Gregz
Arcane
It is more than a little disturbing seeing fundamental elements, like story, being altered after release.
This kind of thing never used to happen. Once the master disk was pressed, that was the game. Sure there were bug patches, but the content was largely untouched.
If you love a particular book, would you want the author to refine it because it was successful? I'm not saying the story in D:OS was its strongest point, it wasn't, but anything can be made worse far more easily than made better.
Lucas did this with the original Star Wars Trilogy and it was a complete disaster.
There was a time when George Lucas could do no wrong (barring the holiday special), now he can't do a single thing right...so how can we trust the original artist? Sometimes everything just 'clicks' and a masterpiece is born. The designers shouldn't take full credit for that. There's a lot of luck involved. I hope this kind of version alteration doesn't lead us down the wrong path...ultimately it should be the community who decides which version of the game is best, and all versions should be available for purchase. Even that solution leads to compatibility debacles and incongruity issues however.
There's a disconcerting element to all of this...gameplay shifting under our feet from one version to the next...for instance I enjoyed being able to power play and buy skill books every level, so now I have two separate versions of D:OS. One that is current, and one that allows me to purchase skill books on level up (which has since been patched out of the game).
Kickstarter has solved many problems, but seems to have introduced others...how awful would it be to see Bloodlines rewritten by CCP Games, and then have the CCP version permanently replace Troika's version on Steam, GoG and all other outlets? The games we love and treasure could hypothetically be lost forever, a casualty of IP laws. No more annual replays of our beloved classics. Great games erased from history, or bastardized into some watered down abomination.
This is exactly what George Lucas did, and it was criminal. It is now impossible to purchase a stand-alone copy of the theatrical versions of Star Wars, The Empire Strikes Back, or Return of the Jedi. Will this happen to the kinds of classic games that are born from crowdfunding? All of this worries me quite a bit...
This kind of thing never used to happen. Once the master disk was pressed, that was the game. Sure there were bug patches, but the content was largely untouched.
If you love a particular book, would you want the author to refine it because it was successful? I'm not saying the story in D:OS was its strongest point, it wasn't, but anything can be made worse far more easily than made better.
Lucas did this with the original Star Wars Trilogy and it was a complete disaster.
There was a time when George Lucas could do no wrong (barring the holiday special), now he can't do a single thing right...so how can we trust the original artist? Sometimes everything just 'clicks' and a masterpiece is born. The designers shouldn't take full credit for that. There's a lot of luck involved. I hope this kind of version alteration doesn't lead us down the wrong path...ultimately it should be the community who decides which version of the game is best, and all versions should be available for purchase. Even that solution leads to compatibility debacles and incongruity issues however.
There's a disconcerting element to all of this...gameplay shifting under our feet from one version to the next...for instance I enjoyed being able to power play and buy skill books every level, so now I have two separate versions of D:OS. One that is current, and one that allows me to purchase skill books on level up (which has since been patched out of the game).
Kickstarter has solved many problems, but seems to have introduced others...how awful would it be to see Bloodlines rewritten by CCP Games, and then have the CCP version permanently replace Troika's version on Steam, GoG and all other outlets? The games we love and treasure could hypothetically be lost forever, a casualty of IP laws. No more annual replays of our beloved classics. Great games erased from history, or bastardized into some watered down abomination.
This is exactly what George Lucas did, and it was criminal. It is now impossible to purchase a stand-alone copy of the theatrical versions of Star Wars, The Empire Strikes Back, or Return of the Jedi. Will this happen to the kinds of classic games that are born from crowdfunding? All of this worries me quite a bit...
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