sadly we dont get such views in-game
Golem City should have been a game unto itself, if not an expansion at the very least.
True. Great setting for a game, maybe a bit more grounded and subtle one.
The internet phenomenon: somebody will claim something that's pretty fucking obvious, e.g. the sky is blue. Immediately someone will show up and find some autistic examples of how if you stand at this exact location at this exact time and imbibe this amount of alcohol up your ass or whatever, the sky will be red.
Yes, if you try really hard, you can find a few examples in Mankind Divided where the conversation isn't about the augmented debate. But juxtaposed against a 40-60 hour long game's worth of dialogue, those exceptions just prove the rule.
The mistreatment of the augumented is a big theme of the game. Its ok to dislike that, not everyone will like that or be able to look past that.
Another thing is to claim that:
1)the handling of that theme is overblown, makes in-game world not believable
2)there is too much focus on that specific theme, to the detriment of the game
Those two I think are incorrect. Its not difficult to find examples of quests and story arcs that are about something different. And ingame attitudes are proportional to the weight of the events that sparked them.