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Game News Cyberpunk 2077 Released

gulagdandy

Novice
Joined
Aug 9, 2017
Messages
48
Location
Southern Euope (AKA Best Europe)
The best looking, most immersive urban setting in any video game ever--for whatever is worth. The story is solid and feels like something out of William Gibson's 1980's catalogue, and you can tell it's really not what mainstream audiences expected. I insist, if you like actual cyberpunk literature (Gibson, Sterling, Stpehenson, etc.) you'll probably enjoy the story. It takes the character archetypes, the concepts, and the rest of the tropes, and mixes and matches them in its own way; it doesn't go beyond that, but it doesn't fall short either, imo.

The gameplay itself... it's RPG-lite, of course. In an ideal world, there would be classes not focused on combat that would have to solve different problems with different tools: there's none of that here. The leveling system is a pick of gung ho or stealth. The combat is good enough, nothing spectacular but some guns feel pretty good and the stealth playstyle is not significantly worse than the new deus ex games.

The open world is a mixed bag. It's so good looking that just driving around in it is satisfactory, but it's very barebones in terms of things to do: no barbershop/hair salon, no tattoo studio, no cosmetic surgery (all things I was sure would be in the game), no faction system with the local gangs, no different player house options. There are more emergent storytelling options than you would think: sometimes a simple interaction can trigger a quest that wasn't marked in the map beforehand.

TL, DR: A fun "classic cyberpunk" story in an astoundingly good looking environment, but light on RPG elements and open world activities, and surprisingly lacking on choice and consequence.
 

AndrewCC

Educated
Joined
Oct 25, 2018
Messages
86
Location
RO
I think they wanted to get out the base gameworld and the base story, and there's (hopefully) gonna be much more C&C in the DLC, and character customisation in-game in the FREE DLC.
I'm like 40h in and I'm not bored yet (mostly just exploring, and doing side-quests).
 

gulagdandy

Novice
Joined
Aug 9, 2017
Messages
48
Location
Southern Euope (AKA Best Europe)
That's what I'm thinking too, though I'm curious as to how will all this negative press affect their post-launch plans. I'm sure CDPR expected a much more laudatory reception. I'm probably close to 30 hours and I'm still really into it, don't forsee losing interest anytime soon though completing the main story will certainly change that to some degree.
 

Miserable Panda

Educated
Joined
May 10, 2015
Messages
44
This game is a mediocre - good at its best - action game, with a nice script and good visual quality. Unfortunately, it can hardly be considered an RPG, and that's what bothers me the most. CDPR developed Witcher 2, so I fail to understand how they failed so much in providing some agency to the player. I'm quite disappointed to say the least.
 

gulagdandy

Novice
Joined
Aug 9, 2017
Messages
48
Location
Southern Euope (AKA Best Europe)
This game is a mediocre - good at its best - action game, with a nice script and good visual quality. Unfortunately, it can hardly be considered an RPG, and that's what bothers me the most. CDPR developed Witcher 2, so I fail to understand how they failed so much in providing some agency to the player. I'm quite disappointed to say the least.

I agree it's disappointingly light on RPG elements, to the point where it might make sense to call it an action game with RPG mechanics instead of the other way around, but calling it a mediocre action game is a bit disingenuous in my opinion. It's a sublime action game, and a disapointing RPG.
 

Diggfinger

Arcane
Joined
Jan 6, 2014
Messages
1,202
Location
Belgium
The best looking, most immersive urban setting in any video game ever--for whatever is worth. The story is solid and feels like something out of William Gibson's 1980's catalogue, and you can tell it's really not what mainstream audiences expected. I insist, if you like actual cyberpunk literature (Gibson, Sterling, Stpehenson, etc.) you'll probably enjoy the story. It takes the character archetypes, the concepts, and the rest of the tropes, and mixes and matches them in its own way; it doesn't go beyond that, but it doesn't fall short either, imo.

The gameplay itself... it's RPG-lite, of course. In an ideal world, there would be classes not focused on combat that would have to solve different problems with different tools: there's none of that here. The leveling system is a pick of gung ho or stealth. The combat is good enough, nothing spectacular but some guns feel pretty good and the stealth playstyle is not significantly worse than the new deus ex games.

The open world is a mixed bag. It's so good looking that just driving around in it is satisfactory, but it's very barebones in terms of things to do: no barbershop/hair salon, no tattoo studio, no cosmetic surgery (all things I was sure would be in the game), no faction system with the local gangs, no different player house options. There are more emergent storytelling options than you would think: sometimes a simple interaction can trigger a quest that wasn't marked in the map beforehand.

TL, DR: A fun "classic cyberpunk" story in an astoundingly good looking environment, but light on RPG elements and open world activities, and surprisingly lacking on choice and consequence.

Fully agree!

40H in and having tons of fun. Just dont except a huge RPG, rather an action game with some RPG and open world elements tacked on.
 

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