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Colony Ship combat demo micro-update

Discussion in 'Iron Tower Studio' started by Infinitron, Aug 9, 2019.

  1. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    http://www.irontowerstudio.com/forum/index.php/topic,7768.msg155945.html#msg155945

     
    Last edited: Sep 1, 2019
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  2. Looking good!

    [​IMG]
     
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  3. Jimmious Arcane Patron

    Jimmious
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    Pretty massive improvement compared to AoD!
     
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  4. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    http://www.irontowerstudio.com/forum/index.php/topic,7768.msg155953.html#msg155953

     
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  5. Infinitron I post news Patron

    Infinitron
    Joined:
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    http://www.irontowerstudio.com/forum/index.php/topic,7768.msg155979.html#msg155979

    Also, new thread: http://www.irontowerstudio.com/forum/index.php/topic,7772.0.html

     
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  6. Darth Canoli Magister

    Darth Canoli
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    Banner Saga did something similar (reduced HP affecting damage), how did you like it ?
    I think it's an interesting idea in theory but a terrible one if applied to a cRPG.
     
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  7. Vault Dweller Commissar, Red Star Studio Developer

    Vault Dweller
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    I think this mechanic was the most interesting thing about BS combat. It would have been dreadfully boring without it but the implementation was too simplistic (because the combat system was). Conceptually it's not that different from negative status effects like penalties to stats, action points, bleeding, poison, etc, yet nobody complains about that.
     
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  8. Neanderthal Arcane

    Neanderthal
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    It worked in Betrayal at Krondor, though admittedly combat could become a triviality halfway through chapter one, and made the player a lot more aware of his character states rather than just running on zombie mode.
     
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  9. Infinitron I post news Patron

    Infinitron
    Joined:
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    http://www.irontowerstudio.com/forum/index.php/topic,7750.msg156046.html#msg156046

     
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