think they are some of the best games I've played. In a lot of games, reckless stunts like rushing are actually a good way to beat the enemy, in this series it's more likely to result in an annihilated squad or a mutinous one. Support fire, line of sight, squad moral, surpression, weak points in armor are just a couple of things that I've never seen represented better in any real-time (or turn-based for that matter) "RTS". Never played the first game, but all of the others still get some time on my computer now and then. CC III is probably my favorite, due to the awesome tank battles you can get (IS2 FTW!), although Invasion Normandy would take that place if not for the boring maps. I guess the Bocage isn't supposed to be fun, but they could have tried. Also, this might just be me, but anti-tank guns have a harder time hiding in the Bocage than I expected and bunkers with machine guns aren't the kill spots that they should be on the beach maps.
Any thoughts on this series and are there any worth trying?
Any thoughts on this series and are there any worth trying?