There was also Exodus. It was sort of a Christian trivia game with arcade gameplay. You control Moses, shoot enemies, collects pots and answer questions about Christianity.
It could have taught her what an insect is.My wife took a college biology course that gave her a homework assignment to collect 20 dead insects. I'm sure her experience with WoW helped with that.
Insects are productive, unlike WoW players.It could have taught her what an insect is.My wife took a college biology course that gave her a homework assignment to collect 20 dead insects. I'm sure her experience with WoW helped with that.
Not true at all. I learned a ton about history from playing Civilization II, for example the American invasion of Byzantium in 3000BC, or the time Gandhi nuked Moscow.Games can be good for engaging abstract thinking, strategic planning, etc. but they're inefficient for teaching things like history. You'd learn much more on history by reading books, researching sources and so on. Still games can be useful for getting people interested in new subjects.
Big yes to Legionary Life! I read an obscure history book from Martin van Creveld in the late 90's that describes the Roman rotation system (dude at the front fighting rotates back to the end, fresh dude steps up to face tired enemy). Aside from the opening scene of HBO's Rome and Legionary Life, I haven't seen it used anywhere else.Nothing wrong with dropping loads of history into games. I'd say A Legionary's Life is borderline educational with the way it covers the Second punic war from the view of a soldier starting with quelling the uprising in Hispania, marching on Carthage and finishing in Greece (I hope he announces his next game soon). The journal excerpts from Russian and German soldiers in Red Orchestra 2's loading screens really did a much better job of painting a picture of Stalingrad better than any movie on the subject (Russian ones are particularly bad). Newsreal footage being inserted into war games: flightsims, strategy games, shooters, et cetera is always nice to have.
Outside of the historical games edutainment is sadly almost entirely aimed at 5-10 year olds. That's not to say kid's games can't be good; I quite enjoyed The Castle of Dr. Brain and the previously mentioned Encarta as a young lad.
Not true at all. I learned a ton about history from playing Civilization II, for example the American invasion of Byzantium in 3000BC, or the time Gandhi nuked Moscow.Games can be good for engaging abstract thinking, strategic planning, etc. but they're inefficient for teaching things like history. You'd learn much more on history by reading books, researching sources and so on. Still games can be useful for getting people interested in new subjects.
Yes! Thanks, this is quite similar to what I had in mind... yes, yes, excellent.No one mentioned Mind Maze really? This game shipped with the Microsoft Encarta CD (a kind of early digital encyclopedia). In this game you explore a castle by answering questions.
Yes! Thanks, this is quite similar to what I had in mind... yes, yes, excellent.No one mentioned Mind Maze really? This game shipped with the Microsoft Encarta CD (a kind of early digital encyclopedia). In this game you explore a castle by answering questions.
I could only think of this game while reading this postI think people underestimate the wonders a well recreated historical world can do in terms of education. Books can tell you the events and thoughts of a time period, but a good recreation can show you how a people lived. A lot of '90s games did this pretty well, even if they're showing their age.
I also think using video games as an aid to learn a language is underutilized. It gives a pretty good target for comprehension and hides the "grinding" of learning a language fairly well. It worked judging by how many people around here can speak English. Some better than others, of course.
Agreed, the trouble is, the game has to be so desirable that people will actually go through the pains of language learning to be able to play it. That age is past, I think - nowadays, games are so widely available, and so many to choose from, that people would probably just walk away from your game if they don't undestand the language it's in.I also think using video games as an aid to learn a language is underutilized. It gives a pretty good target for comprehension and hides the "grinding" of learning a language fairly well. It worked judging by how many people around here can speak English. Some better than others, of course.