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Dominions 4 - Grim Antiquity

Discussion in 'MP Gaming' started by Mraston, Aug 27, 2015.

  1. Mraston Learned

    Mraston
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    [​IMG]

    I propose a low magic Dominions 4 game, using the vaguely classical antiquity nations (Early age), being;

    Arcoscephale ≈Greeks = Dayyālu
    Marverni ≈ Celtic Gauls (General NW Barbarians) = raw
    Sauromatia ≈ Scythian Amazons = KoolNoodles
    Machaka ≈ Numidia = Muty
    C’tis ≈ Egypt Mraston
    Hinnom ≈ Levantine tribes hoverdog
    Therodos≈ AtlantisGrimwulf

    (Have I missed any/wrongly left any in? I left out Rome/Ermor on purpose).

    Low magic research, money and resources, tough independents (the barbarian tribes must be abated). A smattering of magic sites and no thrones (?).

    Possible using this map: http://www.desura.com/games/dominions-4-thrones-of-ascensions/forum/thread/uropia-map-for-dom4

    Any one know any good low magic/real life mods?

    Interested?

    Players,
    6 of 7 spots filled:


    Mraston
    Grimwulf
    Muty
    Squeeco
    Hoverdog
    Raw
    KoolNoodles

    Nations assigned at random.

    Magic Sites - 5
    Indies - 8
    Resource and gold: 100%
    Supplies: 50%
    Research: Very difficult.
    Score Graphs - On
    Hall Of Fame - 15

    Game at submit pretender stage:

    http://www.llamaserver.net/gameinfo.cgi?game=GrimAnt
     
    Last edited: Aug 31, 2015
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  2. Grimwulf Arcane Patron Vatnik

    Grimwulf
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    Fucks, that's my favorite settings. As much as I like playing around with magics and stuff, pure warfare has always been my most beloved part of the game. Formations, army composition, MEN VS MEN!

    But why EA? This era is the most magic-centric one. LA would be a more logical thing here, no?
     
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  3. Mraston Learned

    Mraston
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  4. Mraston Learned

    Mraston
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    Yes it would be, I'll scrap EA.
     
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  5. Grimwulf Arcane Patron Vatnik

    Grimwulf
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  6. Mraston Learned

    Mraston
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    Oh damn, ok Ill go through that list and make sure every one is pinged.
     
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  7. Muty Prophet Patron

    Muty
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    Alright lets do this, Im in.
     
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  8. Grimwulf Arcane Patron Vatnik

    Grimwulf
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    Don't mean to be annoying, but you hafta change the nation list too, if we roll with LA.

    :M

    I'm in.
     
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  9. sqeecoo Arcane

    sqeecoo
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    I could go for this maybe, as long as it doesn't start like tomorrow (swamped with work atm). I'd prefer a vanilla LA game since I've never played one, but this works as well. I'm also ok with adding some RP elements/houserules as well, sounds like a good setup for that.
     
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  10. Malakal Arcane

    Malakal
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    LA is awful really. EA was a better idea. Or even MA, plenty of human nations in MA.
     
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  11. Malakal Arcane

    Malakal
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    Also less blood in MA and in LA blood will easily dominate the game. Blood and crossbows.
     
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  12. Mraston Learned

    Mraston
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    Reconsidering EA/LA I'm going to stick with EA, so the Nation list stands.

    This decisions is based almost purely on the fact late age Arcoscephale has monkey units. I dislike that.
     
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  13. Grimwulf Arcane Patron Vatnik

    Grimwulf
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    Ok, checkmate. Can't argue with that.

    :hero:
     
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  14. hoverdog dog that is hovering, Wastelands Interactive Developer

    hoverdog
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    I'm in.

    how do we pick nations?
     
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  15. Dreaad Arcane

    Dreaad
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    Just go with MA, it has all the nicest human size nations anyway. Also I can't play, I'm in nine games and I have no time. Sounds awesome though.
     
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  16. Mraston Learned

    Mraston
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    So the way I see it;

    Arcoscephale ≈ Athenlike Greeks (does Arcoscephale have boats?)
    Marverni ≈ Celtic Gauls
    Sauromatia ≈ Scythian Amazons
    Machaka ≈ Numidia
    C’tis ≈ Egypt
    Pangea ≈ Mythic Creatures not yet stamped out by men
    Berytos ≈ Eastern Greeks (Ionians or so, general Greek colonies?)

    Ur is more ancient Babylonian than Persian right?

    I feel like I could be persuaded to remove Pangea and Berytos - would probably make things neater.

    Edit:

    I'm going to review MA a little later, I may decide that's the way to go...hang tight.
     
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  17. Johannes Arcane

    Johannes
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    For EA shouldn't you include Ulm at least also? Or are they out by the same logic that Ermor is (which I'm not sure I'm following)?

    Then there's Pelagia and Oceania to consider, sice Pangaea's in as well, I haven't yet checked their new incarnations out much though.
     
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  18. Grimwulf Arcane Patron Vatnik

    Grimwulf
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    I'm pretty sure it's Carthage.

    Yah, I would remove Berytos. Probably the most op nation in EA.
     
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  19. Dreaad Arcane

    Dreaad
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    I believe Byretos is Carthage.

    Edit: Damn it wulf!
     
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  20. sqeecoo Arcane

    sqeecoo
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    I don't mind EA, but I agree that it's the most magic-centric age. Perhaps we should go with MA or LA with the OP nations removed. I also don't see why Rome is out :)

    Blood and crossbows!
     
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  21. hoverdog dog that is hovering, Wastelands Interactive Developer

    hoverdog
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    increase neutral strength, reduce magic site frequency and voila

    Is it though?


    I would add the new Therodos or whatever it's called too. And Ur maybe.

    Ur is more ancient Babylonian than Persian right?

    Sumerian really.
     
    Last edited: Aug 27, 2015
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  22. Grimwulf Arcane Patron Vatnik

    Grimwulf
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    Top 3 at the very least. And if it wasn't powerful enough, they added new national summons too. Ffs.

    Anyway, I'm fine with whatever nations and era Mraston decides. Low-magic settings is reason enough for me to sign.
     
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