Dayyālu
Arcane
You replayed four times Darkest Dungeon?
Are you insane?
Congrats however. I would have broken far sooner. Tbh, I did broke and restarted on Radiant to see the ending. On Radiant, game's fun. On your class evaluation, everyone is free to develop his own tactics, but Houndmaster is probably the strongest in-game class due to a series of quirks:
+ Can attack everywhere
+ Strong Camp abilities
+ Self heal
+ Guard
+ Stress debuff
+ Good basic stats
The only negative is a mediocre damage (that can be mitigated with Marks and with biscuits) and you have pretty much a perfect class to run everything.
Crimson Court for me is kinda divisive. On one hand, I love the theme and the graphics, as I like all the athmosphere and the style of DD. On the other hand, it's ball bustingly hard, the Crimson Course must be approached with a very specific mindset to do it without problems and without torpedoing your own game (translated: I ignored the content until I did all the bosses and then sent in my best self-regenerating teams that soloed the first two and the fourth mission, needed a second try just for the Viscount, fuck the Viscount). CC is pretty much the epitome of "overtuning" DD's combat: everything does so many things at once that the usual "PURGE THEM BEFORE THEY DO ANYTHING" is pretty much essential. Sure, the mechanics are nice, but we truly needed huge dungeons that are far more difficult than the Darkest Dungeon itself with no Camps? And with enemies that can self-heal, inflict a debilitating and incurable disease, assume a second strongest form, have a shitton of area-wide attacks (FUCK THE COURTIER AND HIS RAPIER) AND frankly bullshit bosses (VISCOUNT!).
CC is fun only if you alpha strike it with a top-tier team equipped with top-tier trinkets, as a "optional dungeon" thing.
EDIT:
That also.
http://steamcommunity.com/sharedfiles/filedetails/?id=1139703086
Here.
Are you insane?
Congrats however. I would have broken far sooner. Tbh, I did broke and restarted on Radiant to see the ending. On Radiant, game's fun. On your class evaluation, everyone is free to develop his own tactics, but Houndmaster is probably the strongest in-game class due to a series of quirks:
+ Can attack everywhere
+ Strong Camp abilities
+ Self heal
+ Guard
+ Stress debuff
+ Good basic stats
The only negative is a mediocre damage (that can be mitigated with Marks and with biscuits) and you have pretty much a perfect class to run everything.
Crimson Court for me is kinda divisive. On one hand, I love the theme and the graphics, as I like all the athmosphere and the style of DD. On the other hand, it's ball bustingly hard, the Crimson Course must be approached with a very specific mindset to do it without problems and without torpedoing your own game (translated: I ignored the content until I did all the bosses and then sent in my best self-regenerating teams that soloed the first two and the fourth mission, needed a second try just for the Viscount, fuck the Viscount). CC is pretty much the epitome of "overtuning" DD's combat: everything does so many things at once that the usual "PURGE THEM BEFORE THEY DO ANYTHING" is pretty much essential. Sure, the mechanics are nice, but we truly needed huge dungeons that are far more difficult than the Darkest Dungeon itself with no Camps? And with enemies that can self-heal, inflict a debilitating and incurable disease, assume a second strongest form, have a shitton of area-wide attacks (FUCK THE COURTIER AND HIS RAPIER) AND frankly bullshit bosses (VISCOUNT!).
CC is fun only if you alpha strike it with a top-tier team equipped with top-tier trinkets, as a "optional dungeon" thing.
EDIT:
You need some naked anime girls in your roster.
That also.
http://steamcommunity.com/sharedfiles/filedetails/?id=1139703086
Here.
Last edited: