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Disco Elysium Pre-Release Thread [GO TO NEW THREAD]

Discussion in 'General RPG Discussion' started by Infinitron, Jun 8, 2016.

  1. Cabazone Educated

    Cabazone
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    I guess that's your way of saying no. Too bad. I can't play some games (recently : MOTB) because reading their numerous small sized texts is not comfortable enough ; and although, as you may have guessed, my eyesight isn't exactly top notch, it is not exceptionally bad either, so I'm somewhat convinced not to be alone in that case.
     
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  2. Kasparov ZA/UM Developer

    Kasparov
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    I wasn’t kidding about the DLC thing. We’ll might have to ship it as-is and patch in that feature at a later date õ_õ

    We will do our utmost to have it on launch. It really is a priority.
     
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  3. Cabazone Educated

    Cabazone
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    Oooh ! Well, that is great news then. Thanks.
     
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  4. Urbanolo Savant

    Urbanolo
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    Any ETA available?
     
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  5. Kasparov ZA/UM Developer

    Kasparov
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    Later this year.
     
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  6. Jenkem お前はもう死んでいる Patron

    Jenkem
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    Make the Codex Great Again!
    Of course it won't be at E3.. this game doesn't exist. there is no evidence of its existence outside of fabricated screenshots in magazines.
     
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  7. HoboForEternity sunset tequila Patron

    HoboForEternity
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    I dunno but we have been conditioned so much that we on default think dlc is a paid content, whike technically a free feature in patch can be considered as a DLC.

    Says much about the state of the industry
     
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  8. luinthoron Learned

    luinthoron
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    You have to applaud the effort of the "devs" to convince people, though, even going as far as to use hallucinogenics to convince reviewers they've played it at other shows.

    Either that, or it could exist after all. Whichever you deem more likely, I guess.
     
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  9. vota DC Augur

    vota DC
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    Post will be obsolete soon because motorics is on the way, but based on the combat screenshot we have 1 motorics and 1 eye coordination but the success is still 40%, seems high since the values are the lowest.

    1st July = second half of year, seems a good date to release
     
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  10. Zombra An iron rock in the river of blood and evil Patron

    Zombra
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    You think 40% is good odds in a lethal gunfight, eh? You wanna come over tonight for a game of cards?
     
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  11. agris Arcane Patron

    agris
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    Hey bros, what's the word on physical copies - is one planned? If so - what about a manual?
     
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  12. Kasparov ZA/UM Developer

    Kasparov
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    The Telegraph have good things to say about Disco Elysium:
    https://www.telegraph.co.uk/gaming/...dates-2018-ps4-xbox-one-switch/disco-elysium/
    So far it hasn´t been planned. In case we do decide to do a limited run of exclusive physical copies - we´ll make some noise about it.
     
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  13. Kasparov ZA/UM Developer

    Kasparov
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    We´re also doing a stream of Pillars of Eternity: Deadfire in a few hours.



    I´m going to talk through my nose and indiscriminately click around on the screen because I still have the flu. Rostov - Disco Elysium´s Art Director - will hang around and George Ziets from InXile will drop by to chat with us. Don´t troll too hard, but you´re welcome to hang around the stream chat :cool:
     
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  14. Nael Arcane

    Nael
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    :neveraskedforthis:
     
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  15. ArchAngel Arcane Sad Loser

    ArchAngel
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    What will be our secret word that you will recognize us with?
    Playing an Obsidian game and hanging out with one of the main Inxile devs, you don't want to openly associate yourself with Codexers :D
     
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  16. agris Arcane Patron

    agris
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    If you guys are seriously considering making physical copies, I would suggest a very limited run of higher value ones that contain, for example, a signed print of the game art. I've gathered from many kickstarter projects that the low-cost physical editions end up costing quite a lot of time and money to produce, such that studios lose money on them. Also, the quality is almost never up to player expectations. On the other hand, a very limited run of higher end physical copies can net you a nice profit, while using materials of quality that you're proud of.

    For example, the Serpent in the Staglands book.
     
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  17. Kasparov ZA/UM Developer

    Kasparov
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    I hear you. All I can really do is hope that what happens in the Codex stays in the Codex.

    I wish we´ll get to talk about video game design topics with George while I play some Pillars in the background.

    That´s one of the reasons why we haven´t planned for a physical copy. Designing and making a product like that is a lot of work and a gamble in the end.
     
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  18. Cael Dumbfuck! Dumbfuck

    Cael
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    Hope, but don't count on it.
     
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  19. Kasparov ZA/UM Developer

    Kasparov
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    That´s a strange blog.
     
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  20. agris Arcane Patron

    agris
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    That's reasonable, do it right or don't do it at all. Better than disappointing us and yourselves.

    Some time prior to release, you might consider dropping a poll to gauge interest at various price points. If you only accept orders for a limited amount of time, then you've also guaranteed the sale of everything that's been made.
     
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  21. lophiaspis Arbiter

    lophiaspis
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    Kasparov Marat Sar I'm really worried that you're underselling this. Niche forums and scattered writeups in PC gaming zines aren't outreach enough for something that appeals far beyond ultra hardcore RPG fans. Your trailer sucks. it doesn't convey the cool stuff you can do in the game at all. The most similar recent game to DE is Tyranny, how badly was that hurt by lack of marketing?

    The issue is catching all those potential customers' attention. IMO, the best way to pitch this to the masses is: 'you play a cop who has voices in his head telling him to do crazy things'. Anyone that hears about a game like that will be interested, it doesn't need to be more specific about 'in the world of Revachol blah blah, using these RPG mechanics blah blah blah'. Most gamers only care about 'what can you do in the game'. And the most efficient way to get that message out there is to make some short live action YouTubes enacting iconic scenes from the game. If done well, these will be shared all over gaming and social media. All you need is some cheap good actors and film editors - should be easy for a bonafide art collective.

    For instance you can have one YouTube vid where the cop is interrogating somebody, while in a fierce internal battle with Electrochemistry (which could be some dressed up actor or CGI - you figure it out) which tells him to take a drink to calm down, and he does, confusing the suspect, and then Inland Empire makes him spout some bizarre paranoid lines at the suspect, after looking up and to the sides as if the Skills are good and bad consciences sitting on his shoulders. And then Electrochemistry convinces him to snort a line of cocaine in front of the suspect, with predictable results. *Cue 70s style title cards and chintzy cop show music.* I'm no writer so this example sounds lame, but I hope you get the general idea.

    If done right, this would be a marketing slam dunk. It could be as successful as the TF2 'meet the team' videos.

    EDIT: Even the scene you posted where he has an internal monologue with his alcoholism about whether to lick the rum stain on the bar, would be absolutely hilarious as a live action short - the climax being a sexy closeup of his tongue caressing the stain as bystanders gawk in alarm. Your main concern at this point should be how to present your amazing interaction systems and writing to as many people as possible.
     
    Last edited: May 11, 2018
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  22. luinthoron Learned

    luinthoron
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    It would certainly be appreciated. Nothing keeps me away from a game like the lack of physical copies, although this game certainly deserves an exception to this rule. Still, a physical copy would always be preferable.
     
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  23. Zombra An iron rock in the river of blood and evil Patron

    Zombra
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    Physical copies always seem weird to me nowadays. Kind of like buying movie tickets in a huge box and then saving the empty box after you see the movie. Weird people.
     
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  24. luinthoron Learned

    luinthoron
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    The correct comparison would be a BluRay disc, not a movie ticket, though.
     
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  25. Cael Dumbfuck! Dumbfuck

    Cael
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    Strange or not, it highlights how one forum's drama can metasize like cancer to other places, especially when you have idiots involved.
     
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