Edward_R_Murrow said:There's no accounting for quality here, 100 hours of shit that passes for "engrossing exploration" becomes a mark of good design
felipepepe said:This issue goes to the root of RPG, PnP. If the GM had worked hours creating a massive dungeon, but the players decided to go do some other shit, either the GM forces the players back to the dungeon or creates a whole new content on-the-fly for them to explore.
Black_Willow said:SMAC had as much plot as Civilisation. Which isn't surprising, being it a Civilisation clone.
Clockwork Knight said:I thought the "I'm a big boy so I don't have time for a 40 hour game. I'll just play 4 games that last 10 hours each, that way I'll have more time left for other stuff" retards were still a minority. Is the industry in such need of money that they have to cater to these people?
Clockwork Knight said:I thought the "I'm a big boy so I don't have time for a 40 hour game. I'll just play 4 games that last 10 hours each, that way I'll have more time left for other stuff" retards were still a minority. Is the industry in such need of money that they have to cater to these people?
Flying Spaghetti Monster said:Too much story in AAA games as it is. So much time and resources are spent on story and cinematics that gameplay falls by the wayside.
That means it's time for you to move on, and leave video games for kids and nerds. That's what people should do...Annonchinil said:Currently I mostly play casual games and light wargames. Defence Grid is rather fun. Don't know why but am increasingly finding games boring, even the classics.
Probably addicts that can't control themselves and spend half night playing games instead of going to sleep and going to work in good condition.Clockwork Knight said:I thought the "I'm a big boy so I don't have time for a 40 hour game. I'll just play 4 games that last 10 hours each, that way I'll have more time left for other stuff" retards were still a minority. Is the industry in such need of money that they have to cater to these people?
They're probably pretty rare, especially as legit customersAwor Szurkrarz said:Probably addicts that can't control themselves and spend half night playing games instead of going to sleep and going to work in good condition.Clockwork Knight said:I thought the "I'm a big boy so I don't have time for a 40 hour game. I'll just play 4 games that last 10 hours each, that way I'll have more time left for other stuff" retards were still a minority. Is the industry in such need of money that they have to cater to these people?
More like they are most of gamers?M4BE1R0 said:They're probably pretty rare, especially as legit customersAwor Szurkrarz said:Probably addicts that can't control themselves and spend half night playing games instead of going to sleep and going to work in good condition.Clockwork Knight said:I thought the "I'm a big boy so I don't have time for a 40 hour game. I'll just play 4 games that last 10 hours each, that way I'll have more time left for other stuff" retards were still a minority. Is the industry in such need of money that they have to cater to these people?
This is awkward.Awor Szurkrarz said:Still, what's the point of a 100 hour campaign?
More like they are most of gamers?M4BE1R0 said:They're probably pretty rare, especially as legit customersAwor Szurkrarz said:Probably addicts that can't control themselves and spend half night playing games instead of going to sleep and going to work in good condition.Clockwork Knight said:I thought the "I'm a big boy so I don't have time for a 40 hour game. I'll just play 4 games that last 10 hours each, that way I'll have more time left for other stuff" retards were still a minority. Is the industry in such need of money that they have to cater to these people?
No. This behaviour is more typical for players who play long games like Syndicate Wars, X-Com, Fallout 2, Baldur's Gate 2, Morrowind, etc. It's about games and game settings "sucking in" people.M4BE1R0 said:This is awkward.Awor Szurkrarz said:Still, what's the point of a 100 hour campaign?
More like they are most of gamers?M4BE1R0 said:They're probably pretty rare, especially as legit customersAwor Szurkrarz said:Probably addicts that can't control themselves and spend half night playing games instead of going to sleep and going to work in good condition.Clockwork Knight said:I thought the "I'm a big boy so I don't have time for a 40 hour game. I'll just play 4 games that last 10 hours each, that way I'll have more time left for other stuff" retards were still a minority. Is the industry in such need of money that they have to cater to these people?
The kind of addict you described(has to finish a game soon to feel he's having fun or w/e and plays shit all the time) probably plays a lot of different titles(new,known games, probably) per week(or some other short amount of time) inherently, and he probably doesn't pay for them
You're probably right in pointing out that Fallout 2 would have been a better example; in terms of gameplay and structure the two are pretty much the same, though, so I think the point still stands. Truth be told, I just don't like Fallout 2 that much even though its gameplay is significantly better than the original's, and I don't find it nearly as replayable; it just didn't come to mind.DragoFireheart said:Wasn't Fallout 1 a relatively short game? 20 hours at most or so?
Exactly, even the rope to climb down on Vault 15 I spend some time looking for on my first playthrough.Wyrmlord said:The first time I played Fallout, I faced plenty of headscratching situations, whose solution didn't seem immediately available.
Turisas said:Awor Szurkrarz said:And what would they add to a game?
... a good story? For RPG's at least I'd say that's pretty damn important.
DragoFireheart said:Wasn't Fallout 1 a relatively short game? 20 hours at most or so?