Beans00
Erudite
- Joined
- Aug 27, 2008
- Messages
- 1,609
So Colony Ship was the last good game that I have played.
If you think this pile of shit was good, you must not have played many good RPGs.
So Colony Ship was the last good game that I have played.
AoD had two parallel storylines, the one of whichever faction you aligned with and the one with the temple, whilst CS has just the one - and it is centered on a piece of technology that's the be-all, end-all of the setting. You get considerably less variance over the course of the story compared to AoD. You always visit the same locations and see largely the same things in them, when AoD showed you different storyline in each of the major cities and you could observe and influence events unfolding from different perspectives - a feature CS sorely lacks. I can't help but think it is what AoD would be like if you only had the quest for the temple.
You aren't allying with a faction as you're nobody but selling the machine to the lesser evil (or whoever strong arms you into selling the machine to them).However, none of the factions offered a compelling reason to really ally with them...
AoD was focused on the factions at the expense of everything else. Most side locations were very small and had a single point of interest/interaction as we didn't have time to do more.I agree with Marat here that the story would have progressed better if the factions were implemented earlier, with varying quests that bind your fate to theirs.
That's the same thing for all intents and purposes. You pick a faction and help it to victory by running missions for it and fighting for it, while locking yourself out of content with the other factions. That the MC's motivation is just money or choosing the lesser evil (supposedly - player's motivation is unknown by definition) is irrelevant.You aren't allying with a faction as you're nobody but selling the machine to the lesser evil
That's generalization. Details matter. The way you join a faction in Gothic, for example, is different from the way you join (and later play for) in Morrowind or Tyranny.That's the same thing for all intents and purposes. You pick a faction and help it to victory...