skuphundaku
Economic devastator, Mk. 11
TITS OR GTFO!Changed mine from 35 to 5000 because of cooldowns.
TITS OR GTFO!Changed mine from 35 to 5000 because of cooldowns.
NSFWTITS OR GTFO!Changed mine from 35 to 5000 because of cooldowns.
Could someone link me to this information on cooldowns? I just want to know how bad it is.
Could someone link me to this information on cooldowns? I just want to know how bad it is.
Nah, I 'm ok with that. :D That said, I might have gone overboard a little in the last past hours.J_C You're going to look back at all of this in a year or so and feel a bit ridiculous.
(not saying the game will be horrible, mind you)
Yeah, a little. Listen, this is not the time to be defensive about this game.Nah, I 'm ok with that. :D That said, I might have gone overboard a little in the last past hours.J_C You're going to look back at all of this in a year or so and feel a bit ridiculous.
(not saying the game will be horrible, mind you)
Maybe, but read this: http://www.formspring.me/JESawyer/q/377213823058210236Which confirms that the spell system and most likely combat generally will suck. Cooldowns boil down to "when a cooldown has expired, click the button!",. Great way ofrecreating the tactical combat of IDW.
Cooldowns boil down to "when a cooldown has expired, click the button!",
Sounds like DA2. Mages have a default action - whirling and shooting their staffs - except now with modal abilities (+10% damage!!)Maybe, but read this: http://www.formspring.me/JESawyer/q/377213823058210236
False. You have all the mana potions you'll ever need. Hundreds of them.I disagree. Dragon Age certainly proves you wrong (you can't just click an ability whenever it's off cooldown, because you don't have resources for that).
Oh for fuck's sake, this just keeps getting worse and worse. The Codex will scale to your level in Project Eternity:
http://forums.obsidian.net/topic/60883-level-scaling-confirmed/
Sounds like DA2. Mages have a default action - whirling and shooting their staffs - except now with modal abilities (+10% damage!!)
False. You have all the mana potions you'll ever need. Hundreds of them.I disagree. Dragon Age certainly proves you wrong (you can't just click an ability whenever it's off cooldown, because you don't have resources for that).
False. You have all the mana potions you'll ever need. Hundreds of them.I disagree. Dragon Age certainly proves you wrong (you can't just click an ability whenever it's off cooldown, because you don't have resources for that).
Lyrium potions are on cooldowns and not in any way sufficient for you to keep spamming ALL spells whenever they're off cooldown. This is what you literally stated, and it is false.
Cooldowns... I am a race traitor.
I haven't been to the Obsidian forums, but I actually managed to get my voice heard at Kickstarter earlier. I provided some arguments against cooldowns, some others joined in, and Feargus said he'd mailed our quotes to Tim, Chris and Josh. Hopefully they will have a good discussion.
Sigh, you are right. It is our duty to try it. Although some of the guys forgot the intelligible part of the reasoning.Yeah, a little. Listen, this is not the time to be defensive about this game.Nah, I 'm ok with that. :D That said, I might have gone overboard a little in the last past hours.J_C You're going to look back at all of this in a year or so and feel a bit ridiculous.
(not saying the game will be horrible, mind you)
If byragingvoicing our displeasure in an intelligible and reasonable manner, we have a chance to steer this game in a better direction, then that's we're obligated to do. There won't be another chance.
Sigh, you are right. It is our duty to try it. Although some of the guys forgot the intelligible part of the reasoning.Yeah, a little. Listen, this is not the time to be defensive about this game.Nah, I 'm ok with that. :D That said, I might have gone overboard a little in the last past hours.J_C You're going to look back at all of this in a year or so and feel a bit ridiculous.
(not saying the game will be horrible, mind you)
If byragingvoicing our displeasure in an intelligible and reasonable manner, we have a chance to steer this game in a better direction, then that's we're obligated to do. There won't be another chance.
So far everything I've heard about the combat/general gameplay sounds like the worst kind of tedium. Hopefully the story and world-building make up for it.Creator Obsidian Entertainment 15 minutes ago
@David Holmin What we are moving forward with right now is a system that does not require a pure round system. In the IE games, each person was running their own six second round and spells were based on whether they were memorzied. How we look at it, rather than going with a memorization system for spells, in particular, we can use a cool down system. It's a similar balancing system without requireing the whole resting for spells. As for ablities being on that timer, D&D also had certain abilities that could only be used a certain number of times per day - again we want to mimic that with a cool down system.
Again false. Every different lyrium potion has a separate cooldown (which are very short anyway), even just cycling through 2 different potion-kinds is enough to spam your spells non-stop. A factual empiricly proven fact. What I stated is 100% literally true, you're the one who's wrong.False. You have all the mana potions you'll ever need. Hundreds of them.I disagree. Dragon Age certainly proves you wrong (you can't just click an ability whenever it's off cooldown, because you don't have resources for that).
Lyrium potions are on cooldowns and not in any way sufficient for you to keep spamming ALL spells whenever they're off cooldown. This is what you literally stated, and it is false.