thesheeep
Arcane
The never ending turn
The result of driving a narrow, well known and easily countered strategy and giving it out of hand when it got out of hand.Marignon, I have no words
The result of driving a narrow, well known and easily countered strategy and giving it out of hand when it got out of hand.
Sure, that's what I had hoped.Poison is incredibly dangerous. Sulphur haze can kill even the best troops quite early game. Sure, it does nothing against common SCs and Thugs, but against the right targets is devastating..
Poison Ward is fucking useless. Poison resistance 5... wtf?!
The spell is also described as having an area of 15, but that really doesn't seem to be the case.
I was talking about Thunder Ward. Poison Ward even has 25.No, it has approximately 15 squares of aoe.
Well, okay, I just wanted to not make them even easier targets for thunder strikes.The problem is your formations - they were hard to cover with aoe buffs, too spread out for the task. And you only casted two Poison Wards during the battle, which isn't even funny. Barely 1/3 of your army was protected from posion.
Evo5, which I don't have.- Posion - ok, but use Poison Cloud instead. You had a great N4 caster there.
- You W casters - Sailor's Death, Frozen Heart, Numbness. The cold res 3 of Oath-Bounds is nothing against your W2-W4 casters.
- Your W3F1 should have Acid Rain'd them all.
True, but how would that even work?- W2S2 could cast Body Ethereal on Pretender. There was a chance to save him that way.
Poison Ward even has 25.
And I was assuming that an area of 25 pretty much covers half the battlefield already
Because if it did, a 25 area spell should really cover all of my army.
Really, until a year ago my research was absolutely abysmal and there was little I could have done otherwise.
True, but how would that even work?
Body ethereal has so short range that, if you stick your mage next to your intended target and keep the two separated from the bullk of your troops, he has no choice but to do as you ordered. Although... better script two or three casts anyway.
And who hired mercenary advisor Grimwulf and how much did he cost? What is the current highest bid?