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Grand Strategy Crusader Kings III

Zariusz

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Joined
Nov 13, 2019
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Civitas Schinesghe
Russian areas got axed hard on provinces
They did this for bigger niggalands.
The amount of provinces in Ongobongoland is simply ridiculous.
The biggest question is why Tibetans have such big province density. North western Tibet was always like mountains, lakes and wasteland provinces.
 

Hace El Oso

Arcane
Patron
Joined
Jan 5, 2020
Messages
3,114
Location
Bogotá
The amount of provinces in Ongobongoland is simply ridiculous.

Like I said, when I saw the map and realized how much had been sacrificed to give every hut in Africa, Tibet and India its own province I realized that just removing those useless places and characters wouldn’t be enough, I’d need to wait for someone to fix the important places that got totally neglected. Bohemia is a bad joke.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
17,897
Location
大同
Also the map being ragged on the east means that they will invariably add japan and korea with a Sengoku expansion.
Before I get my hopes up for the feasibility of such a thing, I want to see them properly implement the imperial government type in the ERE this time around (which they've promised to do post-release). Otherwise having Japan be akin to India in CK2 (i.e. a cheap rehash of Western feudalism) is not something I want to see implemented in CK3.
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
5,679
More areas mean more dilution of flavour. It'll be a flavorless game again since they'll spread it too thin, and mods will need to save it yet again
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
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Location
大同
Also, found a screenshot of the actual in-game province map:
county.jpg

Not all province names are distinguishable, but yeah. On an unrelated note, I do dig the medieval cartographic decorum with sea monsters and what not.
 

Zariusz

Arbiter
Joined
Nov 13, 2019
Messages
1,837
Location
Civitas Schinesghe
Also, found a screenshot of the actual in-game province map:
county.jpg

Not all province names are distinguishable, but yeah. On an unrelated note, I do dig the medieval cartographic decorum with sea monsters and what not.
It slightly reminds me catalan Atlas
800px-Europe_Mediterranean_Catalan_Atlas.jpeg

Thank God that actuall game map has decent amount of islands, watching south baltic islands fused to coast was painful.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,087
Location
Bulgaria
Russian areas got axed hard on provinces
They did this for bigger niggalands.
The amount of provinces in Ongobongoland is simply ridiculous.
The biggest question is why Tibetans have such big province density. North western Tibet was always like mountains, lakes and wasteland provinces.
Most likely they just used google to see which part of the map is above X meters and made it in to wasteland. That is the only thing i could come up with when it comes to why the wastelands are so fucking brain dead retarded.
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
5,679
Why are there those wastelands in Bohemia and Germany? Like I get the Alps and all, but the rest are like... bigger hills IRL, see attached picture. Those things obviously were inhabited even back then, and not some impassable wasteland.
yGCNnJMx--DDcXi2ws7A0bGlGEXubzWpyzy4g_coIunTknLqv-cn5zmlesq7UTyHgINQzqllRNjfet6_kROpHUPMFTO4X_Pr
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,087
Location
Bulgaria
Why are there those wastelands in Bohemia and Germany? Like I get the Alps and all, but the rest are like... bigger hills IRL, see attached picture. Those things obviously were inhabited even back then, and not some impassable wasteland.
As i said,the wastelands are retarded lol. Bulgarian's wasteland is also mega retarded,they put it in the place where there is the most passes lol, Also they made the wasteland not even covering the highest parts of the mountain.In reality it should split the country in half with only three places to pass. Those people are amazingly lazy lol. If you want do mountain mechanics,do it as it should be,not half assedly spray paint a bunch of random provinces.
 
Joined
Jan 7, 2012
Messages
14,152
Its a county count, not a count of baronies/max baronies, the latter is way more important for region power.
 

Fedora Master

Arcane
Patron
Edgy
Joined
Jun 28, 2017
Messages
27,819
Why are there those wastelands in Bohemia and Germany? Like I get the Alps and all, but the rest are like... bigger hills IRL, see attached picture. Those things obviously were inhabited even back then, and not some impassable wasteland.
yGCNnJMx--DDcXi2ws7A0bGlGEXubzWpyzy4g_coIunTknLqv-cn5zmlesq7UTyHgINQzqllRNjfet6_kROpHUPMFTO4X_Pr

Multiplayer balance, of course. :kingcomrade:
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,205
Location
Ingrija
The wastelands are really retarded and kind off inaccurate at best lol

Well, some of it looks like the old "impassable borders" rendered more artistic. But the holes in Finland/Novgorod or NW of Caspian Sea are straight up puzzling. Where did they find lifeless deserts in there? A swampy forest or a steppe are not inhabitable.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,087
Location
Bulgaria
The wastelands are really retarded and kind off inaccurate at best lol

Well, some of it looks like the old "impassable borders" rendered more artistic. But the holes in Finland/Novgorod or NW of Caspian Sea are straight up puzzling. Where did they find lifeless deserts in there? A swampy forest or a steppe are not inhabitable.
Mountains are also good habitat. I have no idea what is going on in their empty heads. Just accept it as retarded and move on lol. A good idea would have been if mountains are made in impassable terrain for armies but still be part of a some kind of unique barony,where you could develop and build unique buildings. Maybe have passes that you could build forts that will restrict the enemy movement trough it.
 
Joined
May 11, 2007
Messages
1,853,654
Location
Belém do Pará, Império do Brasil
Stress based on gaming the game instead of following the personality of the character is an interesting mechanic.

Agreed. It would be an interesting way to make players actually follow the characters of their characters rather than just having every character be the same ultra-logical min-maxer god-king.

Better than stress based on picking the rulership focus.

"It is time for me to study how to rule better so that I may reign better over my realm and be a better, more just king."

....


"I HATE MY FUCKING LIFE! EVERYTHING TIRES ME!"
 

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