Claw
Erudite
Well... no.Blue said:Similarities:
-Can kill anyone and take anything
Well... no.Blue said:Similarities:
-Can kill anyone and take anything
Ladonna said:What amazes me is the blatant Oblivion bashing I have just started to see creeping into the media. None of them ever state 'oh, I loved the game, but then realised that it is as shallow as all shit'...Just just pretend that they always saw its flaws
Perhaps Bethesda bought time shares or something.
Ladonna wrote:
What amazes me is the blatant Oblivion bashing I have just started to see creeping into the media. None of them ever state 'oh, I loved the game, but then realised that it is as shallow as all shit'...Just just pretend that they always saw its flaws Laughing
Perhaps Bethesda bought time shares or something.
Yeah, I was wondering about that too. I watched in disbelief as writers prostituted themselves to the Oblivion hype machine back then. I wonder how many of them kinda hope all their gushing will be forgotten as the idea of Oblivions mediocrity seems to settle into the collective conciousness.
Hm. I always thought the only moments of respawning were the ends of chapters. Do you remember any details?Sylvanus said:There were some instances in G2 where you would find enemies respawned in certain areas, though they were rare (not counting the addition of creatures after completing a chapter).
suibhne said:I don't remember any respawning outside of chapter ends. I cleared the Valley of Mines of every enemy and nothing ever respawned, e.g., and I never noticed any (non-chapter) respawning elsewhere either.
There's one exception to this, maybe... I think I might possibly recall some limited respawning in the NotR expansion area?
New monsters did only spawn at the beginning of chapters as far as I can tell.
To say it in one sentence: Posted way too early.Rendelius said:To say it in one sentence: Released way too early.
Your combat skills are ridiculous.Combat is ridiculous.
From all three Gothic releases, this is the best by far.From all three Gothic releases, this is the worst by far.
Fixed.Take note that I can't tell you much about the roleplaying experience in G3, because - sorry to say - I have no clue what roleplaying means.
Claw said:To say it in one sentence: Posted way too early.Rendelius said:To say it in one sentence: Released way too early.
Your combat skills are ridiculous.Combat is ridiculous.
From all three Gothic releases, this is the best by far.From all three Gothic releases, this is the worst by far.
Fixed.Take note that I can't tell you much about the roleplaying experience in G3, because - sorry to say - I have no clue what roleplaying means.
I didn't claim otherwise. It's just everything beyond that you got wrong.Rendelius said:It just doesn't change the fact that the game was rushed. Big time.
Been playing since Friday. Well done.Once you will get it into your hands, you will agree.
Paranoid Jack said:I hope to have my copy by Monday but it's not for certain the way the postal services work here. I am still excited to play the game but now you got me a bit worried, again.
Has anyone else picked up the game and had sufficient time to give a first impression? Could you two tell us which versions you are playing? Also Claw and Rendelius, how long (how many hours) would you estimate you have played before forming your opinions?
Just curious because it took me several attempts and numerous hours to get into G2. Mostly I blame the trend to simplify combat that the NA cRPGs have. Its basically that old double edge sword. It makes things too easy at times and causes us to expect combat to be easy to manage in all cRPGs. And I guess depending on ones likes or dislikes that is acceptable.
Rendelius, is it possible the creatures you are fighting are just harder to kill because you need to adjust your fighting tactics, weapons used, and/or armor use? Remember most people hated the system Oblivion had for leveling the challenge with you... and this is supposed to be far from that.
I'm not going to worry about opening the game now or waiting for patches. I'll make up my own mind after playing for a dozen or so hours... and if it needs a bit of time to ripen on the shelf that isn't a big problem since the trend for early releases has been going on for so long its just business as usual now. Sad, I know.
On the flip side it may and most likely will effect their sales if the word of mouth is that they released too soon and need to polish it with patches. I was hoping they would get this one right since they are trying to capture a much broader market this time around. And I was hoping a nice showing would help to change the current trends.
Rendelius said:Received my copy of G3 today.
To say it in one sentence: Released way too early.
It's not about graphical glitches or minor bugs. This game hasn't been balanced at all. Combat is ridiculous. Critter AI is not existing.
If you ordered the game, do yourself a favor: don't touch it before it is heavily patched. The combat flaws will ruin your experience, and you will not be able to enjoy what else it has to offer.
From all three Gothic releases, this is the worst by far. Gothic 1 and 2 had their flaws as well, but they looked like polished diamonds in comparison. Take note that I can't tell you much about the roleplaying experience in G3, because - sorry to say - combat ruins everything right now.
Mr.Rocco said:Aren't you the idiot who said Oblivion is great and it's even better thanks to modding community?
Paranoid Jack said:Thanks for the info.
So what type of character build are you using? And what weapon type did you choose to start with? What version of the game are you playing (is it the UK release, German, or which)? Not that I would expect much difference in anything other than the dialog and translations of.
Are you using melee, ranged, magic or a combo? Sorry, for all the questions I am just overly curious since I have yet to receive my copy and am looking forward to figuring all these issues out while playing my character.
Also I think that they designed it this way for a reason. Hard unbeatable creatures from the start? No level one character taking on any and every challenge the game has to offer. So basically they want you to be forced to flee at times, to struggle at finding your place in the game-world, to grow strong and eventually take down foes you could not manage earlier in the game.
Sounds good to me. I remember killing every living thing between the tower and the first town (I'm usually terrible with names) in G2 and somehow it was both appealing and disappointing at the same time.
Edit: I do realize in G2 if you left the main road to town and head either direction you would find yourself pushing up daisies and reloading a saved file pretty quick. So they did have a good amount of possible encounters like the Ork and the Black Goblins (I think they were) to the left of the main road down in the little box canyon.
Either way I am still psyched to get G3 installed and start exploring the game-world. Thanks again for you answers.