It was for the Church.
Just like the first one I like the visual direction and art style most. It seems fairly similar to it overall, i'll probablly get it at a discount if ever, the RNG can be infuriating in the but for some reason it doesn't keep pulling me back like BB.
Man-at-Arm's and Highwayman's jaunting and juking idle animations look goofy as hell.
He usually records with cheat engine on so yeah, they are sped up.
One of the newer trends I've noticed in these games that do a gothic or dark fantasy approach is trying to deny the warrior of light archetype being the posterboy or being in the game to begin with. Take Diablo for example, they've made their token melee hero the Barbarian. It's a game where you fight the Devil and if you thought of a knight-in-shining-armor then you're wrong because it's actually some fat muscled mountain man that will deliver us all.
It's coming to the point where making a game that plays it straight with a Good vs. Evil angle is going to be more original than the hundred attempts to shake things up needlessly.
Leftard attempts at being subversive while in reality simply indulging in their hangups and grudges.
And they very much are leftards, considering the stronk womyn and nigs in DD1.