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Bigg Boss

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Joined
Sep 23, 2012
Messages
7,528
That is why I prefer Fallout 3 over New Vegas. Every five steps there is a unique NPC or weapon and I really feel like I DESERVE everything the game has to offer. I definitely don't work for it. That would be too hard.
 
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Cryomancer

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Frostfell
It's not exploration if you're guaranteed to find something cool every 15 seconds. That's just following the Dopamine Trail.

Of course it is. Like real life exploration. Why do you think people who love to explore in real life actually do it? There are 2 ways, dopamine rush (for fun), or to discover new places to get rich (again, dopamine rush of a different kind).

And by the way, we do play video games for the dopamine rush. That is how we are having fun playing video games. I mean, why explore in a video games if you are not meant to find something cool and be happy? For work? Are you a worker for the company that made the game and you explore it to make money? No?

Seriously guys, drop the autism at some point. Games are meant to be fun. And dopamine rush is good.

If everything is epic, nothing is epic.

Finding the Gobi Campaign scout rifle was a huge amazing moment for me. I hate games where everyone has stashes and stashes of """legendary"""(in label only) items. Even i who enjoy high level powerful magic and powerful weaponry only enjoy in games where you work to get it. Starting to play ToB with high tier magic on BG2 is far less enjoyable and fun than playing BG 1, then BG2:SoA then ToB.

One of the points that i love on Skyrim believe or not is that Daedric armor is RARE. You don't see bandits using it like Oblivion for eg.
 

Ol' Willy

Arcane
Zionist Agent Vatnik
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Messages
24,765
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Reichskommissariat Russland ᛋᛋ
A .45-70 hollow point can literally OHK unarmored wild animals while normal ammo can't BUT the hollow point is atrocious against a power armored BoS paladin.
Yes, it how it works, but still, FNV doesn't give too much incentive to use different ammo. In all my runs of NV, and I played exclusively on hard after the first time, I never had any problems with ammo or money. By the end of the game I had stashed somewhere hundreds and even thousands of various ammo and various weapons. I don't need to use FMJ against armored targets for I can just use plasma rifle or AMR, and there's very few heavily armored foes in the game. FNV is just too easy.
 

Cryomancer

Arcane
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A .45-70 hollow point can literally OHK unarmored wild animals while normal ammo can't BUT the hollow point is atrocious against a power armored BoS paladin.
Yes, it how it works, but still, FNV doesn't give too much incentive to use different ammo. In all my runs of NV, and I played exclusively on hard after the first time, I never had any problems with ammo or money. By the end of the game I had stashed somewhere hundreds and even thousands of various ammo and various weapons. I don't need to use FMJ against armored targets for I can just use plasma rifle or AMR, and there's very few heavily armored foes in the game. FNV is just too easy.

On New Vegas, you can use anti materiel rifle, armor piercing, or energy weapons to deal with heavy armor. On FL4 you can use energy weapons and that is it. I agree that new vegas is too easy, but doesn't means that is not a fun or a good game. VtMB is also too easy and a amazing game. Arcanum? Same case. You can do so mucch cool stuff on new vegas, including nuking a enemy faction.
 

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,662
I honestly don't understand what is it with people resorting to strawmen. Would you guys said Gothic and Gothic 2 had a cool overpowered weapon every step of the way? No? Then it is possible to have a game with good exploration without resorting to "here's a cool weapon every step of the way". Hell, one of the alternatives I propose is to simply scrap the empty open world and even those boring caves with one unique gun, that would already be a hell of an improvement, and it's what Fallout and Fallout 2 play like already. Are those games dopamine rushes too?
 
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Cryomancer

Arcane
Glory to Ukraine
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Messages
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Frostfell
Would you guys said Gothic and Gothic 2 had a cool overpowered weapon every step of the way?

Gothic 1/2/3 has a cool sense of progression and is definitively not a press A for awesome game. You visit valley of mines on chapter 2 and barely can do anything, need to or shapeshift or try and try again reach the castle BUT when you visit later on, you see how strong you become.

The same applies to fallout new vegas. You start with a bolt action 556 rifle in poor condition, clearly improvised.Then get the service rifle, a semi auto 556 rifle and on end game, can use a marksman carbine, BOZAR, LMG, etc. Fallout 4 in other hands, you pick power armor a minigun in the beginning of the game. DESPITE the game lore stablishing that power armor require training. You need to do side quests to get power armor training on new vegas. I missed it on my first run.

