I would. Kinda big forehead though.Damn Edge is a beauty.
So did they run out of money and were forced to release an unfinished game or what's the deal with this?View attachment 65697
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View attachment 65697
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One dev on Steam:So did they run out of money and were forced to release an unfinished game or what's the deal with this?View attachment 65697
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Hi @commander - yes there are some storylines that are not 100% finished at this time. Most of them are in either mid-development or in review and certification for release. We are a small team and our ambitions were great. As the lead storywriter, I will take the blame here - no matter how many extra hours we crammed on the game, we could not finish every thing we had in mind for the (long pre-arranged) launch date.
The story content will be published as soon as it is finished and stable.
Sorry for the confusion and for letting you down on this one.
I wouldn't know, since everything feels like sidequests to me. Still have not figured out if I got a main mission or not.is it the main story or a sidequest? Could be they just forgot about it if its a minor questline.
I have found an answerI wouldn't know, since everything feels like sidequests to me. Still have not figured out if I got a main mission or not.is it the main story or a sidequest? Could be they just forgot about it if its a minor questline.
Yeah, I don't doubt that. However, I waited for 1.0 because I was sure the base would be finished, considering the devs. But alas.Its all good, Trese Bros are paragons of indie dev scene. If they say they finish it, they will.
Back in the day they would have just cut the quest completly.
Well when I installed my games off 5.25s, 3.5s or CDs it was guaranteed to be finished, even if bad. Patches would be very rarely distributed via gaming magazine coverdisks as a footnote to some demos, if at all.Calm down man. Back in the day they would have just cut the quest completly. It is not like deadlines are a new thing
What the fuck?View attachment 65697
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Yeah, this is the crux of the matter. If I've got a feature that's half-done and I need to ship _something_, I make it so that feature can't be accessed, because that's less offending to the end user.Yeah, but it's not supposed to be Early Access anymore. I understand the hardship of being an indie dev. I just don't like how 1.0 is now treated as a secret continuation of EA. Hope you don't notice, and if you do - we are just a poor indie dev team, so you can’t be too mad, right?