--------------------------

Talking about gothic, can you imagine gothic 1 being launched today? The woman being send to Gomez castle as a product, the butthurt that it would cause... On Returning (fan addon) - G2, you can even buy a woman, imagine the butthurt that it would cause if was launched today... Ahh, on Gothic 3 you can also purchase woman slaves and offer to a guy to get favor, if you do the Beliar path.
 
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Mastermind

Cognito Elite Material
Patron
Bethestard
Joined
Apr 15, 2010
Messages
21,144
Steve gets a Kidney but I don't even get a tag.
Would you guys said Gothic and Gothic 2 had a cool overpowered weapon every step of the way?

Gothic 1/2/3 has a cool sense of progression and is definitively not a press A for awesome game. You visit valley of mines on chapter 2 and barely can do anything, need to or shapeshift or try and try again reach the castle BUT when you visit later on, you see how strong you become.

The same applies to fallout new vegas. You start with a bolt action 556 rifle in poor condition, clearly improvised.Then get the service rifle, a semi auto 556 rifle and on end game, can use a marksman carbine, BOZAR, LMG, etc. Fallout 4 in other hands, you pick power armor a minigun in the beginning of the game. DESPITE the game lore stablishing that power armor require training. You need to do side quests to get power armor training on new vegas. I missed it on my first run.

--------------------------

Talking about gothic, can you imagine gothic 1 being launched today? The woman being send to Gomez castle as a product, the butthurt that it would cause... On Returning (fan addon) - G2, you can even buy a woman, imagine the butthurt that it would cause if was launched today... Ahh, on Gothic 3 you can also purchase woman slaves and offer to a guy to get favor, if you do the Beliar path.

Fallout 4 male PC is a retired US Army soldier. Strong independent womyon otoh don't need no training.
 

Jackpot

Learned
Joined
Dec 15, 2019
Messages
224
More people need to copy Bethesda RPGs.
They have a strong core gameplay experience that combines freedom, progression, and a detailed 3D world that is not seen in any other modern games.
It's why the games are immensely unfathomably popular despite having shitty writing and braindead gameplay for the past 2 decades.
 

Anonona

Learned
Joined
Oct 24, 2019
Messages
570
We already have 6548665168746517464654896 games where fast swinging blades are the best weapon against anything, from a guy in plate armor to to steam elementals and iron golems. We don't need another fast swinging blade festival

Yeah, as opposed to a FPS, there sure are not enough of those.
 

Cryomancer

Arcane
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Messages
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We already have 6548665168746517464654896 games where fast swinging blades are the best weapon against anything, from a guy in plate armor to to steam elementals and iron golems. We don't need another fast swinging blade festival

Yeah, as opposed to a FPS, there sure are not enough of those.

Well, i don't get why so many people tend to believe that the market is "satured" of FPS.
Steam FPS tag = 2,164 results https://store.steampowered.com/tags/en/FPS/
Steam shooter tag = 3,046 results https://store.steampowered.com/tags/en/Shooter/
Steam story rich tag = 4,405 results https://store.steampowered.com/tags/en/Story Rich/
Steam strategy tag = 15,722 results https://store.steampowered.com/tags/en/Strategy/
Steam RPG tag = 14,203 results https://store.steampowered.com/tags/en/RPG/

So, ate least on steam, for each shooter, there are 4~5 RPG's and Strategy games. Of course, the steam TAG's aren't perfect. I would't classify fallout 4/76(which are trash games), nor terraria(which is a amazing game) as a RPG. But according to steam tag, they are... Keep in mind that the same applies to "shooters". What defines a RPG and a shooter is debatable.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
We already have 6548665168746517464654896 games where fast swinging blades are the best weapon against anything, from a guy in plate armor to to steam elementals and iron golems. We don't need another fast swinging blade festival

Yeah, as opposed to a FPS, there sure are not enough of those.

Well, i don't get why so many people tend to believe that the market is "satured" of FPS.
Steam FPS tag = 2,164 results https://store.steampowered.com/tags/en/FPS/
Steam shooter tag = 3,046 results https://store.steampowered.com/tags/en/Shooter/
Steam story rich tag = 4,405 results https://store.steampowered.com/tags/en/Story Rich/
Steam strategy tag = 15,722 results https://store.steampowered.com/tags/en/Strategy/
Steam RPG tag = 14,203 results https://store.steampowered.com/tags/en/RPG/

So, ate least on steam, for each shooter, there are 4~5 RPG's and Strategy games. Of course, the steam TAG's aren't perfect. I would't classify fallout 4/76(which are trash games), nor terraria(which is a amazing game) as a RPG. But according to steam tag, they are... Keep in mind that the same applies to "shooters". What defines a RPG and a shooter is debatable.
barely any of the games tagged as RPGs are actually RPGs.
 

Anonona

Learned
Joined
Oct 24, 2019
Messages
570
Well, i don't get why so many people tend to believe that the market is "satured" of FPS.
Steam FPS tag = 2,164 results https://store.steampowered.com/tags/en/FPS/
Steam shooter tag = 3,046 results https://store.steampowered.com/tags/en/Shooter/
Steam story rich tag = 4,405 results https://store.steampowered.com/tags/en/Story Rich/
Steam strategy tag = 15,722 results https://store.steampowered.com/tags/en/Strategy/
Steam RPG tag = 14,203 results https://store.steampowered.com/tags/en/RPG/

So, ate least on steam, for each shooter, there are 4~5 RPG's and Strategy games. Of course, the steam TAG's aren't perfect. I would't classify fallout 4/76(which are trash games), nor terraria(which is a amazing game) as a RPG. But according to steam tag, they are... Keep in mind that the same applies to "shooters". What defines a RPG and a shooter is debatable.

You realize that many shooters fall under the "strategy" tag, right?

Examples: https://store.steampowered.com/app/730/CounterStrike_Global_Offensive/ , https://store.steampowered.com/app/218620/PAYDAY_2/ and https://store.steampowered.com/app/218620/PAYDAY_2/

The same with story rich. Literately Fallout 4, Red Dead Redemption and Skyrim recommended on the "story rich" category as popular options. The RPG category? In popular you have things like Dragon Ball Kakarot, Monster Hunter and Jedi Fallen Order, that is, anything that have a modicum of "rpg elements" fall under this category, regardless of the game actual genre. Unless you count this as a sparkling new RPG https://store.steampowered.com/app/1174690/love_wish_2/

Steam tags are pretty fucking useless when it comes to asses the number of games in a genre. You said it yourself, the classification is almost completely arbitrary. I'm not sure what you wanted to prove with this post really.

Point is, is ludicrous to complain about having too many game where you can kill things with a sword while at the same time claiming that shooting things is somehow not as, or even more, common.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
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Messages
14,771
Location
Frostfell
Point is, is ludicrous to complain about having too many game where you can kill things with a sword while at the same time claiming that shooting things is somehow not as, or even more, common.

I strongly disagree. Is extremely common in many games to severely cripples ranged options. Risen 3 for eg, has pistols, crossbows and muskets as a pirate game BUT pistols and crossbows range is melee only. The Technomancer, which is supposed to have all types of cool sci-fi magical powers fights mostly on melee, Vampyr is also very focused on melee. Middle Earth : Shadow of Mordor? Focused on melee. Most Action-RPG's tends to have poor ranged combat. Witcher? Melee only with few close range signs. Games like System Shock, Deus Ex and Fallout New Vegas are the exception, not the rule. On VtMB2, seems that firearms will be temporary and Blood sorcery far more limited than VtMB1. And a lot of people are sad that nosferatu(stealth focused) will also not be in the game. So the game will be probably far more melee focused than VtMB1 which manages to deliver a satisfying experience regardless of your playstyle.
 
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Anonona

Learned
Joined
Oct 24, 2019
Messages
570
Point is, is ludicrous to complain about having too many game where you can kill things with a sword while at the same time claiming that shooting things is somehow not as, or even more, common.

I strongly disagree. Is extremely common in many games to severely cripples ranged options. Risen 3 for eg, has pistols, crossbows and muskets as a pirate game BUT pistols and crossbows range is melee only. The Technomancer, which is supposed to have all types of cool sci-fi magical powers fights mostly on melee, Vampyr is also very focused on melee. Middle Earth : Shadow of Mordor? Focused on melee. Most Action-RPG's tends to have poor ranged combat. Witcher? Melee only with few close range signs. Games like System Shock, Deus Ex and Fallout New Vegas are the exception, not the rule. On VtMB2, seems that firearms will be temporary and Blood sorcery far more limited than VtMB1. And a lot of people are sad that nosferatu(stealth focused) will also not be in the game. So the game will be probably far more melee focused than VtMB1 which manages to deliver a satisfying experience regardless of your playstyle.

that all fine and dandy, but me point was that shooter are just as common as melee focused games. Citing a few examples and then claiming that you are right really doesnt prove anything, specially when it fails to address me point.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Witcher 1 looked better than FNV, despite FNV releasing only a few months prior to Witcher 2. And that was entirely due to artistic style and competence.
FNV's issue wasn't technical, the game was just ugly. The biggest offenders were easily the characters, which had the same issue as oblivion/FO3.

[edit]
An even better comparison is Alpha Protocol.
 
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